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wolverine848

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Everything posted by wolverine848

  1. wolverine848

    Hopper hull.

    Make it slower during a jump. Or make the jump unaffected by SB. It's unstoppable in capping situations.
  2. wolverine848

    The current turrets and hulls of 2020: Poll.

    I can't say yes or no to that... I don't know you. But magnum-hornet combo is definitely OP. Is it this account you "tried it" on? Using mk1? That might also explain your unsatisfactory performance... A WO4 using an mk1 turret is not a good demonstration of its effectiveness.
  3. wolverine848

    The current turrets and hulls of 2020: Poll.

    Does not happen all the time as it's avg damage is 1745. But with a max damage of 2330 it's certainly possible. And with a drone equipped chances increase.
  4. wolverine848

    The current turrets and hulls of 2020: Poll.

    Well you include DD you have to include DA too. it can't one-shot a medium all things being equal. Only a Shaft can do that. It must be you. Hornet-magnum is ridiculously OP since it can one-shot a heavy hull that is fully protected inside a Titan Dome.
  5. It is OP - especially rugby, CTF and assault where there are different levels of terrain with ramps, etc. It's is impossible to prevent Hopper from capping/scoring. The drones just make it more OP.
  6. wolverine848

    Episode 273 of the V-LOG is live!

    Nah... MK1 skins are the best. You can actually see the paint equipped. The other special skins are the ones that should change the look of your hull.
  7. Well invisibility did not give invulnerability - no actual defense. Was still partially visible (like a blury outline) - a la the Predator cloaking armor from the movies. But sure, let's introduce more OP overdrives and put the final nail in the coffin.
  8. My point is, there is no current "random chance to miss" - if you have a target lined up you hit. Period. So you can't increase what does not exist. And as for the OD - you basically give it immunity from ranged weapons for that period of time. Something they nerfed from the slow-moving mammoth. Really do not see how this can be implemented. You need to base it on the invisibility TX had. That's more like what Klingons/Romulan's had in Star Trek - invisibility until an attack is made. Whether that's worth it or not I can't say.
  9. wolverine848

    Mission changes

    Well THIS account does not care. I'm talking about new players... who will end up quitting when they are quickly outmatched by mid-to-high rankers due to matchmaker. Plus their skills won't equal their artificially boosted rank. I and others barely play our lower accounts due to the boost. That means fewer players in system and matchmaker won't work properly. Too many people just don't see the big picture.
  10. wolverine848

    Hopper in the Garage

    Is this your highest account? Wait until you encounter a hopper with Defender drone + high modules. Then see how easy it is to kill. (FYI... you might want to consider concentrating on 2 or at most 3 turrets from now on. Trying to upgrade that many will leave you short of crystals later on.)
  11. wolverine848

    Mission changes

    Nope. Ranking is too fast. It's not just about crystals earned. Players will be fighting veterans before they are skilled enough.
  12. wolverine848

    Updated October Challenge I

    Are you counting the weekly missions you might have just completed? Cuz no way you get 540 otherwise unless you are grinding. And since you only get weekly missions 1x week... you won't be repeating that 540 any time soon.
  13. wolverine848

    Updated October Challenge I

    Yeah, in the upper ranks with all the Defender drones that mission is brutal unless you play hornet.
  14. wolverine848

    Hopper in the Garage

    Oh great - more flying tanks in every battle. It's like fighting with The Jetsons. ?
  15. Passive abilities are indeed one sided. Huge advantage since it's there 24-7 - you don't need to wait for a recharge. And how the heck would you "make targeting harder"? Horizontal targeting is automatic - there's no "chance to hit". And mobile auto-fire would throw a wrench in those plans.
  16. wolverine848

    Mission changes

    Well I currently have one of those dumb missions so I'm shafted and will miss out on a lot of stars. And your account is a Legend so the exp boost benefits you. Anyone below that trying to complete all missions might be ranking too fast. Don't be a Riddler...
  17. Nope - it is less. The complaints about the MK system was the conversion - specifically from m2.10 to mk7.0. It should have been mk6.10. What this means is that anyone who upgraded to m6.10 before the conversion could continue upgrading all the way. They had equivalent of m3+ at mid-ranks. I'd say 99% of those players have graduated to rank where they can legally buy those items in the garage now. My other account certainly has.
  18. The mk system is way better than the original m-system. The power gaps are lessened because it requires more ranking up to upgrade items further. It's all the other factors that you are seeing... Overdrives, Drones and Augments - none of those existed in 2015. The buyers have a much greater advantage now because there are more things to improve power of your tank.
  19. wolverine848

    Mission changes

    Wait until you miss out on a daily or (gulp) weekly mission...
  20. MatchMaker did not exist in 2015. You could pick battles from the list and see the ranks of players. You were probably somewhat selective on what battles to join.
  21. wolverine848

    Hopper

    You missed a letter when you read it. He did not say garage. So long as hopper can avoid ramps and jump to defended areas it will never be balanced. Can't defend against them in games like rugby and assault. The teams with Hoppers have been winning those battles 5-0. Would rather TO fix the many issues still in the game before adding new hulls.
  22. wolverine848

    Updated October Challenge I

    Good luck if you have the Top-3 winning team x15 mission... that can take up to 3 weeks unless you are hardcore. Casual players will not be completing Challenges any more than they were before this.
  23. wolverine848

    Updated October Challenge I

    So that Finish Top-3 winning team x15 mission = good chance to prevent players from finishing the Challenges.
  24. wolverine848

    Mission changes

    How about getting rid of the 1st weekly mission for top-3 x15? Or at least make it top-2 (any team) x15...
  25. I see you on my team and I would leave that battle.
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