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Everything posted by Viking4s
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Have a look at this topic Let's discuss XT equipment! , you should find useful information.
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Yes, this is silly, it would have been "better" to have this mission before Gizmo, as you can already buy a Thunder XT at brigadier level (if you want to spend 500Kcrys). On the other hand, it cost less to have an XT mission than to buy it and use the 500k you did spend to be used on MU your XT. XT mission would be interesting on turrets and tanks you actually don't have in your garage as M3. On another topic, someone said that when there is MU sales, it is only for standard M3 and not on XT. Is it the case ?
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My first thought was "Jaffa cake", then I thought about the "Mets". I will need to see it. It's an unusual mix. "Fusion" is the best I can do.
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Maybe start with a name rather than a color, and let your imagination play with the name. Have different paint, test them on tank and keep the one you like or post here for feedback.
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Dark sea is good, i can suggest Abyss.
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It's ok. I think is miss the some shining effect. See as an example below: or like the shimmering of the morning dew on the grass: (sorry this pic is the closest i could find), i was looking for more prism spike of light.
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And then and the other hand they just created amazing paint with cool name: Phoenix (this paint is so sick!) however this paint is awarded to teams in the International Community for outstanding performance in Parkour. :o
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Perfect camouflage for street battle. Could you try something with diamonds?
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I think it look better. ;) but that's only my opinion.
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I agree to that. Damage indicator is futile, everybody knows their turret power (w/wo double damage) and guess work depending on the hull and M level. we can easily estimate how many shoot is required to finish a tank. now it is easier because we can see the M level, MU level and paint protection. Adding damage indicator will just crowd the screen especially in fierce battle around a CP. It will always be a guess work anyway as we don't see enemy health status (full, half or nearly dead). If this is a way to catch cheater, obviously we would welcome this, but then can we have a mode on and off then, so people can choose to have it or not, i guess it could be added in the setting windows []. This should not be discussed here but in a different topic/forum. same suggestion on the 2 new potential turrets. Can those topic be created in the right place? * [Planned] Artillery turret // or * [under Review] Artillery turret * [Planned] Rocket/Missile launcher turret * [Planned] Damage indicator banner I'm sure the Community will have a lot of question and suggestion useful for Them (the developers).
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Thanks, but currently I'm trying to write an article on hover tank, this is a painful process. Plus trying to illustrate it with drawing.
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nice, how does i looks with the bricks being of smaller size?
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well done. Bonfire is also the best one for me. It didn't look great flat, but it did work very well on the tank.
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Oh I did noticed, that wasn't obvious, but I knew it had to mean something. I Loved it :wub: Why the é though?
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Did you shoot twice? With some turret if you shoot twice while jumping form the upper platform you self-destruct. if you shoot only once you're fine (rail and thunder). It happened the same way on 2 different account.
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Rétroper Hotel nice one too
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Sorry, my bad.
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How can you tell? with little information as we have and turret still in dev? All weapon in skill hands are effective. Enemy artillery behind a wall on top of Brest targeting your own platform would be a big problem, you won't be able to shoot at unless you also have the same weapon or you would have to there and kill him. I can see 1 v 1 being quite boring even on with the landscape of Edinburgh. But some people prefer some type of weapon/game play/maps/paints. Q: is the a wind force and direction is going to be added ?
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heat seeking? goodbye the firebird turret and the vulcan! will be more appealing to be a Freeze.
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Can you be more specific, what do you mean by better? All weapon are different and bring different game play, with pro and cons. Some are better/stronger, yes if you play m1 versus m2, and yes also if you get a kit you usually get an advantage over people on the same rank with lower M and no kit. Plus if you MU your weapon it get stronger.
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Thanks for your help.
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10 second is not enough, we had special events where a gold box gave you Godmode for one minutes, and this is not enough when you play on medium and large maps. Even with Godmode on you can still be block by other player and mult. We also had goldbox giving you all 3 supplies (DD,DS & DA) for one minute also, again 10 second for this is really to short, you can still be block by other player and mult. On CTF it has limited advantage (unless small map), for DM I guess this would be more interesting though (I'm not a DM player).
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Sorry me neither. Ask I-Branko147-I or the mod would be able to help you on this. I tried the link on the first post but could not access the content.
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New paints and protection modules are in the game!
Viking4s replied to theFiringHand in News Archive
yes we do. -
They look great like that, however you should show it on a actual tank. If you can, add another pic with the paint on an actual tank, like did on his post above.
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