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r_I_already_won0

Tanker
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Everything posted by r_I_already_won0

  1. r_I_already_won0

    [Forum Game] 1,000,000 Posts

    29896
  2. r_I_already_won0

    Episode 117 of the V-LOG is here

    lol Gallery that was funny. Looked kind of weird.
  3. r_I_already_won0

    Longest word in English.

    Iamthegreatestpersonintheworldandthereisnothingyoucandoaboutit.
  4. r_I_already_won0

    Episode 117 of the V-LOG is here

    What I really would like NOT to see is a special event with the old tanki: -old graphics -pre-rebalance stats (Tier 1 and Tier 2 turrets, :lol:0 -No vulcan and thunder -Only Silence and Bobruisk maps allowed.
  5. r_I_already_won0

    Bugs and Glitches Reports [Closed]

    Has anyone else noticed that while respawning, you can't turn your turret if you had been holding the x or y key? The only way to turn your turret is to let go of the key and press it again. This affects me because while I am in midair I can see the whole battlefield so I like to hold down a key before I even spawn, so when I do my turret and my hull are ready for action.
  6. r_I_already_won0

    [Forum Game] 1,000,000 Posts

    29894
  7. r_I_already_won0

    Ideas for Game Modes!

    Test drives were removed from the game.
  8. r_I_already_won0

    Let's Discuss Vulcan!

    The damage nerf, I appreciate. But I feel the overheating should be a lot less or take a lot longer. It doesn't go with the feel of a "machine gun". Maybe an alteration will make it have more damage and impact force but decrease the time to overheat.
  9. r_I_already_won0

    Seriously devs?

    Like said above, stock firebird is plain trash. It's a joke. The afterburn needs to be increased by at least 50%. And the alteration is completely fair and balanced, not OP at all. It only has 2.5 seconds of charge! If there's one turret that needs a buff it's firebird.
  10. r_I_already_won0

    Things noobs say or do

    Are you calling me a noob? Because that's what I say all the time. :D
  11. r_I_already_won0

    New balance changes and other features

    I agree. Reducing the range of all the mid-long range weapons wasn't a good idea. Thunder and Smoky should get a minimum range of 200. Vulcan should get some damage back. Mammoth, hornet, Viking, should get a little more weight. Wasp needs better turning acceleration. And firebird needs some afterburn damage back.
  12. r_I_already_won0

    Add manual zooming to Shaft

    Then why are you attacking them with a short-range gun? With a short-ranger you have to get behind them. If you want to kill shafts just go to the garage and equip Railgun or Shaft and snipe them from far away.
  13. r_I_already_won0

    Changes in the battle creation system

    Small maps' popularity were the problem. That's why freeze and firebird were nerfed. I'm finally glad to see some Osas and Passes and I think the battle button creates better battles than real players. You can't get the fullest out of Tanki if you only play on Noise and Polygon. Personally I am sick of those maps and any update that lessens their popularity is fine with me. I understand the principle of what you are saying but your individual situation completely deserves itself. My only suggestion would be to increase the rarity of map-based missions.
  14. r_I_already_won0

    Update 428 — Parameter tweaks and more

    No. Half-full battles are boring, biased, and they are inconvenient. Really, you should get a better computer instead if you want to play Tanki, instead of asking them to make a decision that will make tons of players unhappy based on your situation.
  15. r_I_already_won0

    math

    I'll take the gold for him. :D
  16. r_I_already_won0

    Add manual zooming to Shaft

    Why are you attacking a Shaft from the front?
  17. r_I_already_won0

    Tank kills not being recorded

    The Profile Page takes a while to update.
  18. r_I_already_won0

    Ideas for Supplies and Drones!

    Now imagine M4 Hammer with impact force doubled..... :ph34r: those poor light AND medium hulls...
  19. r_I_already_won0

    Update 428 — Parameter tweaks and more

    You must be pretty good then...:P It's a generally accepted FACT that Smoky m1 is a weak m1.
  20. r_I_already_won0

    [Forum Game] Favorite Football team

    I know that but that's because you poor souls are sadly mislead. :P
  21. r_I_already_won0

    Let's Discuss Shaft!

    Please think before you post stuff. In the past few months there have been many Shaft bugs: sniper shots doing arcade damage, unable to move in non-scope mode, "ghost bullet" glitch. This has been confirmed by many Shaft players and I have experienced it myself.
  22. r_I_already_won0

    Changes in the battle creation system

    "Money money money." And as a side thought: "maybe we should try to make the players happy as well so they don't bother us and complain" like pacifying a baby This is not what I really think...but you get the point.
  23. r_I_already_won0

    Update 428 — Parameter tweaks and more

    Smoky M1 is weak, Smoky M0 is weak, so I think it makes sense that Smoky M2 should be powerful.
  24. r_I_already_won0

    Update 428 — Parameter tweaks and more

    The thing is, Smoky is not a good anti-drugger gun, even at M2 level. Twins M2 or Shaft M2 (maybe even Freeze m2) is better for that. *cough* less afterburn AND less damage *cough* I would say Firebird is the weakest turret now. *cough* My idea *cough* :D
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