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Benefactor

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Everything posted by Benefactor

  1. A Stealth Paint (Chameleon) Color: it mirrors the background but warps towards the edges giving away the silhouette unless the tank is motionless. Pros: you cannot be locked on from Striker, Gauss, Juggernaut, or Scorpion. You cannot be detected by Hornet's overdrive. You will not be outlined by regular targeting while motionless. Cons: all your modules are neutralized while wearing this paint. The only protection you will have is your hit points and armor supply. Your hull's speed is cut a good percentage.
  2. Benefactor

    Scorpion. Early access.

    But at least the turret damage is consistent.
  3. Benefactor

    Scorpion. Early access.

    Luck increases the more stuff you have in your garage.
  4. So who likes to work for free?
  5. Benefactor

    Ideas for Turrets!

    Sounds like an augment for Thunder or even Magnum.
  6. Wyvern? Is that the Vacuum shells?
  7. Or how about 2 or more containers in a container? Place the percentage of occurrence under Epic or Exotic. Sure, it could open up to the most common stuff, but it would be intoxicating to have a couple of more chances.
  8. Benefactor

    Scorpion. Early access.

    They could create an alternate Scorpion. The UC Scorpion with the parameters as is with no changes, something of a reward for spending for early access. And the Garage Scorpion with the " fair balance parameters" with same augments when released. Or is that too much work?
  9. Benefactor

    Scorpion. Early access.

    They won't have to nerf it if they kept it in the UCs.
  10. Benefactor

    Scorpion. Early access.

    Or they may decide to leave Scorpion in Ultra containers.
  11. Benefactor

    Are some Ricochet augments OP?

    If you don't change the damage, then it needs to reload slower than a railgun because it has a higher chance of its shots being a one-shot kill.
  12. Benefactor

    Let´s discuss Scorpion!

    With Explosive Shells augment it does.
  13. Benefactor

    UFO day

    Can we have the drones look like this for the duration of the UFO celebration?
  14. I find Armadillo useful. It softens the crit shot from all turrets. So it's pretty much a broad spectrum protection that occupies only one slot. There is no other module like it that is available to the general population of players.
  15. Benefactor

    Scorpion. Early access.

    I like it. Scorpion is almost like a baby brother to Terminator. I stay on the edge of the map as I would be useless against melee/medium-range turrets. It works really well as a Juggernaut hunter for a noob like me - and that seems to be its purpose as you can lock on to the Jugg while hidden, but he cannot lock on to you. On small maps or wide shallow maps, this turret would be like pole fighting in a phone booth. But as Cruel_Beast said, it's really average without Crisis or Booster. It's only buff because not many have protection against it. But hiding behind a building or under a bridge or ducking deep into a tunnel is defense enough. I agree that it's more balanced than when Tesla or the "no-penalty Incendiary Band" for Vulcan first came out.
  16. Being top player with a couple of minutes to go and the server disconnects me and there are problems logging back in. And the new thing is going into the garage, making a change and I return to the battle just to sit there on the map without materializing. It was a close battle and my team started losing the lead. By the time I restart my browser and logging back in, the battle is over.
  17. Benefactor

    What book are you reading?

    Straight To Hell by John Lefevre
  18. Vulcan Incendiary Band + Hunter Fire Immunity without the heating-up penalty (self+damage). I opened another account using Mk1 base with the augments (when it could be bought at the time) and it was a snap to rank up to WO1 without any upgrades. It was just too easy. However, after WO1, it was getting more difficult to damage higher ranked opponents. And then came The Nerfing....
  19. Benefactor

    Let´s discuss Scorpion!

    So when will this officially hit the garage?
  20. Back in the 80s all we had were cabinet arcade games the required coins (quarters) to start. Some were used for local competition. Missile Command, PacMan, Primal Rage, Asteroids, Tempest, Mappy just to name a few. The idea is to get so good that you "flip" the game - usually at the end of 256 levels it restarts with new parameters as long as it was the game started on the same quarter. But arcades began to lose money on those games as many were able to make one quarter last for several hours, so the manufacturers began to implement limited levels . I still play a game that stood the test of time as it has been around for over 1,500 years: chess
  21. They can change Massacre into sand dunes.
  22. I used to have that problem as well. Go to Settings and change the gold drop key from '6' to '7'.
  23. I think they mentioned before it was Railgun + Dictator.
  24. And who is going to pay for these new hires?
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