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Everything posted by RIDDLER_8
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I guess that destroying tanks with critical damage in red make sense, but I would suggest removing orange for red and red to dark red. In other words, destroying a tank with common damage should be red, instead of orange, and destroying a tank with critical damage should be dark red, (maroon), instead of normal red. That would make more sense, because the orange color is very confusing for players. Take a closer look: Please change the indicator colors to the following: 1. Destroying a tank with common damage - red. 2. Destroying a tank with critical damage - dark red. With that being said, other than that, this update is perfect and I very much appreciate it, despite any controversies other players may or may not have.
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I do like the bigger balloon death numbered text when destroying enemies, but I do not like the orange color. The red color looks more suitable because red represents both danger and death. Orange represents low health, instead of death so red is more suitable for representing enemy tank deaths in battles. Please change the orange death numbers to appropriate red death numbers.
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If Isida heals 10x faster, will players earn the same amount of HP, or 10 HP points added altogether at the experience bar?
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I hope the dying tank damage stays red.
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Those changes are not a joke. They are real. The only joke is the egg hunt: Egg hunt – Tanki Online – Free MMO game Joker! http://gifmovie.tumblr.com/post/10515479319/batman-the-joker-laughing-2
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Me too. I believe that this egg hunt is the joke for this April Fools joke. The critical damage update and the autopilot update are both real. The joke is just the egg hunt.
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There shall be more discussed news about critical damage on V-Log 293 tomorrow afternoon. Critical damage changes and other - News and Announcements - Tanki Online Forum (tankiforum.com) I cannot wait to hear tomorrow's hot news.
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Where do we catch eggs? Are eggs on the forum or on the battlefield? We do catch golden egg gold boxes though, so do those gold boxes eggs count towards the eggs catching goal?
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I agree. Its the explosions that needs shot colors to Smoky and Thunder.
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@TWICE Yeah something like that, but in "Tanki form". Realistic shot color effects for both Smoky and Thunder.
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Critical heal for Isida is an reverse engineering mechanic is great because Isida is underpowered and its so easy to kill Isida players in battles. I guess that critical heal should also have "critical vampirism", associated with it, which heals some of the hull's damage. That would make Isida bounce back from its weak healing status when healing players. I have noticed that Isida players are very rare these days in battles, so adding, what I call "critical vampirism" would be the right thing to do to bring Isida back from the dead.
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In addition to critical damage color indicators, I guess developers should add shot colors to Smoky and Thunder, as I explained in this thread below: That is also to conclude new HD skins which makes tanks more beautiful with their metallic silvery shining armor skins. XT skins should be converted to HD versions as well. I hope developers do that at some point.
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Is this true that Isida can heal 10x faster with critical heal? That is reversed damage, I call, or simply some form of reverse engineering.
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Yeah, true. I have seen jokes on the V-Log, but not on the wiki. Everything said on the wiki is real information. I do agree that last year's April Fools joke was about controlling juggernaut with two players. However, this game mode was never written down on the wiki, so it was definitely a joke. This time, this supply box is a real supply for mobile and online players. I still speculate but I feel that this autopilot supply box is more real than false.
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I am not naive. This new supply box looks real because its details are written down on the wiki. If the information was not written down on the wiki, then you could tell that the information is a joke.
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I guess that the new autopilot supply box is real because it is already written down as an official supply type on the wiki. I am beginning to believe that this update is not a joke, but rather a real one. See the supplies on the wiki. Its good to have something new, and this helps mobile and tablet players with their firing skills.
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The autopilot supply box, if its a real supply box, will be very useful for mobile players who want to battle using the auto-firing mode that was announced a while back in a preview V-Log. This new supply would be a very helpful one, as long as its not an April fools joke. I hope its real, along with the new critical damage update we expect to get tomorrow.
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Read the latest critical damage forum here: Do not miss the hot news.
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Will destroyed tanks be able to show a red death damage status after this update takes effect? Like this: I hope so. Orange would not be the correct color to display destroyed tanks.
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I am not a fool so I will only believe if that's a true update if it goes live.
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I do respect balance purposes. That important too.
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Its not going to happen.
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Mines is a supply so it does not need micro upgrades. Only turrets, hulls and drones require micro upgrades.
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Supercharge on the development plans sounds interesting. That sounds like a new overdrive, or perhaps a new supply box. Not autopilot, but some other supply box maybe coming out in the near future. The update to critical damage is great. I am not happy that Hopper's recharge time for its overdrive has been delayed by 10%. That's too bad for Hopper players though. A good solution would be to add 10% more height to Hopper's jump if reducing the overdrive reload time. That would counterbalance Hopper's mechanics better. I also wish we had a new type of mine, mines that deals devastating damage with more standard damage, plus deadly critical damage.
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This sounds like an April Fools joke. In 2017, I wrote a post about autopilot. The thread is here: This is an excellent idea. Yes, we do need more supply boxes. If this is a true update, then change the declined status to my post as complete.
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