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Posts
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Everything posted by bozo88
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Nuh uh. RK still immediately negates all effects. If you are still being fired on after 1000 HP, then it cuts out. Personally, I am fine for it to give 2000 exp immediately, to shut the addicts up. The old RK was Godmode9000, the new RK is a little in the weak department,
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Leave cars out of it. Bad analogy
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I wish there was a counter to tell me how many kills I made.
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O HELL. I just watch the VLOG. Those new modes for hull related OD ROCKS.
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Higher speed at what Upgrade level?
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OT, but the people who ask for new hulls are pretty stupid, IMO. Their are twice as many hulls in the game as necessary, mostly so the can alternate which one is superior. Consider: Light hulls, showing which is superior at which level -WaspM0 M2 -Hornet M1 M3 So for the long run you want Hornet. Medium -Dictator which can so suck one, is useless noob hull should be nuked -Viking m0 m2 -Hunter m1 m3 Long run you want hunter. Hunter is also more stable and slightly higher, allowing you to mount Shaft and see over obstacles Heavy Titan m1 m3 Mammoth m0 m2 Long run you want Titan. Hunter m2 is basically as good as Titan m1.3, so even heavy hulls are generally useless. However, at m4 level, a Titan is pretty fast, fast enough go attack other peoples' bases. A new hull is not what tanki needs. So stop *(&^U asking for one.
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250 kills in one day is impossible. This 2000 is a load just for grindrs and druggers. 2000 exp? piece of cake. 20000 exp in 2 days? Nah, that is crazy town stuff right there. I'm 10k from ranking.
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If people want to give $$$¢¢ to TO, they should buy harmless stuff that sets them apart from non-buyers, w.o becoming OP. i.e. paints and clan licenses, not MUs and tons of narco. I have run into damn 2nd Lts with m2.10 ricos +destabilized alt, an m2.5 4 barrel module, and M2.10 Vikings who then pop pills like it's 1977. That is disgusting. Now, I'm aware that I am spending my hard honestly earned crystals over 3 turrets, but how in hell are you able to afford 3 M3s and 6 m2s at 2nd Lt????
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Do I write like I have a poor command of the English language? (0 offense meant to Balkan players) …… AHAH! You're an addict. Well, I hope your time away from Tanki allows you to get help. Have a nice day as well.
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Hear hear. Since I'm trying to be mod, please gimme crystals and loot, oh wait, thats a load of bull. Re: Spawnkill concerns. That is worst case scenario. That require perfect coordination of the entire set of enemies. With the length of drugs, and diversities of skills and equipment, it is impossible for spawnkills to happen UNLESS you outrank the other team entirely and have the next M level. Lets do some math, or am I the only one who managed to both go to school and play TO? it takes 6-7 minutes for OD to get to full percentage. OD lasts 40 seconds. remember that while OD is on, it isn't increasing. 8 players on a team. You have to assume that all the team will be in enemy base istead of spread out throughout the map, that when OD is ready they all congregate effectivley around the blessed player. Don't forget that the enemy team gets OD for doing nothing, so they do have a chance at dealing damage. It only works if it is m0 vs m2.5. And before this update, in that case, Spawnkill did happen, with no relief for the lesser team. Don' talk about what you frikkin don't know.
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Yeah, we'll see how long all these good intentions last. See you next week, homie. OMG. I am sick and tired of being accused of sucking up to mods. I am spouting my true opinion. So shut your noob mouth, W5. "I'm gonna leave!". "but I'm gonna stay" Make up your mind.
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Bull Bishop should have said it for me: Hell to the yes, hell to the yes yes yes.
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I think there should be a Battle Fund for each team, and the winners get a 10% bonus on top of that. The only way to get fair pay is to grind in DMs, which sucks.
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Double the amount just gives the 4000 RK buyers loads of BS for the next 10 years.
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100-62 is not bad, esp. as you collectively outrank the other team.
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I'm out of likes for today as well, so sorry if I don't like your comment.
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Yeah, everyone who kills you in a noob. good to know. And for all those low ranker who just RIP ME TCHUSS TANKI OLDTANKI 4LIFE (gang sign gang sign gang sign), that is why I say LOL lo-ranks. [edit a few hours later: I say "tchuss" a lot; it is a German informal "goodbye".]
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Little Willie said: The fact is: Tanki offers me nothing worth paying a single dollar. The game never changes from Recruit to Legend except for the fact drugging gets more and more prevalent the higher you go in rank. And that is a reason to NOT rank up. (Seriously. Tanki would be pretty much the exact same game if there were no player ranks and no different m-levels for equipment.) So there's no incentive to buy anything ever. I've been thinking about that.
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I think they may do an emergency patch, but I think (from a business and science perspective) they will wait until after the weekend to gather more data on usage etc. Jumping in to fix something blind will just break more stuff.
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I hope they add to the profiles how many ODs used.
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I thought it said "revised stats" for supplies.
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Yes it does. You cant see behind you and half the time you're retreating. If you think magnum is a noob gun come suck mine. Lies. If I were invincible with Maggie, my KDR would surely have gone up from .83, right? I am proud to be promoted from undercover game dev to sockpuppet of Nelson. Good lord jesus.
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If you enter garage before your tank becomes potent (opacity becomes full and you can start firing) you will not have to self destruct. You can even use it to spam the respawn if you don't like where you respawned.
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Everyone liked OD in the poll.
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Try to remember I'm a dev in disguise who had my cover blown 6 months ago. (insert choice words about your intelligence)
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