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stawp_thundertime

Tanker
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Everything posted by stawp_thundertime

  1. stawp_thundertime

    What to buy? Which is better?

    OH GOD. Your grammar hurts my feelings. Thunder is more capable on sepruhov and massacre, where getting near your enemy isn't easy, expesially with viking m1 It also works well in all the other maps you mentioned, if used correctly. However it's overall harder to use. You have to focus on aiming, if you haven't got enough practice. And ending up in uncomfortable cituations is easy, if you dismiss your surroundings. You should concider hammer, unless you have thunder experience, or you are willing to spend time on it.
  2. stawp_thundertime

    Redpool Event: Unique paint and in-game gift!

    You are right on that. Tanki is definetly not appropriate for kids, atleast by the western standards. As a company tankis values are, and most likely will stay on the: get maximum incom legally territory. Unless their power to work in those terms effectively is threathened. What im saying is this: If you want tanki to: " keep these things appropriate." you need a get a hold tankis values. I don't believe your concerns will be taken seriously, unless you can actually prove to tanki, that this event is against their own norms. You need something solid for that: actual complains from parents, legal invalidness, research results, petition etc. So im suggesting you to either try to create stronger feedback, or be happy with it. However if you manage to get a response you are satisfied with, or make a change by your posts, im more than happy for you.
  3. stawp_thundertime

    Redpool Event: Unique paint and in-game gift!

    Ok, you got a point, it's definetly ironic. However this is the internet, a war game on the internet to be specific. There is no way a kid hasn't ran in to much more innapropriate things than a reference a rated movie.(not saying this is ok) The general atmosphare of tanki isn't for kids at all. You see people talking about god knows what on the chat, basic values like respect for others, appropriate lanquaqe or respecting yourself are ignored by many. Cheating and pishing happens on the regular, parents that protective wouldn't let a child here. The "no good coming from this" is just pure bs. The general purpose of the movie is entertainment, hence it entertains some people... i mean look at this event, it has the most positive feedback for god knows how long. But sure it's a money grab, the whole game is. Still afterall they could've pulled off a better, more appropriate reference, and the risk would've been completely erased... Im positive about this, until i see an actul complain about damage it did. I think everyone should be, the potential for harm is small :)
  4. stawp_thundertime

    What to buy? Which is better?

    Hornet m3 will be pathetic 119k crystals. Isida m3 will cost arount 125k. You have almost a week, and 1 2x funds day. I bet you'll get 4-8k just from finishing your missions. I don't advice to wait for other sales, you will have a bad time m2ing for that long. However, if you are confident on surviving with m2 for long enough, go for the m3 kit.
  5. stawp_thundertime

    What to buy? Which is better?

    I agree with your list, unless you drug, then the list looks more like this
  6. stawp_thundertime

    What to buy? Which is better?

    I would buy viking or hunter m3, much better for noise, polygon and silence, than hornet, having only a light hull will cost on you in drug battles. However from rico and fire, i would pick rico, you don't really have a midrange turret. You don't need fire for fire/hornet battles m2 is fine, and your isida should handle close range battles pretty well. However, if you prefer the playing style of fire, you should definetly get it, fire/hornet or fire/dico can perform just fine. So overall i think you would find rico more useful. :)
  7. stawp_thundertime

    "Roses are red, violets are blue" Jokes...

    Roses are red Violets are blue (fatal error) In tanki online The game play you
  8. stawp_thundertime

    Ridicolous prices for crystals

    More you know...
  9. stawp_thundertime

    What to buy? Which is better?

    Im leaning that way too. However i do plan to get cherry as my midrange paint instead of africa, africa costs too much to get to the same protections, and i need to be reasonable with my boudget, and cherry has a decent twins protection too. There is always the random facture tho, i might get personal discount or premium mission for 2x funds... I only put the redneck there, so it can be counted as a peace of my garage that the paints could complimet. :)
  10. stawp_thundertime

    What to buy? Which is better?

    The sale will soon be upon us, the announcment has been made. :) I have a couple of options myself, what would you do, and why? if you come up with something better feel free to tell me. 1. Buy redneck and rock, buy the "red suit" later at full price. 2. redneck, red suit and savanna 3. redneck, red suit and cherry 4. redneck and rail m3 for xp, buy the "red suit" later at full price. 5 redneck and twins m3, buy the "red suit" later at full price. What do you guys think?
  11. stawp_thundertime

    V-LOG Episode 80 is here

    nvm, good vlog
  12. stawp_thundertime

    Redpool Event: Unique paint and in-game gift!

    This paint is definetly going on my garage at the next sale, chep and something that should work fantasticly against the most annoying tanker duo on the game. Adding to that it looks kinda hot :P
  13. stawp_thundertime

    Option to disable gold boxes in PRO battles

    I love it :wub: More updates of the same quality plz
  14. stawp_thundertime

    Let's Discuss Product Kits

    http://en.tankiwiki.com/Product_kits Yeah, they indeed are
  15. stawp_thundertime

    Ideas for Missions!

    It's not tho, im and avid mars user. Even if it's rare, a battle with someone who has the mission, would mean being completely targetted by that guy, and i can tell you now; that is not a fun game. I mean cmon, it's enough that people target me for using titan... If this was only 1-10 kills, it would be allright, but making a mission that easy super rare would just not be that cool. +it could be easily done with help of friends. I like the basic idea tho, ufo spotting and something distant sound really cool, and it would make paint spotting kinda fun. How about eveyone having an achievement for killing a special paint? This paint would come as a test drive, and using it for let's say 500 exp would grant you a discount on a random paint available at your rank. This would make using the paint fun, it would mean paint spotting becoming a bigger thing, and it would give personal discounts on paints, that for some reason don't exist. For extra coolness there could be many different of these special paints, granting different achievements. They could also be classed: space paint (grants discounts on mars, alien or spark), camo paint (grants discounts on camo paints) and so on.
  16. stawp_thundertime

    Ideas for Missions!

    Plz no :/ i want to live
  17. stawp_thundertime

    XP M2 vs XP M3

    Sure it's about skill, but the difference between m2 and 3 is notable, for me the reloading doesn't get in the way that much. Only in 1v1ss really. What i find irritating with m2 is the turning speed, it makes looking around, and hence having a good vision much harder, also at close range your shots are easyer to dodge, and you have to use your hull for many shots, even when on a flag run. I have limited experience on m3 rail , but 1 can tell the difference. Reacting is much easyer, you dont have to stop to turn your turret before entering new areas, aiming takes less time, fixing shots is easyer. m3 is also less predictable, it can do quick turns and shoot faster, and with xp it's all about predictability. Oh yeah, m3 impact is also quite swell, it flips and messes enemiy aim much more effectively. Can't really comment on hornet, only had m3s m1s and m0s.
  18. Hurry up with my damn croissants? Im a pro at planning stuff, however im a noob at following my plans.
  19. stawp_thundertime

    Recruiting new players

    There should be a better tutorial thingy, the current 1 has managed to ruin a few of my recruiting attempts. I haven't had an public event, usually i just ask friends if they know the game, and they ask if i mean Wot. If they get intrested we do a couple games with noob accounts, only a few have sticked to playing. 1st time i saw this game was my old friends house, he was playing madness with titan and twins, it was like 2012 or something. I tried it at home, and for some reason i got kinda hooked. I wasn't really recruited, it just was the game for me. :P
  20. stawp_thundertime

    Let's Discuss Product Kits

    Hi guys, has anyone here bought Nomad? i've been saving for a hunter kit. 1st i thought about redneck on Iron days, but honestly im a giant rico scrub, and i've been wanting to make a buy for a long time. I could also get prometheus, but fire would be too identical to my freeze, so it would again only be a deal for the paint and hunter I came to think of Nomad, since it would provide me m3 rail, that from test server experiences is much more fun than m2, and would propably get me back to xp games. It only comes to the paint, and the fact that redneck would be a better deal, as it would also get extra discount. What do you think, is the badger paint with rail worth more, than lumberjack or zeus with guns i would propably not use?
  21. stawp_thundertime

    What to buy? Which is better?

    1st, don't get any m2s at your rank 2nd, rank up and get m3 viking, if not possible, you should save for a kit. Hovever, if you are only going shaft, you might aswell get the titan, it will anyway hold off much better than m1(unless MUed), and hornet isn't suitable for camping. It only works for mobile snipers, or against underpowered teams.
  22. stawp_thundertime

    Happening Now: Valentine’s Day Celebrations

    Brace yourself The "give me gifts" spammers are coming :wacko:
  23. stawp_thundertime

    Early battle termination is back!

    Fine alley I've been waiting for this :)
  24. stawp_thundertime

    DPM turret rating. Which gun is the best?!

    The arguments should be boiled down to basic facts, if someone disagrees, or feels like there is more to this feel free to go on. Facts: 1. Games need many different roles of players: attackers, supportive fire, defenders, isidas, snipers, campers,damage eaters etc, 1 sided team loses very often, for many of these roles DPM is not the 1st priority. This applies to any team battle. 2. Tdm and DM kills are not gotten by dpm, but a smart usage of your shots, and in TDMs isida work is essencial. these battles make 58%. 3. Paints force diversity in any larger mid/high rank battle. 4. Your team can need any kind of turret to win, the 1 that perfects the majority of teams you join is the famous "most effective turret". It is different turret for different people. 5. Small cps need isida, and a fire/freeze. Large cps need diversity, atleast isidas, supportive guns, and longer range guns. cps make 11% 6. The operating space is important for many guns. 7. Your guns effectiveness is determined by your team, and the enemy team, much more than you. 8. The charts represent a specific cituation, 1 minute and 11 second of continuous damage dealt on 0 distance. 9. Making points is the only useful thing here, besides having fun. Unpoliteness is useless.(unless it's fun) 10. These charts can be both used and misused, they should only be reqarded as what they are, representations of the cituation where your gun can fire at enemies for a minute/11 seconds. Not needed for nearly every role, but useful for the general knowlege of your power and, the distribution of power in your team. 11. the game is somewhat imbalanced. 12. Different conditions are benefitial for different guns, between different guns there are no "equal conditions", only ones that benefit the other more, or less. What i think shold be done for the topic is: removing "important statements"(not 1), as the charts are selfexplanitory for a person with ½ of a sence, and statements like: "your chances to win on a close combat 1v1" are misleading. The: Which gun is the best on the title is a pure bitdisturber. This arguing would be much more useful if it went less for the person and more for the specific mistakes, 1 should be able to confess a mistake or 2, but a few will take advice, if it comes with insults. :) *throws respect at Lhamsters effort
  25. stawp_thundertime

    M2 Twins vs M4 Rico: Island 1 v 1, who would win?

    I will be the last 1 to tell you DPM only is useful... Survival time=100% of your effectiveness, no survival, no player: fire applies too, you wont get the burn on him easily, you actually have to live. Ok fine, you have taken as your job to straighten up the incorrectness of the "Even m1 twins will own m4 rico in close combat fight in equal conditions". If you really want to shove it in his face i think you should in fact get a 1v1 between m2 twins and m4 rico. I know his undertanding of how to win a game is a bit flawed, but isn't it bound to be at those ranks? the lack of protective paints and overall skilled teams creates the illusion that you can infact keep dealing optimal damage all day, and that is the best way to support a team. Some facts should be stated: 44% of battles are DMs A diverse team in over bridgalier drugwars is needed, for good paints. Under bridgalier drugwars are tiny minority. Normal battles on lower ranks are full of bs, they are won by mults, druggers, outcamping, but there is definetly the need for diversity. Shaft, thunder and rail solve battles like Poly cp, a drugging rail or shaft m3 camper is the worst nightmare of everyone who hasn't found a precious DA. These guns keep the enemies finger on the 2 making it alot easyer for your team to outlast them and hold the point with a few isidas. Also they make health kits far less usefull. Smaller cps: island or arena need atleast 1 isida, and 1 fire/freeze twins or vulcan can be used, but it's still only ½ high dps team. And often a hammer will do better job than vulcan, for it's more mobile, and therefore can block exits to points better. so where high DPS guns are the winning cure is the place whit actual a lack of them. Still knowing the DPM is a possibility, and it should be used to decide on advanced team layouts: For example, you should know how many enemies your defending vulcan can take, so you won't have extra isidas on the flag for nothing, you should also know your attacers potential DPM, as this lets you know what kind of attack you should attend on. Your team should also have enough firepower to deal with flagrunners on the right places. However this is all skype/clan stuff, and as a lonewolf it won't come that handy. Unless you are clueless with damage in general. By no means am i taking sides, im just trying to get things straight. :)
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