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Everything posted by r_I_already_won0
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29896
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lol Gallery that was funny. Looked kind of weird.
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Iamthegreatestpersonintheworldandthereisnothingyoucandoaboutit.
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What I really would like NOT to see is a special event with the old tanki: -old graphics -pre-rebalance stats (Tier 1 and Tier 2 turrets, :lol:0 -No vulcan and thunder -Only Silence and Bobruisk maps allowed.
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Has anyone else noticed that while respawning, you can't turn your turret if you had been holding the x or y key? The only way to turn your turret is to let go of the key and press it again. This affects me because while I am in midair I can see the whole battlefield so I like to hold down a key before I even spawn, so when I do my turret and my hull are ready for action.
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29894
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Test drives were removed from the game.
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The damage nerf, I appreciate. But I feel the overheating should be a lot less or take a lot longer. It doesn't go with the feel of a "machine gun". Maybe an alteration will make it have more damage and impact force but decrease the time to overheat.
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Like said above, stock firebird is plain trash. It's a joke. The afterburn needs to be increased by at least 50%. And the alteration is completely fair and balanced, not OP at all. It only has 2.5 seconds of charge! If there's one turret that needs a buff it's firebird.
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Are you calling me a noob? Because that's what I say all the time. :D
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I agree. Reducing the range of all the mid-long range weapons wasn't a good idea. Thunder and Smoky should get a minimum range of 200. Vulcan should get some damage back. Mammoth, hornet, Viking, should get a little more weight. Wasp needs better turning acceleration. And firebird needs some afterburn damage back.
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Then why are you attacking them with a short-range gun? With a short-ranger you have to get behind them. If you want to kill shafts just go to the garage and equip Railgun or Shaft and snipe them from far away.
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Small maps' popularity were the problem. That's why freeze and firebird were nerfed. I'm finally glad to see some Osas and Passes and I think the battle button creates better battles than real players. You can't get the fullest out of Tanki if you only play on Noise and Polygon. Personally I am sick of those maps and any update that lessens their popularity is fine with me. I understand the principle of what you are saying but your individual situation completely deserves itself. My only suggestion would be to increase the rarity of map-based missions.
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No. Half-full battles are boring, biased, and they are inconvenient. Really, you should get a better computer instead if you want to play Tanki, instead of asking them to make a decision that will make tons of players unhappy based on your situation.
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I'll take the gold for him. :D
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Why are you attacking a Shaft from the front?
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The Profile Page takes a while to update.
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category Ideas for Supplies and Drones!
r_I_already_won0 replied to Ilia.ArchangeI in Ideas and Suggestions
Now imagine M4 Hammer with impact force doubled..... :ph34r: those poor light AND medium hulls...- 2,786 replies
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You must be pretty good then...:P It's a generally accepted FACT that Smoky m1 is a weak m1.
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I know that but that's because you poor souls are sadly mislead. :P
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Please think before you post stuff. In the past few months there have been many Shaft bugs: sniper shots doing arcade damage, unable to move in non-scope mode, "ghost bullet" glitch. This has been confirmed by many Shaft players and I have experienced it myself.
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"Money money money." And as a side thought: "maybe we should try to make the players happy as well so they don't bother us and complain" like pacifying a baby This is not what I really think...but you get the point.
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Smoky M1 is weak, Smoky M0 is weak, so I think it makes sense that Smoky M2 should be powerful.
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The thing is, Smoky is not a good anti-drugger gun, even at M2 level. Twins M2 or Shaft M2 (maybe even Freeze m2) is better for that. *cough* less afterburn AND less damage *cough* I would say Firebird is the weakest turret now. *cough* My idea *cough* :D
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