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r_carlo1234

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Everything posted by r_carlo1234

  1. That would be too much. But I think they should allow pairing 2 modules, with one exception, the second module should be a Single, so if you have a Triple module you can pair it with a Single module to have 4 turret/mine protection. If you have a Double module you can add a Single module also for a maximum of three turret/mine protection. A laser detector and warning module would be great too. Or maybe not. Wait, the Mine module should also include a warning.
  2. I have 2 WO3 and 1 WO5, I think for these accounts only the M1 protection will be giving. Single M1 protections cost 7k. Will I play so many hours to get a that and another 10k in Gold Boxes? I'm not sure. How many will buy and use 17.5k worth of Supplies for the contest to get 17k worth of stuff? This will be better for those on the M2 and M3 ranks. I think I'll wait for some of those Gold Boxes to fall and avoid all the mayhem. More time for the family and friends. :)
  3. I hope the contest doesn't work only with the Battle button. I tried now how it would work for me (different account). The system has sent 4 times to the same battle where I'm the lowest rank and my team was outnumbered 4 to 7. And that's not all, someone left and it was announced the battle was unbalanced and ending, then someone entered and it was announced as balanced again. 4 against 7. I guess they are more busy thinking in alterations than in making the game enjoyable.
  4. Yeah. Now I'm more confused with the clarification. Like we have been debonoed.
  5. Please kill and let others kill you too. Just kidding.
  6. I don't think it will be added, because if we can add, we can do 250 in 4 days and get the maximum reward that way, which it doesn't make sense.
  7. FAQ 1 says: "1. Can we join a non-PRO battle instead of clicking the "battle button". Yes, you can." Since we are talking about the contest and in the first post there was a mention of the Battle button: Does this mean we can join non-PRO battles without using the Battle button and still participate in the contest?
  8. 1. How about Rocketeer? Rocket because of rockets and r_cketeer because of... 2. Hammer is OP now because it has a lot of damage in one instant shot and if you combine that with DD it can one shot many light and medium hulls. The downside is that it only has 3 shots before a long reload. No problem for hit and runners. And now with the alteration they can put a DD and wipe clean your base, wait till they spawn for more one shots, then hopefully leave, while they reload, while they're carrying your flag. Here's an idea: if you like Hammer, find another Hammer user to pair up and double the destruction. 3. Make all supplies usable before you spawn, like Mines, so we can put a DA to shield ourselves from those DD waiters. I don't like the idea of alterations because it is confusing, for example, now you'll not know what Thunder has or doesn't have the splash damage, till now you knew that if you get close to a Thunder you'll at least cause it to damage itself. Same with Hammer, you were counting it's shots. Too complicating to be entertaining now.
  9. r_carlo1234

    Changes in the battle creation system

    What I don't like is that some of your friends have PRO Pass and other don't, and when you look at your friends list you don't know who has PRO Battle Pass and who doesn't. I think they should call it PRO Account and make it recognizable like Premium Accounts are. I suggest a yellow ribbon.
  10. r_carlo1234

    Ideas for Missions!

    Mission Insanity 0/3 Join a loosing team. (From minute 10 to 5) Reward: Get 50% more crystals. 2 Repair Kits 8 Double Damage
  11. r_carlo1234

    Ideas for Turrets!

    I posted this turret idea somewhere else, I think it is good, what do you think? So you can understand this easily, the turret will be like a cross between Rico, Rail, Twins, Isida and Shaft. With this turret if you tap the space bar you shoot a weak but fast infinite range ball of damaging energy that can bounce if it hits a wall or something, but every bounce will reduce its energy and damage, meaning it could have a limited number of bounces before it disappears. You can shoot that way every second, no need to recharge like Twins. Now, if you hold the space bar you can charge the energy for sometime before releasing the space bar to shoot a bigger, stronger, more damaging ball of energy. The downside of the charging will be to wait longer for a recharge. If charged for 3 secs, you'll have to wait 3 secs to shoot again. The ball of energy can also carry Isida type nano particles to heal friendly tanks, but the healing value be a lot lower than its damage. This could be easily done by just using Rico's mechanics, I guess. And in my opinion, something like this should replace Rico.
  12. r_carlo1234

    Episode 118 of the V-LOG is here

    I don't like the turret ideas of a rocket launcher and artillery. Instead I would like a turret that is something like a cross between Rail, Rico and maybe Isida, I heard they had an orgy. With which if you tap the space bar you shoot a weak but fast infinite range ball of damaging energy that can bounce, but every bounce will reduce its energy and damage, meaning it could have a limited number of bounces before it disappears. You can shoot that way every second. Now, if you hold the space bar you can charge the energy for sometime before releasing the space bar to shoot a bigger, stronger, more damaging ball of energy. The downside of the charging will be to wait longer for a recharge. If charged for 3 secs, you'll have to wait 3 secs to shoot again. What about the Isida part? The ball of energy can also give life to your teammates. I think it will be half the value of damage. Not happy with that healing!? Blame the nano particles, not me. Something like this could replace Rico too.
  13. r_carlo1234

    Changes in the battle creation system

    Good idea. But maybe only one button is needed since Regular battles are always on top and there is no need to scroll down to see them. The button could be named PRO and normally be OFF, but if you turn it ON it will remove the Regular battles from showing for you. I suggested other buttons previously, for: day/night/winter, large/medium/small (maps), full/half (for the number of players, if they could give us that option). Or just bring back the Create button, even with fewer options would be good. Or how about giving players 3 Create Passes per day to create 3 battles.
  14. r_carlo1234

    Quick battles and multi-account management

    Check this idea to make happy those that want more pause time. If you hit the pause button and 2 minutes passes and there's no activity, you'll be put on hold and someone else will take your place. You'll not be kicked out and you'll not loose your reward, you just have to wait for an opening to comeback to battle and show the system that you are ready to comeback. But if another 2 minutes after you were put on hold passes and there's still no activity, then you'll be removed from battle. Tanki should also count total activity from both teams players, and if there is no activity from some players in one team because of pauses or mults the auto-balance system should compensate the affected team by allowing another player to enter this team and not allowing more players to the other team even if this will create an imbalance in number of players for each team. The hold system could also be used to balance the number of players when a new battle starts and many from one team have left leaving fewer players compared to the other team. Those put on hold could be those that finished last in the other team, they could have the option to wait for an opening or join the other team.
  15. r_carlo1234

    Changes in the battle creation system

    You are probably right, but let me decide whether to experience other maps or not. I don't me you, I mean Tanki. :)
  16. r_carlo1234

    Changes in the battle creation system

    I know that. But if that's the way things are gonna be we should at least change the name of the PRO Pass, to PRO Rio & Noise Battles Pass, more honest, you know. I'm kidding, but it feels that way.
  17. r_carlo1234

    Changes in the battle creation system

    I'm not sick of playing Rio, Noise, Polygon or Sandbox. Tanki shouldn't pressure us to play maps we don't like, because that makes the game less enjoyable and that may hurt the game itself. In fact the system should offer the most popular map first, and then the second most popular, and so on. Then if people get tired of Rio, stop playing it and let it disappear from the list it will not be the most popular and it will be the last map offered. But you know that will never happen because no one is tired of Rio. :P :)
  18. r_carlo1234

    Teams in DM. A problem? How to solve it?

    I just played a Polygon DM. I wanted to complete two missions in one battle: Finish 1st and 250 DM XP. I was first the first half of the battle, but then others took my place. near the end I noticed two that were not attacking eachother. I finished 3rd or 4th, don't remember well, and only accomplished the XP mission. I know this always happens, and I did team up too once or twice, but just because others were teaming up. That's why I don't like DM. Next time I'll be more inclined to change those missions. I propose one solution: Reward with more points the tank that consistently destroys and attack a variety of enemies and not just a group. If two or more are not destroying or attacking eachother punish them. And maybe give extra bonus points to the tanks that manages to destroy all tanks. Of course, for this we'll need a way to know how many times we destroyed what tanks. There it is, it's just a rough idea for a format that I don't care too much.
  19. r_carlo1234

    Changes in the battle creation system

    Hornet and Wasp are like redundant, if you want to save you only need one of the two, same with Titan and Mammoth and maybe Rico and Smoky too. He probably needs to open a new account and only play missions with this one to save the account. I have a WO2 with only one M1 (Titan), have 70k so far and I'm already thinking in an M2 kit.
  20. r_carlo1234

    Changes in the battle creation system

    But it should. If you can turn off MUs when creating a PRO Battle, there should also be boxes to select what modification(s) you want to play, provided you have at least one hull and one turret of that modification(s).
  21. r_carlo1234

    Changes in the battle creation system

    There can be more PRO Passes options: The 30 days pass can be for those that play a lot and have 1 or 2 accounts; and the play-hours passes can be for those that have multiple accounts or don't play often. For this account, for example, I'd be happy to buy a Pass that gave me 30 hours of PRO play with a 60 days expiration for 500crys.
  22. r_carlo1234

    Changes in the battle creation system

    That's a good approach of looking at this issue. Although this account is only for practice and the forum, I saved around 25k so far. I don't have a single M1 here because I'm saving all for a good M1 kit or to buy equipment individually when the specials come up. And since I still don't know what I'm gonna get, I also don't know if I have enough or not. So I better keep saving every Crystal I can. I feel the same for my other accounts. (WO2, WO3, WO5)
  23. r_carlo1234

    Changes in the battle creation system

    I meant lower it more. I think it's only a matter of finding the right price now. Another thing that may be causing some people not buy PRO Passes is when you click a PRO Battle you see a button that says something like 'Buy a PRO Pass'. Because of that maybe some think the PRO Pass costs real money.
  24. r_carlo1234

    Changes in the battle creation system

    They might lower the PRO Passes prices and then it might work. Personally I would like PRO Passes that gives hours of play instead of play all you want for 30 days. That's because I have three accounts and I don't play a lot. Mostly missions.
  25. r_carlo1234

    Changes in the battle creation system

    Okay. Apologies. :(
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