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Kill_the_Propaganda2

Tanker
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Everything posted by Kill_the_Propaganda2

  1. Kill_the_Propaganda2

    Test Server Watch

    What is this?
  2. Kill_the_Propaganda2

    Special Gift as a thank you for your patience

    I still haven't received my Premium or my weekly containers on one of my accounts. I played on that account a lot last week between those dates.
  3. Kill_the_Propaganda2

    Let's Discuss Missions!

    Uggghhhh I forgot to do that ONE overdrive for the weekly mission. The week restarted and I missed out on a container :(.
  4. Kill_the_Propaganda2

    Special Gift as a thank you for your patience

    It's been two hours and I haven't gotten my Premium. They shouldn't have said 2 hours. It was nice to reassure us but if something like this happened, at least it would be understandable since they didn't give a specific time frame.
  5. Kill_the_Propaganda2

    Questions & Answers - FAQ - Tanki Online Forum

    It didn't even stun the Mammoth. It kept moving and eventually killed me. It worked on Viking's Overdrive.
  6. Kill_the_Propaganda2

    What am I doing wrong?

    Freeze seems to be OP these days but I'm not completely sure.
  7. Kill_the_Propaganda2

    What is/are your "Can't believe that worked" moment(s) in Tanki?

    I did that before...but it was to an enemy Railgun and he got a triple kill on my teammates. I said "sorry" and one of my teammates who died while he was aiming at the guy as well said, "Wow Shaft -_-".
  8. Kill_the_Propaganda2

    Let's Discuss Shaft!

    It seems as if they're going to increase the maximum sniping damage. That's all I noticed in terms of damage. Another thing I noticed was that when I was using the keyboard to aim in sniping mode, it would move so fast, faster than normal. You know how in sniping mode, when you start to move, it moves at a constant speed? It seems as if the starting speed was sometimes increased and if I would take my laser off of its hiding spot and try to shoot an enemy, it would overshoot it by far because the rotation speed in sniping mode seemed to double at that moment. I had to use mouse controls after that in the Test Server because aiming it with the keyboard was really unstable.
  9. Kill_the_Propaganda2

    Let's Discuss Game Balance

    I'm skeptical about Freeze's current balance. It seems so daman overpowered but I'm not sure if it is. I believe the damage per second is too high on Freeze. In games, weapons that freeze the enemy have less damage overall than their counterparts. Freeze has the ability to freeze, plus high damage to go with it. I think that shouldn't mix. I get put in many battles where a dictator Freeze could rack up 8 kills before dying at the start of the battle. When they have Corrosive Mix, it feels even worse. A 5% reduction isn't that much. It till eats through your tank quickly. I've seen so many duels between Freezes whom both have 25% Freeze protection and they kill each other so fast. I was using the M0 version during the April Fool's Celebrations and it seemed balanced. The energy tank ran out kinda quickly. It seems to shoot longer in the high ranks but I don't think that's the case as the Wiki states that all modifications have the same energy consumption and if you decrease the energy consumption by 50%, as per Schock Freeze, it equals 14 seconds which is exactly twice that of what Stock Freeze can actually shoot which strengthens that aspect even further. I complained about Freezes taking over DM a while ago. There are less of them there today but they're a problem in team battles. Freezes are almost ALWAYS the ones to spawn kill the enemy team. Not Firebird, Freeze. I feel they should decrease the damage just a little bit to say, 800/s at M4 but reduce the energy consumption. If you decrease the energy consumption to 125 units per second and decrease the damage for all modifications so that the M4 damage would equal 800, M4 Freeze deals 6,400 damage for a fully depleted tank whereas before, it would deal 6,300. While before it gets there faster, at least now, it wouldn't be overwhelming while doing even more damage overall. I'm not sure how this may affect gameplay with Corrosive Mix though. What do you guys think about the current balance of Freeze?
  10. Kill_the_Propaganda2

    Special Gift as a thank you for your patience

    Perhaps it wasn't his choice? Kinda hard to tell these days.
  11. Kill_the_Propaganda2

    Special Gift as a thank you for your patience

    Thank you!
  12. Kill_the_Propaganda2

    Why you should accept the fact that this game is dead and move on

    Gosh, those Monte Carlo battles were the best. I remember this one player named bonjourcomputer would be in a Monte Carlo battle every single day, all day. You would never find him outside of one. Every day I would see him online and "Monte Carlo" on the right side of his name. Played with him a few times as well, he was a really good Shaft. It was also where a glitch had happened that made me able to rack up 212 kills with 34 deaths.
  13. Kill_the_Propaganda2

    Let's Discuss Shaft!

    I'm not sure about you guys but I do 3,150 damage for a fully charged sniper shot and 6,150 damage with double damage. I'm not sure if it's supposed to be 6,300 but whatever. I'm still able to one-shot medium hulls there. You probably went against players who had the Lifeguard Drone, Frozen. It's unlikely but I met one XP player who had it.
  14. Kill_the_Propaganda2

    Let's Discuss Shaft!

    Huh?!?!
  15. Kill_the_Propaganda2

    April Challenge — Thunder Prime Skin

    You can't kill your teammates in MM.
  16. Kill_the_Propaganda2

    Let's Discuss Railgun!

    Attacking potential is decreased huh? Ask anyone who used the alteration when the damage increase was 90% and see if they thought the attacking potential was decreased. It. WASN'T. You saw one or two Destabilisation Railguns one shotting medium hulls from full health all over the place. Many of them came first with lots of kills. Many of them were aggressive. Many of them camped but you know where they camped? THE ENEMY BASE. You know why they were so hard to deal with? Because they kept ONE-SHOTTING anyone trying to kill them when they were camping in the enemy's base. The fact that the alteration increased the AVERAGE damage is already a big plus. That means you're doing more damage on average than a Stock Railgun. If you're doing more damage on average than a Stock Railgun, that means you will be doing better with it and that would be breaking the "rule" of an alteration - it is not supposed to be better than their stock counterpart. Then there is that 20% increase in impact force. that alone is fricking annoying especially when I see it flipping light hulls and even almost flipped a Titan going up a ramp. Have you used the alteration? To me, it seems as if you're looking at it on paper. Just because it looks like that on paper doesn't mean it acts like that in practice. That negatively skewed damage distribution could have been implemented to sell more Railgun protections and to sell more Railguns with the alteration. We don't know for sure if the devs did it because they keep us in the dark about the alterations' true mechanics. They cater to the superficial tankers that won't question anything. All they know is that "Round Destabilisation gets me more kills than Stock Railgun". People flock to what is powerful. I can't unsee the alteration as monetisation. The turrets seem to be balanced (except Freeze), the changes that are being made are changes to the alterations. Why is that? I wonder why. ___________________________________________________________________________________________________________________ The thing that annoys me about Railgun having so many alterations is that you don't kno0w what to expect. You get hit once, you don't know if it's a Round Destabilisation Railgun who did low damage. You can't even be sure if they had double armour for you to defend yourself! You get hit, you're not sure if it's a "Scout" so you look around waiting for 3 seconds to then pop a double damage because it would be a regular rail but nope, a next shot immediately after and it kills you. It could have been a Large Calibre Rounds Railgun that didn't use double damage. How would you know?!?!? There are so many possibilities with Railgun that if you don't know what type it is, you're basically left there thoughtless. Uncertainty is your worst friend when a random Railgun out of sight shoots you. The only thing you have to go off of for a Destabilisation Railgun is a noticeable punch it gave your tank. Sometimes though, the angle at which they shot you could disguise that impact force for a weaker railgun. I see many times in battle chants and in the General chat, "What is the best alteration for Rail?". You know what the answer was every time? Round Destabilisation and I saw one person say both Round Destabilisation and Large Calibre Rounds. You barely see players using Hyperspace Rounds or "Death Herald" Compulsator. Those two are flat-out upgrades to Railgun and people still use Round Destabilisation over them when they have both. Players need to stop looking at what is on paper and start experiencing it and you would know why many alterations are unbalanced. Edits are in blue.
  17. Kill_the_Propaganda2

    Questions & Answers - FAQ - Tanki Online Forum

    It is supposed to disable every overdrive including your tank and its supplies.
  18. Kill_the_Propaganda2

    The stupidest sight in tanki today

    Solikamsk has the worse platforms for Blue to defend. Literally everyone is just jumping off where Blue can't even touch them and score. You can't really plant mines there and save it for long because there are also those red players in Assault who play TDM with their M3 and 4 Equipment at M2/3 ranks.
  19. Kill_the_Propaganda2

    Let's Discuss Augments

    That definitely wasn't how it felt when I got decimated by an M4 Incendiary Mix Firebird yesterday. Ate through my Titan in less than 2 seconds. With a 10% damage boost, it would have done the finishing tick on 3 seconds flat. Wounded Warrior even made a video about it being 50%. 110% of 700 DOES NOT EQUAL 1050. 150% of 700 DOES.
  20. Kill_the_Propaganda2

    Let's Discuss Railgun!

    I'm pretty sure that the damage distribution for Round Destabilisation is negatively skewed. If you don't know what that means, it means that you're doing damage above the average damage for the majority of your shots instead of there being a balance. Scout is very good since the impact force is still strong. You can keep knocking around a tank to the point where they'll ragequit because they can't keep a steady aim on you. By the time you recover, BAM, another shot that twists your tank and repeat the process. I've been seeing them more often lately and it is becoming a problem. TO attempt to balance this alteration, the impact force NEEDS to be reduced. What's the sense in lower damage and sized projectiles that deal the same impact force as a GIANT Large Calibre Rounds bullet?
  21. Kill_the_Propaganda2

    Let's Discuss Thunder!

    I didn't have Thunder protection until Saturday. Every time I get hit by a Thunder shot and then a next one less than 1.8 seconds later, I know to instantly give up as it isn't worth it trying to drug and get out of that scenario. Even with 37% protection, it's still annoying because that stupidly strong impact force hits me every 1.7 seconds.
  22. Kill_the_Propaganda2

    Container Project to Learn Reward Probabilities

    I'm pretty sure that's Legendary and not Exotic... All commons and the occasional uncommon on my part. I got a rare and an epic but they were both on my low bank account and were both paints of absolutely no value to me.
  23. Kill_the_Propaganda2

    The stupidest sight in tanki today

    I didn't want to post it and risk getting a warning post but the number that my guy posted, it seems to have the country code belonging to Chile.
  24. Kill_the_Propaganda2

    Are there any uses of dictator currently?

    'Twas interesting to join battles and see more than half the players on each team using Dictator. That number is going to decline very steeply in these coming days. Had a DM battle where there were 14 Dictators while I was a Hunter and another player was a Wasp. Four golds dropped in that battle so I had 4 chances to kill one of the Dictators right before the gold box touched them.
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