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RIDDLER_8

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Everything posted by RIDDLER_8

  1. Developers have not quite finished with this critical update, so there are more tweaks to be done.
  2. I know that no one talked about Tesla, but that was my thought since its not very far away until Tesla is released. Speaking of the protection module that protects players against juggernaut, its a very interesting module to have. However, this module will be a problem for juggernaut players because juggernaut players are now going to struggle on destroying enemies with that protection module. That means that juggernaut will need more armor and more firepower to combat that problem of being weak and getting killed to often. The juggernaut tank has been rendered so weak that it does not even seem to be a true juggernaut tank when players have it in their hands, so I suggest that developers give a very good buff at juggernaut's Terminator Railguns and the juggernaut hull so that it can cope with the new protection module against juggernaut players.
  3. @mooody09 No. I am not a mod. No one are mods here in Tanki Online. I am a real player and forum speaker.
  4. If any of you have any more cool ideas on what can be added to boost and or make critical damage more fun, then please write this down in the comments below.
  5. Tomorrow's V-Log 294 is so interesting. I cannot wait until Cosmonauts Day. The new space event is good to know. Last year, we have a cool space mode event on the Madness map in space mode, so this year will also be very pleasing to players as well. Let's get into space and hope we land on Mars someday! Speaking about protection modules is a great thingamajig! From the picture above, it appears like we are going to get new protection modules added to our garages. That's a good thing. The new protection modules that we are going to get are the following ones: 1. Juggernaut/Terminator - protection module. 2. Tesla - protection module. I think that the red percent (%) gold module will be a super module with higher protection levels than 50%. We shall see about that when we hear and see tomorrow's V-Log 294. Space mode with hovering hulls is the right thing to do as a proper space mode event on Cosmonauts Day 2021. Good luck.
  6. I know that Cosmonauts Day is near. I will open all my containers for it. In last year's Cosmonauts Day, I very much appreciated playing in space mode. I hope that this time again, we will have fun playing on Sandbox Space Mode. Let's make tanks fly like mad. Hoppers will favour such a flying game mode.
  7. @MysticBlood To me, the most broken turret is Isida.
  8. @BiBo Well, i do not see any overpowering of any turrets and hulls at the moment.
  9. Autocannon for Smoky should be 50% for a critical damage. That should be fixed.
  10. @MysticBlood There is no such thing about an overpowered Hornet/Dictator update. Hornet and Dictator will always be balanced. There might be some slight overpower but nothing extreme like you suggest.
  11. Will there be any more updates for critical damage?
  12. RIDDLER_8

    Tanki Picture of the Day - Have any?

    I ranked up to Legend 59, moments away from the end of a rugby battle.
  13. I really like the puffing numbers when destroying tanks.
  14. I cannot find test server 6. There are only 4 servers available. Where is server 6?
  15. That's great. I'm going to check it out now.
  16. Tesla will be awesome when it arrives in Tanki Online. Its electrical discharge will seriously stun and hurt enemy tanks for sure. I do not know about the healing mechanics of this turret that well, but its going to heal allies pretty damn fast and good, like Ares's overdrive. I can't wait to see that in action.
  17. I hope that this week we are going to get hot news about the Tesla turret.
  18. No hits are OP. That's not true.
  19. @Issimo Yeah, I agree with you - 15% black and 25% grey is just fine.
  20. No. I do not want the game to be rushed. Developers must take their time for development of any update.
  21. Yes, players need to die to get the battle fund growing and for players to achieve kills.
  22. This critical damage update is very, very good. It is one the best minor updates that makes Tanki Online a much more balanced game. However, I do admit the truth that for some turrets, critical damage is too rare, so I would suggest increasing the critical chances of those turrets where critical damage is too rare. That would add a little more balance to the lack of critical damage chances for those turrets that don't deal enough critical damage for a certain period of time.
  23. The dark theme for the forum should have a darker background and light grey text. We need many more preset themes added to the forum and also custom color appearance options so that players can choose their preferred colors to customize, if its that they prefer. Players wants free customization choice, so it is the right thing to do to add new themes and color options for the forum.
  24. Hopper's overdrive charges a little too slow now. Before it was fine. Please return its charging speed as it was before.
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