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Everything posted by r_I_already_won0
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I can't always be going inactive for a month to get a pro battle pass..kinda defeats the purpose ;)
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But I get drugs from daily missions that I can use in battles, so technically all the drugs I use are free for me. I have never heard of anyone getting a pro pass from a daily mission. And btw I love how you end your post :D
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Well maybe it's just very rare for you to inflict the exact Max damage. About 1 out of 1000 probability. Which means that there is a good chance you have never done that much. This does not mean that the thunder cannot do it's max damage, just that it's very rare and might've never happened to you. Clearly the generation of damage done is on a curve that is center-aligned. Kinda like railgun shots.
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It's immature to hate druggers as people, but you have to recognize that in many players opinion's the game would be better if drugs were removed at all. Druggers are annoying to people who rely solely on skill.
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Aren't O.U.F.A. and Sewegart the most famous? And what about all the players on the famous clans like GGWP.pro and Arcade Esports and Angels and Demons?
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Heyyy. No fair. Why are you complaining? :D
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There's another thread for this common problem; Problem with Shaft? in Problems and Solutions.
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I know, like in Rio when you go to get the blue flag you don't turn around, you just back around the corner. But by your argument I still don't see how drifting is beneficial except as a "cool" factor.
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This is a common problem reported by many thunder users. Contrary to the wiki, within the max damage range thunder will not always do it's max damage, but a value between the max and min damage. This value's average becomes less and less the further you are from the target until it reaches it's minimum damage at 120 meters.
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Dude listen and learn before you post. What gives you the authority to say you are the best player here, or that we are bad at playing tanki. My parents have no bearing over how much money I spend on this game (I'm not a child.) So who gives you the authority to say that I am a free-to-play player because my PARENTS dont want to spend money. Everyone has preferences over where to spend their money; I choose to spend it IRL. The point is, drugs take away strategic and tactical elements of the game and if everyone has them it just becomes dull. Are you a free-to-play player? Do you understand at all how drugs make you a lot more powerful? Tanki loses many players each year to World of Tanks and War Thunder because they don't have drugs and yet they are free. How come? The drugs (and the map non-variety) are the two biggest complaints about TAnki. We are not begging, we are having a reasonable discussion on how to make the game more balanced and enjoyable and you are making yourself very unpopular with these posts.
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That's exactly the reason why i use shaft: to piss off druggers who drug like hell but can't do anything against me with DD. I just wait until the health box blinks out and hit them full charge. Shaft is one of those turrets which is an anti-drugger gun (twins and freeze being the others) and I use it to teach druggers a lesson. Hornet comes up to me, sees the laser, and drugs a DA like he has 5k of them. So I drug DD and one-shot him anyway. :) What a ******. I hate drugs. Or, if he's not super skilled, I beat him without drugs. I am one of those shaft players that is more aggressive and less camping, so when I piss people off it's more that I made them waste their drugs than I killed them from across the map. :P I might try out the alteration (ability to one shot any medium hull)
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Why use hornet with isida when you can use wasp? You're a bigger target with the same amount of hp and less speed to run around healing.
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UPDATED - Halloween returns for 24 hours on Saturday 5th
r_I_already_won0 replied to theFiringHand in News Archive
When you get a personal discount on your favorite hull the day before when the sale on hulls starts.. :D -
When you do sharp turns on narrow ramps you can fall off because of drifting.
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Fghting Vulcan with wasp pre and post update: Pre-Update: Vulcan is shooting at wasp. Wasp falls off edge of map because of impact force. Post-Update: Vulcan is shooting at wasp. Wasp dies before he falls off edge of map.
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Hammer is only OP against hornet and wasp which can die in two or one shots (on DD). Against heavier hulls hammer doesn't feel OP at all
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Druggers hit on us in-game, so we get back on the forums. ;)
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I honestly don't care about the arcade mode as much as the scope mode.That is the defining aspect of shaft.Some people find scope mode annoying so that's probably why the devs reduced it. But yeah, shaft got a buff and it definitely needed one.
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BUY crystals!! duh...
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Against each other, firebird beats freeze because it turns so fast it kinda negates the freeze effect- but I think freeze may be more effective against other types of turrets. So yeah, about equal at higher ranks. Obviously m0 fire is worse than m0 freeze.
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Exactly. The people who drug to cap or counter other druggers are different than the people who press 3 or 2 as soon as they spawn with their finger waiting on the 1. Anyone who played on the test server knows what I'm talking about. It's nothing to be ashamed of, my point was that the majority of players don't like drug and druggers. From that, we can see that the term "biggest druggers" corresponds to "most annoying players to play against" and that might be something you might be proud of or ashamed of, but yeah, most people don't think it's an accomplishment. In many player's opinions it is shameful to use drugs instead of solely your own skill. The drugs take the strategic and tactical element out of the game. Usually it's only the druggers that like the drugs per se and they don't know what it feels like to not have tons of supplies *waaaagggghhhhh*
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25% is better than 40-50, which was basically what it was before.
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IT also varies depending on range...
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That's what I thought, and what the statistics show, but according to tests an m4 thunder can't two-shot an m4 wasp or hornet at point-blank range. The statistics show the max damage of m4 thunder as 1,021 and the max hp of m4 wasp and m4 hornet at 2000. So there is no reason why they would not die in two shots. NO modules. Maybe it has something to do with how the splash is added on or counted as part of the main damage..i don't know...
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