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wolverine848

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Everything posted by wolverine848

  1. wolverine848

    Let's Discuss Smoky!

    Did you mean Impact? Smoky has 0 penetration...
  2. wolverine848

    New Missions, Drones Update

    That Magnum "mortar" alteration is just ridiculous. Can fire every 7 seconds? They last for 30 seconds (or detonate)? So user can have 4 live mines going at all times - for a cost of -25% damage on a hit. The mines do more damage than a hit and spider-mine modules are so rare most players have no protection... It's crazy....
  3. wolverine848

    Tell me about what happened while I was away

    8 pages and... only 1 reply on the first page? :wacko:
  4. How you figure? At least they are leaving the safety of their base. And they can hit flag defenders from forward positions - which many shafts back at base cannot. I've seen plenty of Shaft campers who never leave their base, and only pick off tanks that come across their limited field. Enemy making off with flag? Who cares - moving might jeopardize their safety and ruin that all-important K/D.
  5. wolverine848

    Let's Discuss Vulcan!

    Not worth buying. AT. ALL. You take a -25% damage hit to save at most 1&1/2 seconds. WASTE. OF. CRYSTALS.
  6. wolverine848

    Upgrading: Where do I go from here?

    In your garage click the module. Should show your protection if you pretend to upgrade. OR 2.3.... 3 steps after stock 25% = 28%.
  7. wolverine848

    Let's Discuss Titan!

    Basically none. I've seen a hornet push a Titan. I've seen Vikings flip Hunters. I've spawned "on top" of tanks and self-destructed. None of it makes any sense.
  8. This account has... 4 m3 turrets, 2 m1 turrets and 5 m0 turrets. 3 m3 hulls and 1 m0 hull. All my protections are at m3. I wonder how that "averages" out. The modules will bring up my average. Those with fewer modules?
  9. wolverine848

    New Missions, Drones Update

    Once every three days, they double-down (or even triple-down) on different battle modes. Even if I get a "synergy" it's usually for a mode I don't like or score 1500 or something like that. It's rare I can get 3 missions done per day unless I play for close to 2 hrs / day for one account.
  10. wolverine848

    Upgrading: Where do I go from here?

    Guess it depends on what "many" means. Multiple items of similar nature is a waste. But - upgrading a couple combos + modules at same time is best way to make use of sales - since you really only get one upgrade per item per sale. Vulcan useless at high ranks? :huh: Then what does that make it at low-mid ranks where your fire module is 30% or less, and many don't have a heavy hull as they are just so slow? At high ranks you can have upgraded heavy hull and ~ 50%fire protection to reduce the inevitable afterburn. An m3+ Vulcan on m3+ heavy hull with ~ 50% fire module can fire for a long time before self-destructing.
  11. At what cost though. The cost will be so high you will not want to pay it - unlike that ridiculous "mortar" alteration for Magnum. I can see it now.... - Benefit ... 20% vamprisim - Negative .... damage reduced by 50% This is the way they do Isida alterations - none are worth buying.
  12. wolverine848

    Episode 193 of the V-LOG is live!

    What's really broken is the fixed day for weekly missions to re-load. Many take > 1 week. Complete in middle of week - means there's no point in playing for days as you wait for the weekly missions to load. That is just dumb.
  13. wolverine848

    New Missions, Drones Update

    Sometimes yes - if you have synergies. But many times I've had missions for 3 different battle modes. Change one - get same mode with different condition. Blecchh Now we are talking multiple days.
  14. wolverine848

    Let's Discuss Freeze!

    LOL... then that's the rangers problem. More practice or a different turret.
  15. wolverine848

    Complaint Book

    It depends on how you spend your crystals. Wait for sales. Buy kits when available. on 2.673M crystals earned I have 4 m3+ turrets, 3 m3+ hulls and every protection module at m3 - most 46%+. I agree - seeing map before battle starts would be good. Not a fan of Tanki-X - but one ting they do right is the lobby before battle. GS is not nearly as valuable as M-levels. Most players have supplies, so not sure why that is factored in. And paints.. :wacko:
  16. wolverine848

    Episode 193 of the V-LOG is live!

    Odd choice of wording "firing speed" - not game terminology. "Quicker reload" would obviously have been more appropriate. And how does Twins have "quicker re-load"? Ricco... would be odd... does have a very small re-load but also has energy. So DPS of "shot" weapons would increase. DPS of energy would not...
  17. wolverine848

    Episode 193 of the V-LOG is live!

    Source? And What does that even mean?
  18. wolverine848

    Upgrading: Where do I go from here?

    Um what? Maybe at Legend 25 when all else is bought. Else a waste of valuable crystals.
  19. wolverine848

    Episode 193 of the V-LOG is live!

    Who hacked Riddler's account? :o
  20. wolverine848

    Complaint Book

    So a Random map - but can't visit garage to switch equipment appropriate to the map? No thanks.
  21. wolverine848

    Complaint Book

    The biggest reason they brought Match-Maker in was to decrease wait times. If we are to wait 2.5 - 3 minutes for a battle there is no reason to have MM. Everything else it does we already had before - except - we could choose maps suited to the items equipped. Before match-maker I could find a suitable battle in 2 minutes or less. And for blow-outs we had the end-battle-timer. We no longer have that - so players exit from blow-outs. Then MM places a sucker in that battle with 2 minutes left. Match-Maker does not work. There are not enough players most times - and even during peak times it barely functions at all. GearScore - GS - is based on current equipped gear. They could never use this to decide players in MM battles because many players have m0 gear in their garage. Equip m0 gear, get placed with WO1 - then switch to m4? B)
  22. wolverine848

    Complaint Book

    By L8 I'm surprised you have not invested more into protection modules - they are very important. You have spent too many crystals on turrets and hulls. You don't need Hunter AND Viking or Wasp AND Hornet. Your crystal allocation needs to be re-thought. Upgrade two combos of hulls/turrets and rest of crystals should go into modules.
  23. When you graduate to L1, you are now playing against enemies = to your rank or much higher. For the most part, "peers" have had time to build up a better garage from L1-L30 (or whatever). And you are also playing against fewer opponents with lower rank and weaker garage. 90% of the players you play against will be L1+. Opposition is now tougher.
  24. wolverine848

    Let's Discuss Missions!

    The winki suggests you are joking but can't be 100% sure... What having fewer players does do is increase waiting time for each battle.
  25. wolverine848

    Complaint Book

    And yet again more garbage Match-Maker battles... Where one side has 8 active tanks and the other has 4 active tanks. If you won't fix this why would players stay in battles?
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