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Posts
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Days Won
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Everything posted by RIDDLER_8
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Reload timing is important. If that's too slow, then reload time needs to be cut down.
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@wolverine848 You are wrong. I do have concept of balance. That's why I said above that Magnum's damage was fine as it stands now. The only slight increase needed for Magnum's parameter is its splash damage, which has nothing to do with normal firepower damage.
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@asem.harbi I know that Magnum is the highest splash damage turret of all, but adding a little more splash damage radius, keeping the same damage as of now would not hurt game balance. This would simply make Magnum more suiting for run away enemies like juggernauts. If 40m of splash damage is too much, than I agree with you on that, but I guess that 30m of splash damage would be more suiting a work fine for this turret. Having a 30m splash damage radius for Magnum would help players more cool combo kills like the one I did yesterday. Yesterday, I made a triple kill with Magnum. That is so rare and almost impossible.
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@Tanker-Arthur Yeah, this time, it will be a turret. Thunder HD will be the next skin. When will it be released?
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@wolverine848 Wasp's bomb is suppose to have overpowered EMP and burning effects due to the fact that its an atomic bomb. You need to understand that.
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Ha! Skinny bunnies like Twiggy!
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Stun and EMP immunity was added to Wasp's bomb for a reason. Since Wasp's bomb is suppose to simulate an atomic bomb, its damage is suppose to burn and stun at the same time when this bomb goes off. That makes logical sense because atomic bombs are designed to be devastating when they go off and explode.
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I hope to see Viking and Thunder HD skins very soon.
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@wolverine848 Yeah, the slash radius should be wider so that enemies trying to escape you suffer more damage. That does not necessarily mean that each Magnum shell fired would deal instant death. Wasp bomb is fine. It was buffed with heating damage like Hopper's overdrive. That was done to make sure that every bomb detonated would destroy enemies if they try to escape.
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I know, but I liked the 1st place.
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All done on silver tier.
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Reaching 1st place in Berlin is almost impossible. I decided to share this screenprint for Cosmonautics Day 2021. Happy memories for years to come.
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@wolverine848 Really? Some players think that Magnum is weak? I guess that the damage is fine, but splash damage is what need to increase for this turret.
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@numericable I think that the next HD skin will either be a Thunder or Viking skin.
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1st place That was on a medium sized map.
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@FrozenRailgun This sure was a lucky shot. I did not see my enemies. I just fired the shot in hope of killing someone, but I was so lucky of destroying three enemies at the same time with Magnum.
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Its so good to have premium again for Cosmonautics Day 2021. I had it last year as well for this event. Its good to score something like 2000+ crystals for each battle finished, taking into consideration the double battle funding, which really helps a lot.
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I am kind of disappointed that there is no HD skin released for Cosmonautics Day, this year. I thought developers were going to released an HD skin in honor of this event.
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Yesterday, I had my double critical damage kill and today I made a triple critical damage kill using Magnum. That's so cool. This is a very rare combo kill, and I have managed to do it on uneven terrain, whilst sliding backwards. Take a look at that, for a cool combo kill shot.
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I really like those space blue parachutes. They bring diversity in parachute colors. I cannot remember if we had the same theme like this for last year's Cosmonautics Day. Deep blue sky parachutes is something new to me. Its good to see a blue painted tank next to it as well.
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I am patient for Tesla to be released.
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In addition to critical damage, it would be great if juggernaut had a super energy field that would brutally push and damage enemies being too near to juggernaut players. That energy field would simply be a dome that lasts for 1 second and throws enemies into the air. The temporary dome would give juggernaut 100% immunity against damage for 1 second which activating the overdrive. That would give a deadly thrust attack to enemies being very close by to the juggernaut. That would also help juggernaut players escape when they are overwhelmed by enemies attacking at the same time in close range proximity such as Isidas, Freezes and Firebirds.
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The energy is for Tesla. It would be good if juggernaut had super energy.
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@yellowghetto Me too. 1000 Tankions is more than enough for a fourth slot module.
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There is no point on spamming and spamming the same text over and over again. We all understand what you mean.
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