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BlackWasp777

Tanker
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Everything posted by BlackWasp777

  1. BlackWasp777

    CLOSED — Cedric's "Virtual Office"

    I came by your idea today, and I approved it already. I changed the title a bit, as "could I suggest to you an idea.." is not explaining what your idea is about. the new title is "Queues for battle entry / register multiple battles simultaniously" < and this is a link, you can click at ;)
  2. would be awesome.. often I really just know the tag and nothing else
  3. BlackWasp777

    Let's Discuss PRO Battles

    Topic merged
  4. BlackWasp777

    Ideas for Game Modes!

    ..I was still faster by 4 hours! (nah ok, just kidding, you won of course :) )
  5. BlackWasp777

    Ideas for Game Modes!

    Then -> Topic merged
  6. BlackWasp777

    Ideas for Turrets!

    That's what I proposed. If you make the shell explode 20cm from the ground, the splash damage will have way better chances to spread.
  7. BlackWasp777

    Patch Update 456 - Video by Hazel-Rah

    btw, ligth hulls would need more speed and agility. In M3/M4 they are pretty useless in mixed-mode battles nowadays (except you dope them endlessly with drugs, or you are a DP camper at the far end of a map)
  8. BlackWasp777

    New Communicator Panel

    this would be neat, especially if combined with [chat window = default window].
  9. BlackWasp777

    Patch Update 456 - Video by Hazel-Rah

    On the changes.. It has been pretty rare in the last time, that I agreed to updates.. but in this one most of the changes sound really good to me. Hammer makes sense (the combination of high damage on midrange range was the thing that made it a bit op.. wokring the spread is a goot idea) Fire sounds nice too. 0.4.. hmm.. wasn't that the value before all the changes? 2.5sec of heatupt.. If yes, then it will be a nice firebird :) Isida - I still hope for a selfheal that is not doubled by DP.. but if we don't get that, then the last buff makes sense too Magnum - as you explained the charge up change, I thought "oh nice, and for sure they give a 0,5 sec reload boost".. but there isn't. So.. let's see. Maybe that's a good thing anyways. As Magnum has not much of a waiting time to have a clear line of fire, it could be the right thing. I'll ask my magnum pro friend in a week :p Thunder - didn't seemed underpowered.. but mabye I just play the wrong maps to see it Striker - easier now. The splash increase sounds dangerous for packed maps like polygon..That was tough aleady.. Smoky.. hmm.. I'm not sure if this is the right thing to do. Unpredictable behaviour is hard to compensate with tactics for low rankers.. and exactly they are now faced with this issue. If the spot of banace was hit, has to be seen in the battles
  10. BlackWasp777

    Patch Update 456 - Video by Hazel-Rah

    Great idea to transport this message in a video, that makes much sense. I'm actually more a fan of written data.. but that's because I spent quite some time on damage mechanics and such stuff.. I bet for the normal tanker that just want's to enjoy battles, the way you explained it (we change this, it will have this effect, you can imagine it like..) is the best thing to do :) Was that planned anyways or was this because of my proposal some weeks ago? I understand that in this way: up to now the damage of splash was max at the point of impact, and decreased linear to the outer radius of the splash damage circle. Now the damage of the splash is max at the point of impact, stays max until a radius of 1m, and then starts to decrease linear to the outer radius of the splash damage circle
  11. BlackWasp777

    ★ Tanki Online Wiki Hub ★

    Guys, in the product kits section it says that the kits are available in the garage on a rotary scheme. But on the other hand, all kits with Striker and Magnum seem to be only available in the shop, as there is no price in crystals attached to it in your product kits table. Do you know when they will be available in the garage too? Is this intentionally delayed (motivation for payments) or just "not yet done" ? thanks ;) BW
  12. BlackWasp777

    Ideas for Game Modes!

    Topic merged Actually all those mini-game modes have to be created by the dev's to be available for the players.. and as there is no difference in code, if the gamemode is "mini" or not, I merged your topic to here :) Because first you need to have the gamemodes.. then you can think of moving them into a special server ;) Topic below merged too
  13. BlackWasp777

    Ideas for Turrets!

    the point if impact is a point - zero area, zero volume.. a point. And then the damage spreads out linearly from this point, which makes it to be cut off by the surface of the object you've hit. Your proposal to increase the point to a sphere and bypass anything that is within the spere, and have the damage only blocked by objects outside this sphere, would render small walls useless, even if you hit them right from the front. I think a tweak that could work, is if > you determine the flight path > calculate the point of impact on the object (tank, wall, tree, house, house corner) > trace the flight path backwards from the point of impact for about 20cm > and make the shell explode there in midair, right before the object (except you are now within an object, like your own turret, then use the same logic as today). It looks like the same, but you get way better results if you hit close to corners or close to edges.
  14. Topic merged If you like to become a very good developer, you might like to check the working environment first. Like here in Tanki, you should read the game rules. Transfer of in-game goods (aka crystals) from one account to another is not allowed and not desired (by Tanki :p) good luck on your career ;)
  15. BlackWasp777

    Weekly K/D data in the profile

    That's not true, I have a helmet each time I ride my bike! .. ok, I get too oftopic, sorry ;) @@thelordnasser -> I am a helper candidate, not yet a full helper. So I have this avatar that looks like a young kid ;) If I ever make to to become a helper, then I might get a helmet-avatar as well :)
  16. BlackWasp777

    Weekly K/D data in the profile

    I've lost my helmet in the last battle when my Wasp flipped over. I hope that the one that finds it will return it to me soon..
  17. BlackWasp777

    Ideas for Maps!

    Topic merged
  18. BlackWasp777

    Ideas for Supplies and Drones!

    Topic merged I like the idea, as long as those boxes that you drop on the battlefield will not count to do daily missions.
  19. Topic merged Was requested a lot of times.. the dev's are aware of the request.. but up to now, nothing changed. Business is business.
  20. BlackWasp777

    Ideas for Maps!

    Topic merged
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