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Everything posted by Aigaion
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I agree, changed to 4%, I added SD because a nuke shot is VERY powerful, so its down-sides need to also be big.
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smoke screens are the only thing in this idea that would work, but it would make the graphics experience more unpleasant for people who had nothing to do with it, however, this idea is feasible, A South African defense firm is teaming up with Saab to provide the same kind of protection to tanks and armored vehicles. The screen obscures the attacker's line of sight and gives the vehicle and occupants a chance to get behind cover. its a great and down-to-earth idea, but Riddler is taking this good idea and giving it un-realistic capabilities, and very childish side-effects.
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ok well if you don't like it don't buy it >_> xD
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Magnum Alt Idea: Nuclear Warhead (I came up with this idea because honestly I was disappointed with the mag alts they put it) A Top-Secret explosive warhead, an unstable experimental compressed A-Bomb is inserted into a standard round, with a 4% chance each time, the explosive detonation is catastrophic to say least, however, the barrel must be unrifled, so the standard rounds lose a slight amount of effectiveness. But when you get that 4% shot out, the leftover nuclear residue will combust your tank immediately, effectively an unavoidable forced self-destruction. SUMMARY +4% chance for a nuke shot -very low chance - once you fire a nuke shot you self destruct instantly, without warning. -standard rounds lose 5% damage (min&max) *note* Magnum protection will NOT protect against the nuke RANKS & PRICE Lieutenant General. for 50k crystals, but honestly, this is a gambler's alteration, you put in a high risk for big reward. not a strategy for everyone. (I'm kinda debating on whether this is good or not, as its basically a super-critical hit, for the magnum, but at the same time weakening it, but with the new wasp OD coming out I don't want nuke spam everywhere xD)
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you haven't explained why it's a good idea, and nothing must be added, you may want the devs to add it but the game will do just fine without it.
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(finally, someone who speaks my language)
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oMg mE toO its actually an interesting idea, they filled a large rifle round with tear gas actually, loaded it into an anti-tank rifle, it was planned to pierce the armor and crash into a wall and release the gas, but it was too powerful and just went through the tank like a normal round, so all you got was an angry tank crew staring at you, and you'll be the one crying xD
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I did, I didn't get it, and yes, black smoke is a gas -.-
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no, using gas as an anti-tank weapon does not make sense, the Germans tried it in WWII, It didn't work, why does it make sense to you?
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its kinda pathetic when it comes to even medium hulls that know how to counter it, and it won't even budge a heavy.. much
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A high explosive detonation when pierced 1/2 through the tank, would realistically 1 hit kill it, destroying its insides, and driver, even a juggernaut, so wayyy to OP xD
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riddler, as far as your crazy and stupid idea goes, this may top it, or equal your water cannon, but I like the idea of a normal exhaust pipe like in TX I believe there's some black smoke when you accelerate from standstill, that would be a nice addition as a graphics add-on, but to use it as a weapon is, just not real
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ya I normally leave stats up to others, I just like to make a general idea, regarding your idea, I think that might be a bit too OP, and I like to be as scientifically plausible as possible, and I don't get how that could work, yet this is a game where flamethrowers work in space xD
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i L i e k technical descriptions o k :I
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Impact force, as I explained would greatly increase, at the cost of penetration I, like most people, have used rail for a long time, and gotten pretty good at it, but in a standard battle, the penetration isn't that important to me, it happens really by chance, but it is useful against clumps of targets, like when gold happens, but meh. This idea would be nice for people who like knocking off others aim, or example I just came back from a battle, in which I was hunting down a flag runner with a smoky, a rail, of course, was targeting me, his damage was not sufficient to kill me, and his impact force not very effective, I could re-correct my aim easily, and if this alteration existed that would change, I would have had to correct my aim more drastically, taking more time, and the runner would have capped my flag, however I was able to nail him with a critical hit killing him.
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Railgun Alt Idea: Hollow Point Ammunition The standard bullet's hypersonic ballistic cap is removed, and the DU core is softened and hollowed, giving it interesting results, upon impact, a standard piercing shell would be tough enough to cut cleanly through with an average amount of kinetic energy spent pushing the tank, hollow-point ammo intentionally does the opposite, the bullet hits the target, and the head expands, or "mushrooms" on impact, exponentially expanding its surface area. therefore pushing the target with much greater force, however, the bullet itself is so deformed and no longer has the energy to make a full penetration, the damage remains the same. Summary: MORE impact force NO multi-tank penetration Suggested price and rank: 15k-30k, semi-cheap, as this alt really doesn't make it more powerful, just adapting for another play style and personal preferences. at or below WO1
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Valid Fix Matchmaking battles by choosing players through GS
Aigaion replied to DEVlL in Ideas and Suggestions
*legends use lowest equipment, m0s&m1s, get put into battles against lower ranked players, switches to M4s* -
Valid Minesweeper while waiting for battles
Aigaion replied to sensei_tanker in Ideas and Suggestions
I like tic-tac-toe better -
nice idea, (maybe one for mag or hammy too? :ph34r:)
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Thunder Alt Idea: Crazy Slugs Thunder: Crazy Slugs The standard round's explosive warhead is replaced with... wait for it... another round, (from the legendary Smoky). Upon firing and impact of another object, be it a wall, building, ground, or tank, friend or foe. When the Thunder is fired It will deal the same standard damage, without splash damage of course, and another round will ricochet off the target that you hit, dealing damage to whatever it hits, even you, so be careful! INFO ABOUT THE SMOKY BULLET: the damage of the ricocheted bullet is always the 0/10(20) of whatever M the thunder with this alteration is (the hit will always be non-critical), so if this thunder has this alteration, and its an M2, the bounced smokey bullet will do damage of a smokey M2 (0/10) It's actually based off of a real German made (of course, who else would think of this) shotgun round that triggers a live 9mm on impact. SUMMARY: +weak bounce shot added to the normal shot -/+no splash damage -you can "shoot your eye out" with it if your not carfull
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o0f
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Contest [Halloween Special] The Halloween Horror Story
Aigaion replied to Flexoo in Newspaper Archive
who are you to judge my amazing skill 0_o -
I was also thinking of garage effects and animations, like zoom and 360o view
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Contest [Halloween Special] The Halloween Horror Story
Aigaion replied to Flexoo in Newspaper Archive
(in car, October 31st) WHERE DID THAT SPIDER GO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!??????? (confused screaming) -
Valid Fix Matchmaking battles by choosing players through GS
Aigaion replied to DEVlL in Ideas and Suggestions
I thought it was a great idea, till what Pyre said XD
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