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Everything posted by wolverine848
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Have Titan m3+ on this account. My alt account has Vulcan, and I'm buying things I've never tried before... so Mammoth it is.
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Most decent Shaft players hide the laser while waiting for targets. You will not notice the laser until the split-second before you are hit. If you see the laser well before the shot that is a noobish shafter.
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Playing Red Assault on Kunger. At least half my team are Shaft campers that refuse to move into a position where they might be targeted. So... that would mean that can't hit any of the defenders near the cap-point either. Needless to say, because of these cowards, who value K/D more than anything, we lost.
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Oh I agree with your rant - I've posted a "few" myself. ;) Just seemed a wee bit ironic considering your post sits right below.
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Big Black Friday sales, a cool bundle, and wicked skins are finally here!
wolverine848 replied to theFiringHand in News Archive
Said this on another day? In another thread? How far back you going? Bye-the-bye... "Don't let the door hit you on the way out" is always an awesome marketing slogan to get and retain players :D :lol: -
To an extent... But what happens when your weekly mission(s) carries over into a second week, and you complete everything by Thur evening. Now for 4 days there's no reason to play because the next weeks missions unlock on a specific day only. Makes sense... right ? :blink:
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At your rank I do not believe the rank-spread is that wide. Higher up yes (and it is still ridiculous). But at Serg Major you should not be running into 1st Lt. Are you part of a "battle group" with some members higher rank than you? Also... at Serg Major, why have you not upgraded beyond m0? Hold on... you followed Big-Black's post with #4656 ... <_<
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System is terrible but... I had the 20-mission weekly carry over to a 2nd week and counter remained the same.
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Depends on the price-tag. Some are cheap - might as well buy now. Some are crazy expensive - Christmas/New-Years is just over a month away. ;)
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I have to admit - I'm going by stats in the WIKI, and WIKI might be wrong. And TO has some odd (and frustrating) physics However, what you see could also be explained by MUs or M-level. Hard to tell in battle with the useless GS score....
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If you are going to post none-sense like "I did that mission in one battle" expect to get "called out"
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My alt seems to be the lowest-rank tank in every stinking battle. :angry: Even if I manage to be on winning team, it is uphill battle to score higher than team-mates 3-4 ranks higher than me. The top-3 mission is just brutal.
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Marmoset, Kiwi and Llama
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At low-mid ranks Vulcan definitely can use an isida - the fire modules available don't really help, and many don't have the funds to upgrade a heavy hull - too slow. But once a Vulcan user gets m3 heavy hull and m3 fire module, it becomes a lot more self-sufficient as the module and extra armor reduces liklyhood of self-destruction. My Colonel alt bought the Vulcan fire alteration, but I barely use it because 1) I damage myself more than enemies with ~ 28% fire module on a medium hull and 2) I believe it has a 10% damage nerf. Once I get Mammoth m3 + m3 fire module I will try it out again.
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At m3 where items equalize, Mammoth has better... - Lateral Acceleration (which I take to be "acceleration") - Weight - Power With better weight & power I don't see how Titan can push mammoth. Mammoth will also be more stable when confronting turrets with high impact like Twins. Mammoth would be better at short distances due to better acceleration. Longer distances Titan's better top speed comes into play.
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Vulcan can compete at very long range with Smoky & Thunder - it too has 50% weak damage.
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Balance? Guess you haven't played vs Firebird recently... Less P2W? Drones? new alterations? Overdrives? Well current overdrive ruins battles completely. Not sure how you figure new ODs can make things better as we really don't know how they will impact battles. JGR? Having more battle-modes to spread the players more thinly does not help match-maker at all. Star weeks? Oh... you mean the events where buyers can buy a Star-Pass to double their stars? Also ruins most team battles... Absurd was a perfect description. Cosmetics - sure you don't have to pay for them. BUT - only makes things "better" for ... ... ... buyers. Out of all you listed only thing that might improve game is slower ranking. I guess supplies - but - still dislike them even though I have plenty. Glaring by it's absence from your list is Match-Maker - one of the biggest changes made in last couple years.
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Big Black Friday sales, a cool bundle, and wicked skins are finally here!
wolverine848 replied to theFiringHand in News Archive
So you know all about a person's personal life from an online game? <_< The Drones and Alterations are indeed increasing the pay-to-win aspect of the game. Very expensive and not on sale - only buyers can afford the new Alterations or the Drones (and their batteries). -
One can use supplies without any extra investment. The battery "rewards" are useless unless one invests in Drones - which themselves will soon become useless unless you invest more crystals in more batteries. An endless "money-pit" to throw your crystals into.
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Depending on what floater mission you get it can easily take longer than the 20 missions...
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Changed for the better how???? Match-maker does not work as intended, and the new missions are way harder plus players finishing mid-week have nothing to play for. So... what is better now?
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http://en.tankiforum.com/index.php?showtopic=377889&page=23 Look at posts 451 & 472
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The shorter the battles the more waiting time you have. I really doubt you get 7 battles done in 1 hr. Would not be surprised if it is close to 2+ minutes wasted time for every battle I get into. Then you might have to visit garage for each map you are placed into. Could be 1-2 minutes there. The rewards are also terrible - when you consider it can take 5-7 battles for just 1 daily mission.
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Maybe you should read the posts more carefully. Most are discussing "Finish Top-3 x15" weekly mission. Weekly missions cannot be changed.
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Even if it was winning team, you'd need to do it 11 more times... so... 3 weeks to do your weekly mission.
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