-
Posts
178 -
Joined
-
Last visited
Everything posted by Picassoo
-
lol so much hate
-
Why are you guys complaining? Let's look at the pros and cons: Advantages: 1. Less mults, 2. Battles full from the start (before, people would cap flags when they have more players at the beginning of the battle), 4. Battle groups, 5. Although battles aren't always balanced, there is less one sided battles now. Disadvantages: 1. Waiting time, 2. You cannot find a friend while he/she is playing, 3. You have no choice where you play. These are my observations, I think this update is great, although why did it take a whole year?
-
That's great! XT skins should resemble experience and wealth, not luck in container opening! If they were commonly found on containers, they wouldn't be prestige. If the game is supposed to be less pay to win, let buyers have better customization options and prestige than non-buyers who open free containers.
-
Isida's awesome for gaining xp.
-
Now you can get them from missions but lol you are right, some people (me too 6 months ago) just keep them 'for later' (which means never xD).
-
Actually, drugs make the game more skill based, since effective timing of supplies is key here. The problem lies in the fact that not all players have drugs.
-
Guide [Issue 74] Editorials: A Professional's Guide to Hammer
Picassoo replied to C.O.N.Q.U.E.R.O.R in Newspaper Archive
Awesome guide, but you forgot that since the 2016 Global Balance update all medium hulls have the same health (same goes for light and heavy ones), and Titan actually has less pushing power than Mammoth. -
Nah, it will be less challenging and more based on luck. There will not be much competition, like climbing other hulls and timing, since there will not be many tanks at the gold.
-
On 1v1 at close range it should beat opponents such as Viking, Wasp or Hornet (assuming that the bomb does not kill a drugged Hunter and that Vikings overdrive gives about 2-3x higher rate of fire. Hornets overdrive will be kind of broken, like it will be very weak at low ranks and mediocre at higher ones, due to the fact that modules are more powerful higher up.
-
Well, actually if there everyone else has drugs, the current (or Dictator's) overdrive will not give an instant advantage over opponents, while if you deactivate your opponents' supplies you gain an instant advantage. Still think Dictator's overdrive will the the best though, as long as they do not remove the timers.
-
Now everyone can drug since there are daily missions and chains. Also, they give you containers which often give you drugs (I know the feeling). I always drug in drug team battles although I never spent a dime on supplies.
-
At M1 it is more powerful compared to Thunder M1 (DPS%) than it is at M4.
-
Smoky needs a buff it should hit every 1,4 seconds at M4 because Thunder outshines it. Thunder actually kills medium tanks faster. Or buff it's impact force to make Smoky more unique and powerful.
-
I think Smoky's reload time should be brought back to 1,4 seconds. Like come on, it's DPS is just a little bit better than Thunders, while it is not as good for "hit and run" tactics. Also, it's range is much worse than Thunder's, even taking into account critical hits. Thunder can actually kill medium hulls quicker!
Jump to content
































































