-
Posts
9 527 -
Joined
-
Last visited
-
Days Won
42
Everything posted by Viking4s
-
¿ʎɔɐɹıdsuoɔ ǝʞıן sʞooן ʇı ǝʞıן ʇsnɾ sı ʇı ǝqʎɐɯ ɹo 'dɐɯ uʍop-ǝpısdn ɹnoʎ sı ƃuısnɟuoɔ sı ʇɐɥʍ
-
It is also harder to align 2 targets with the railgun, the height mixed with auto aim make the shot go down to quickly, so it seldom touche the next tank if too far away.
-
More players coming to Tanki EU!
Viking4s replied to Viking4s in More players coming to Tanki EU! Archive
Early next year all the players from the BR ?? and LATAM servers will be added to EU servers! See announcement here in spanish https://tankionline.com/es/2019/12/migracion-del-servidor/ Give a warm welcome these new players! (not @Adriel.RB he plays here already ? ) Raw translation in spoiler below: -
beware, gnat is a stalker
-
ofc, you should write a book about tanki conspiracies, it will be big.
-
Regarding the legend: Regions close to the centre and bonus regions will give 3 points.
-
I do not know. There is pros and cons for each option, we need to understand what is the purpose behind the current wars rules. In the 2 previous wars, the intention from the developers was to have them linger more than 10 days. As you know they finished faster than anticipated as the number of turn was not fixed but linked to the 200 points goal. I think in this current war they addressed this issue by setting the number of turns from the start: 14 in total and the end of the war on the 24th, the winner being the one with the highest number of point. If you kept the previous way to calculate points per turn, you will see that Santas being further ahead and too far to catch up with. With the current system your lost points can be regained back quicker by "penalising" territory loss, and also the maximum number of total point is limited. It is a solution to keep a fairer balance between the faction with a hope of recovery. If hope stays high, players stays motivated to play till the end (if they understand the way that point are calculated). With container given at each turn and a minimum of stars to reach, the devs keep the war going on, even for the currently losing faction, as everyday you get container no mater what your faction is performing. An another option would have been to accumulate only the number of point gained per turn. This would have kept faction points lower and minimised the gap points smaller. Maybe this would have been increased the risk of a draw. But 2 factions could also have been fighting the same 5 points map in alternate manner and power-leveled their score in the process. This war it to keep players busy for 14 days and provides many containers. It looks like they are paying F2P players to stay and play the game ? I think this is better. The only problem I have is that you can play and accumulate many stars during the day, and vote only at the end. So players can hide stars and your real intention of vote. I think it will be better if this was not the case.
-
Yes, no accumulation. The war end at the last turn on the 24th of December. Yes, count # maps on the last turn.
-
Congrats to @Hexed, and thanks for what you have done to the community. good luck.
-
Next turn Santa has 12 maps to defends. And we will hold a country with 5 points, many players will focus on defend it. It will be messy and create some breach in our defence. While others faction will have few maps to attack they will be stronger than before. Elves will recover on the next turn. Not sure about Snowman. They wasted 60k defence stars on Kungur only, against 16k attack. That was a mistake, they will learn.
-
Fight till the end, only the last turn will count. Everything in between is temporary. Also the more maps Santa gets the less the others have and then the more they can defend them. They can come back (lions did), especially if players start to understand better the rules of this xmas war. But if you admit defeat now..., you are not cut for it (run).
-
That would have helped a lot. Now everybody went to war not knowing what to do, to the benefit of Santa. + 16 point for Santa in this turn.
-
Well then you would see that they are not deducting, just counting the point per maps your faction owns. This is to keep the fight on, and reduce the possibility of a blown out war.
-
# lol, there is simple explanation, yet incredible, about this "misunderstanding" you never explained it in the first place. We had to wait till the turn 6 to have a clear and complete explanation. I can only assume that you guys lost track with all the small daily update and the stress from the mess regrading the web issue. While it was clear for you how things work we could only guess, and everybody assumed it was like last war. On top of that we tried to untangle all the confusion of the wording for the points and the voting.
-
Last war, no territory gain happened as every players was focused on attacking the Vault. It is logic with 10% of player remaining to attack other maps, they stood no chance to win versus 100% of available defences. So it was obvious that any attack yesterday would be meet with failure. You better tried to attack the vault with every other players. Logic.
-
Unfortunately it does't work like that. All the other players that voted for the other map are in the same situation. Remember it for the next war.
-
As a snowman you probably voted for Gravity vault that you lost against Elves. If this is the case then that is why you have only 3 containers.
-
at least there is still man of honour playing it...
-
lol, no HTML5 it is not good as Flash for the camera angle and flow. It literally make me feel carsick.
-
lol, you replied to a post from 2015! Way to go.
-
As your are in Elves faction if you voted for Gravity, then you would get the bonus containers. If in contrary you voted for Desert, you will NOT get the bonus because you lost against Santa. If you voted for Gravity and earned 5 stars and more you will only receive the normal containers for participating to a turn. Did you received those?
-
It is not control i am talking about.
-
the flow of the camera is horrendous. both in html 5 and the client.
-
Wow, crystals box! That from the dinosaur time. There is no point for you to compare the current flash versus Html5. Look instead here for all the changes (in a summary): List of major updates for returning players
Jump to content







































































