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Potdindy

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Everything posted by Potdindy

  1. You have to remember that a vast number of players are young kids, which is great, but they will act like we all acted when younger. Thinking through everything won happen. Which again, is fine
  2. Dont take the War too seriously. Its fun to check in each day, but in the end, the winner is kinda random. Its based upon the team with fewest people defending the capital. Just have fun and enjoy the 9 possible containers per day
  3. Potdindy

    Let's Discuss Shaft!

    Ive found that this turret is better functioning as snipers did in real life...supporting front line shock troops. You have 3 teammate attacking the enemy base and run into 3 defenders? Surprise, not there are only 2 defenders. Allied smoky getting frozen by freeze, hello, now smoky is free
  4. Potdindy

    Are there any uses of dictator currently?

    Nnnnnnnneeeeeeecccccccccrrrrrroooooooo. Seriously tho, I kinda like dictator as it reminds me of my early low rank days where lots of people used it
  5. Potdindy

    New Mode Siege

    I think its popular because its a good way to quickly gain xp and kills. And long battles mean you are actually invested in the game
  6. Potdindy

    New Mode Siege

    It looks kinda cool. Should be fun and will create some epic big battles over the points. Im looking forward to it
  7. Potdindy

    Battery/supplies kit disappearance

    Thanks for posting this. Ive mentioned this in the q&a section and got ignored mostly. You will find battery packs in the html version but instead of 750 for $9, its now like 700 for $13 or so.
  8. Potdindy

    Gold Boxes!

    Gold pls
  9. Potdindy

    Let's Discuss Railgun!

    Which means, ppl can attack a rail heavy format by playing literally any other turret and will not face much protection. It is frustrating that bc of protections, a turret is mostly unplayable
  10. Potdindy

    Let's Discuss Hammer!

    So, is hammer weaker than average turrets or stronger...i cant tell. It seems about as balanced as other turrets
  11. Potdindy

    Let's Discuss Dictator!

    So the dictators overdrive helps teammates but not self as much as other hulls. Does it give you points for helping them? It should, otherwise it is the worst hull for star hunting
  12. Potdindy

    Let's Discuss Isida!

    Sorry, I misphrased that. I'm saying the concept of powerleveling seems bad since in the levels where it matters, you just cost yourself crystals compared to people who just played battles
  13. Potdindy

    Let's Discuss Hammer!

    Which alts then, will go best with each hull? Duplet with hornet, HCAC with others?
  14. Potdindy

    Let's Discuss Isida!

    Id like to try dicktater isida to be the ultimate team player. Good suggestion. Going back to power leveling, wouldnt that hurt your account since you rank up but dont gain crystals, therefore having fewer resources to purchase equipment. It is nice to see isidas...will have m3 soon enough
  15. Potdindy

    Your Opinion about tanki

    With exception to missing features like once youre in a battle group, you are stuck forever unless someone kicks you :D, the html version is great. I'm enjoying it more. There are problems still; going to the garage takes 30+ seconds and requires instant mashing of "G" key, but once they fix that, Ill be sticking to html i think...doesnt crash
  16. Potdindy

    Let's Discuss Product Kits

    Like what? I was noob and didnt know about kits or anything until waaaay late so I would have experienced it, I think. I dont remember being out classed with my gear? Is this a newer thing?
  17. Potdindy

    Let's Discuss Product Kits

    It would be nice if theyd stop changing things that are already good. The m0-4 system has been in place for many years and no one has problems with it. If you do feel the need to change things for no reason, add skins or something. Im seeing enough ppl playing less now...ugh I feel like the ppl I saw when I first started. Maybe thats the natural progression lol. Play, things change, quit...idk. The game is amazing at its core...just let us stick with that
  18. Potdindy

    Your Opinion about tanki

    There are certainly great battles still. THe base idea of the game is amazing...the variety among tank types is great too.
  19. Potdindy

    Thunder projectile speed

    I would agree...lots of people use thunder, but mostly because its pretty simple...point and shoot. I dont think I've ever seen a truly dominant thunder player...usually its the people at the bottom who play it a lot. So, idk why they would do this...seems bad man
  20. Will this affect our microupgrades? Like should I continue to upgrade stuff now?
  21. Potdindy

    Your Opinion about tanki

    Yep...as much as I enjoy tanki and think its a great game, its hard to defend the crashes that happen ever four games or so...spawn in with no terrain, game freezes up for no reason, self destruct for no reason, etc. I'm invested in the game, but I can fully understand people who arent, that say adios. I think the worst part is that announcements are made with joy and excitement like "in this vlog we will explain that batteries will be used up faster, meaning not only have we doubled the price of them, also you will use them faster! This will lead to faster and more aggressive battles, because thats what you guys want! Also, we are going to mess with turrets and change them even when they dont need to be changed!" If I didnt have friends here...idk what I'd do
  22. Potdindy

    Let's Discuss Shaft!

    1. So your argument about RFM is that I should only get it if I plan to use arcade mode instead of sniping mode? How does that last sentence about it being broken, tie in? 2. How does LC's help...seems to be popular, so what do people like about it? 3. YES! I have found that this combo is probably the most fun I've had...I've tried shaft in the past and because I just multed in the back of the base with a heavy hull, I found it boring...using light hulls and moving a lot is sooo fun Besides, RFM was never bad on paper. I always knew that it was brokenly OP, especially back when it had full sniping damage.
  23. Potdindy

    Let's Discuss Matchmaking

    Perhaps a thought could be, if a team gets down big, MM can add players to the losing side, maybe up to 2 extra, so the loses have 10 people or 9, giving them an extra shot at catching up
  24. Potdindy

    Let's Discuss Supplies!

    In my opinion, DA is your most important supply when using short range turrets because it lets you get up close where u can deal your high damage. Example: You spawn in, press speed boost, and run into a player with DA...you die. You spawn in, press DD, and get 2 shot from long range by Gauss with DD. You spawn in, press DA, and live long enough to cross open ground and get into enemy base where you kill everything
  25. Potdindy

    Let's Discuss Shaft!

    So, the more I play with this thing, the more I love it...I always thought it was a camping turret bc I typically see shaft mammoths posting up and multing in the back of the map...and it can. It does play quite good defense...however, with faster hulls it is sooo cool. I get to use hornet and wasp and actually get decent k/ds. The Rapid Fire Mode seems bad when you look at the specific stats, but I've seen people using it to great effect Oh and quick-scoping to get last second kills....amazing
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