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r_I_already_won0

Tanker
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Everything posted by r_I_already_won0

  1. r_I_already_won0

    Changes in the battle creation system

    No, he is not. He is actually very intelligent and right on this matter. :) This update prevents players like YOU from completing supply missions on empty maps, from just joining the winning team all the time because you only care about yourself. If you want to play with friends join their battle manually. Do you realize you don't HAVE to use the battle button? The biggest advantages are full battles and map diversity. Before there were all Noise, Polygon, and Rio. Now people can't create battles on those ridiculous maps anymore. Serves them right.
  2. r_I_already_won0

    Update 428 — Parameter tweaks and more

    A WO4. Seriously, I'm talking about Legend battles. :lol:
  3. r_I_already_won0

    Update 428 — Parameter tweaks and more

    That's the problem with playing the likes of Polygon CP all day long... light hulls lose their usefullnes. :(
  4. r_I_already_won0

    [Issue 38] Gold Please, Admin?

    It's really quite sad to see Brigadiers typing "admin gold plz." :mellow:
  5. r_I_already_won0

    Homeschoolers Club

    Completely agree. :) Except I think the best way to limit drugs is via (twice) longer cooldowns, effectively limiting the amount of drugs used per minute.
  6. r_I_already_won0

    [Forum Game] 1,000,000 Posts

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  7. r_I_already_won0

    Let's Discuss Augments

    The upcoming M2 alteration for Smoky will increase its damage but decrease its reload time.
  8. r_I_already_won0

    Let's Discuss Product Kits

    No, if you bought the kit it will stay in your garage forever. The meaning of "disappear from Garage" means that once you get to a certain rank, the kit will not appear in the garage for you to buy anymore. For example, at your rank you cannot buy the "Fighter" kit, which is m1 twins and m1 hornet. They want you to buy kits with M2 gear in them. Another example is Legend rank players cannot get the "Atlas" kit. They should not be purchasing M2s. However, if you bought the kit it will never go away from your garage.
  9. r_I_already_won0

    999 min battles

    :lol: Love this.
  10. r_I_already_won0

    [Forum Game] 1,000,000 Posts

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  11. r_I_already_won0

    Whats your parents opinion on Tanki?

    But that's because we want the best for our children. We want them to grow up and be succesful, and it is key to learn as much as you can while you're a child to get ahead of the competition that occurs in the world. While there's nothing inherently wrong with video games, they don't make the best use of the time we have here on Earth. And it is true that many futures are ruined (hence the basement stereotype) because the child spent too much time playing video games and too little studying or doing extra activities to bring out his/her potential. And they wonder why the Asians are getting ahead... -_- And then they blame it on an "unfair" economic system and illegal immigration... <_<
  12. r_I_already_won0

    What has happened to TO?

    But not real money :ph34r:
  13. r_I_already_won0

    What has happened to TO?

    Well obviously they like TO, why would they work for a company they don't like then? I'm saying they are free to complain and get mad at TO. They can criticize TO's problems like the rest of us. The thing is, usually if you hate TO that bad you wouldn't become a mod in the first place. It has nothing to do with special speech restrictions on mods.
  14. r_I_already_won0

    [Forum Game] 1,000,000 Posts

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  15. r_I_already_won0

    [Forum Game] 1,000,000 Posts

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  16. r_I_already_won0

    Changes in the battle creation system

    You are I will just have to disagree. I'm not saying the update is perfect and the devs are angels and all the things they do are headed in the right direction. However, I am pleased with the results. If you are not, that's your opinion. We don't have to argue.
  17. r_I_already_won0

    [Forum Game] 1,000,000 Posts

    30,081
  18. r_I_already_won0

    What has happened to TO?

    Actually the feeling of being full-on drugs is great...and I don't opt for reducing supplies' power. I like the feeling of powerful supplies and it encourages tactical gameplay. What I think is a more constructive idea is longer cooldowns (twice the length would work). This would make the use of supplies more tactical (you have to save your RK instead of just pressing it whenever you feel a bit unsecure) and doesn't harm buyers that much because they use less supplies, meaning they don't have to spend as much money. It would still give the same amount of power.
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