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Posts
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Everything posted by Benefactor
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For some reason, the developers set the default controls to Mouse + Keyboard. They need to switch it back to Keyboard (only) as default.
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Maybe this has been mentioned... Keyboard player After turret change (or becoming Jueggernaut), turret locks in place in one direction. The Z,X keys do not work or are locked out.
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patch notes Patch Update #703 - Released 14th October 2022
Benefactor replied to Marcus in News Archive
Wait. What??! You mean the shot will waver as if we need to account for a crosswind? -
The no-necks prove that light/medium hulls turn faster than the turret's rotation they are using. Yes, they can turn the turret AND the hull in the same direction for a faster rotation, but why make things complicated, right?
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At least turn it off during Match Making.
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Post your best tricks and tips for any sort of equipment in the game!
Benefactor replied to qwds in Archive
If your team is already heading towards the enemy when you first spawn, stay, as you most likely have a good and/or aggressive team. If your teammates all huddle/camp in one spot (and a single Gauss or Magnum shot could take out most if not all of them), just leave - it's a bad team. -
Oh, I wish I could help you there.
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Slightly irritating? Total understatement. That's why I try to be at least one level higher to the Jugg or diagonally opposite in Stadium.
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I wanted Scorpion badly for another account, came up null after 70 we're opened. And this was a WO2 account with more garage items than the lower account. So I guess this WO2 account is rigged against.
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Odd. I got Scorpion from a regular container on a lower account (rank just below Sergeant - Master Corporal?). It came within the first 15 of 30 containers.
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Why does it pop up in the garage when changing equipment during MM play? Time is of the essence. It is very distracting when in the heat of the battle.
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The advantage of "stock" Scorpion is that it will hit its target vertically when within range as long as the target is not moving towards or away from you. Usually it's hard to hit campers sniping on the castle walkway with other turrets that require line-of-sight (save Magnum), but at this range, which I find perfect for stock Scorpion, (see pic below) they will be hit vertically almost always.
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It happened to me just once each time I was Juggernaut and another time using Scorpion, both while locking on a target. I thought I was hit with a DD OD super shot since I was in full health both times, but the battle showed self-destruct.
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These are just plain annoying. I'm sure after Master Sergeant or WO1 rank they really won't be needed. Definitely not needed at the Legend rank.
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Swarm for short distances and small/medium cluttered maps or if you just want to scrap with the melee turrets. (Examples: Sandbox, Sandal) ** Trajectory flattens out almost immediately after launch, so you will need to be in the open or behind a short wall when you launch. Do not launch from behind a building or sign. You'll see. Wolfpack for middle distances in any open sky maps with few or no buildings. (Examples: Desert, Scope, Parma, Massacre) Explosive Warheads for large maps and hunting Juggernauts at a safe distance. (Examples: Berlin, Yorkshire) Explosive Shells if you want to turn your turret into a slow reload Thunder with no range damage penalty and when the salvo is neutralized by the map. (Example: Dusseldorf)
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I hope we can blow up the cabins.
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Watch all the mults come out of the woodwork.
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Kind of tough when all MM does is just put me on the losing side of battles that have already been decided.
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And Pro's Advice - I still love the episode with Holy_Hero_alexxxxxx on the Smoky/Hornet combo.
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Any hover hull combo not using mouse control.
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Scorpion doesn't show up in container contents for ranks below WO1. Is this the way it's supposed to be?
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Have the ball match the team color: blue for friendly, red for enemy.
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Since every turret now has a CRIT possibility, it no longer makes Smoky unique. They should reimplement Smoky's old speed of insta-hit. It could only it one target at a time, so it wouldn't be an OP menace. And maybe buff its impact power at all levels.
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