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Posts
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Everything posted by wolverine848
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Hope your daily missions can all be completed in that battle. Heck - you might get weekly missions done.
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It's all about mobile I guess - and they think that's sustainable? Me-thinks the attention span of those players will waffle. And of course all the PC players who liked stock version are now shafted - and must fork out 245k crystals to get back what they had.
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I already understand this. Does not answer my question - why make stock magnum the one with rotation when RGC already has that? All they've done is switch the parameters on stock and RGC - just like they did with Hunter-Viking. Mostly to sell more items so players can get back what they already had. VERY CHEESY methodology.
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Why on earth would they take away elevation from stock magnum? It's the opposite of what players have already. It's akin to the Viking-Hunter parameters switch they pulled a few years ago. Ridiculous. ?
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Comparing Magnum to Gauss is irrelevant. Splash on Gauss snipe should be nerfed. In what way will Magnum be harder to use tomorrow than it was yesterday? Players will get used to the "new trajectory" and then still get the benefit of increased splash. Those that like the RCG are laughing now. Mortars will be a complete joke now - they miss, lay a mine and still have a decent chance of killing the target they missed. They already make up ~ 35% of Magnum users. Might increase to 45% or even 50%. $$$$.
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They made it a medium ranged turret instead of short ranged (like Ricco). A real Vulcan might have much higher muzzle velocity - but - it also would not do much damage from far away. It is designed for close-in-combat in jets, armored vehicles and on ships as part of the CIWS. I could give up some DPS for faster projectiles, but it's a tricky slope. Would not want to see drastic changes - as enemies will find cover and your brief bursts will do even less damage than they do now.
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Field Marshal.
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What's funny is I stayed when I saw the map. 99% of the time I just exit. But I had "complete battles" mission so... really did not care how I did as this was my alt account and was not planning on earning any experience.
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Will be fine for Vulcan, smoky, thunder and gauss arcade. As for Rail - will work fine on campers hiding in bushes. Those campers not moving and that we should not be able to "see".
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Archipalego CP. We had 4 tanks on each of 2 islands. Enemy had lead but ended up with 6 tanks on 1 island and 1 on each of other 2. So we just kept killing the two "floaters" while the other 6 stayed on same island they already controlled. I said jump or lose. No one jumped and we won. What a stupid map.
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What Is Your Opinion About the Current State of Tanki Online?
wolverine848 replied to Maf in Game Discussion
That is not what I said. With the extra splits the battles will be more fair. But I can't experience that as my alt account is now Fieldmarshal - well beyond the ranks I described above. -
What Is Your Opinion About the Current State of Tanki Online?
wolverine848 replied to Maf in Game Discussion
Meh. WAS fun is more appropriate... All the P2W additions (not to mention hornet OD) has lowered that bar - a LOT. To be honest I always found the ranks of W01-Major to be the most fun. Would love to have experienced those ranks after the m-to-mk switch. But the "boost" program has ruined that. -
Doubling down on the dumb side does not make it a better product... Might as well switch to 2D and go full Galaxian or even... SUBROC.
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From a container - 3 days. Of course my missions are all done for the next 3 days... ? Would have been better off with a 10k reward.
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Well I logged in, collected my Premium bonus and spent a chunk of crystals on new items. Time to log out. Then log in tomorrow and spend the rest of my crystals on upgrades. Then log out right after that.
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I don't care what fortnite has. I'm not playing fortnite. It's just silly - maybe the phone can drive the tank for the player too - just make it a complete bot while we're at it. I think the next step should be... the phone caps a flag for ya. Yeah... that sounds awesome! Log in, sit back and have a sandwhich while the system does all the hard work and players can just reap the benefits.
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Requires no skill and hiding in bushes is useless then as the gun will trigger when it passes over area target is. The gun will "see" the target even though the player can't. Talk about dumbing-down a game. ?
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Sep 12 server-reset occurs tonight at 10:00pm for me. It's already the 11th.
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And it continues... 8 vs 6 (2 min into battle) and enemy team has at least 1 or 2 hornet-Gauss with EMP augment. Not a CHANCE I stay in that battle. This game is so messed up I really don't see how it can recover.
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Not surprised. See this all the time. Usually Rail and Magnum, but there's a few Gauss, Thunder and Vulcan as well. Saw plenty of Shafts (RFM augment) too until Shaft received the nerf.
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If you are a Legend the only way you are seeing GS ~ 3000 is 1) mults - Legends equipping low items on purpose or 2) extremely wide rank spreads in MM having you play against maybe a Colonel. But even Colonels should have a higher GS than 3k. They have mis-managed their crystals and will pay for that under those rare conditions. Having MatchMaker use GS as a method of assigning players into battle will take away every incentive to upgrade your equipment. Why would a buyer spend $ to max out their gear for their rank only to find themselves matched up to higher-ranked players with same GS. You are punishing players for spending $ and managing their crystals. All the while some fool who totally squandered crystals on 8 different combos gets to play lower-ranked players who have fewer combos (and fewer modules) but have same GS. As of NOW (after the m to mk "conversion") there are 7 splits on equipment ranks as opposed to 4, with each requiring a minimum player rank. These splits will lower the power gap in battles IF MM actually works reasonably, and stops giving out the stupid rank-spreads of 8+. Rank spreads of 3-4-5 will generate decent battles where one player does not have a ridiculously high GS compared to others.
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Never gonna match by GS. Defeats the purpose of buying and upgrading. Rank-spreads need to tighten up and that will reduce the power gap - the extra mk splits are only useful if we don't battle players 7-8 ranks above us. But my comment was with respect to the experience boost. Ranking faster is not better for new players. They need to learn the nuances of the game before progressing upwards to mid ranks. And the lack of crystals is another negative.
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New players won't stay if system does not improve. Once the novice reward ends the players will rank way too fast and not have a clue how to battle. Like sheep vs wolves.
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Pro battle funds are poor - low-mid rank tankers can not earn a living there. Not even close to enough players in Pro - so mid-ranks will be playing way above their weight-class. This account? Sure it's Legend - the 4x xp benefits me. I have a lower account though - will only do simple missions that require gaining no xp - like collect supplies and "finish" battles. Otherwise that account will sit.
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