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theFiringHand

Tanker
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Everything posted by theFiringHand

  1. theFiringHand

    Clan licenses are available for purchase!

    Do you think so? Do you honestly think Tanki makes 100% profit? What about employee salaries? What about employee benefits (vacation leave and sick leave, where the employee gets paid without producing anything)? What about office rent? What about utility bills (water, electricity etc)? What about equipment purchases (computers, , servers, software licenses, office stationery etc)? Let me give you another example. For a while, I played with a trio in entertainment venues. I used to get paid €50 for 90mins of playing. Sound good? Think again! To make those €50, we used to rehearse at least 3 hours per week (to learn new material and keep old songs up to scratch). Additionally, you had to factor in another 90mins of travelling to and from the venue, plus setting up and dismantling the equipment. On top of that, you had to factor in expenses for repairs, maintenance, strings and cables. If you ONLY look at the hours spent, that's a total of 6 hours, which brings the pay down to €8.35. And again, that's not even factoring in the expenses for equipment. Please, think before you write. PS. Yes, it DOES cost something to give you 10 golds. Someone actually created the system that would give you those 10 golds, and Tanki paid for that system up front. Plus we need to pay a cut to the payment service providers.
  2. theFiringHand

    Clan licenses are available for purchase!

    The Official Clans system will be further improved over time. In the meantime, you can still have your forum Clan.
  3. theFiringHand

    Clan licenses are available for purchase!

    Tanki Thinking Challenge was a contest that we were running. It had nothing to do with the game's mechanics. Rather than throw criticism because it was removed after six months, you should be thankful that for 6 whole months there was a team busting of people busting their backside to bring you quizzes so you could win lots of crystals while having a good time. Also, want to hear some things that have lasted more than 3 (or even 6) months? All turrets All hulls Protection Modules PRO Battles and lots of other stuff. Please, think before you write.
  4. theFiringHand

    CLOSED — Cedric's "Virtual Office"

    Hey everyone, please get back on topic. I really don't want to start hiding posts.
  5. theFiringHand

    CLOSED — Cedric's "Virtual Office"

    No ETA for now. More info in future V-LOGs.
  6. theFiringHand

    Gift Cards for Tanki Online (USA Only)

    I'm definitely not ignoring your question. I simply might have missed it. There's a lot I need to keep track of. Rather than assume I'm ignoring you, you could be a decent person and re-post your question so I can look at it.
  7. theFiringHand

    Clan licenses are available for purchase!

    Well, the clan leader has the option to remove anyone he/she wants from the clan.
  8. theFiringHand

    Clan licenses are available for purchase!

    If you disband your clan, you will need to purchase another license if you want to start a new clan. In other words, the license is consumed once you create the clan.
  9. I need more details than this. What's happening exactly? Got screenshots? What do you think caused it? What were you doing at the time (with the game I mean)?
  10. Probably a lot worse than most players here lol
  11. ===ADDED AN FAQ. See here===
  12. The ratings formula is, and will remain confidential. All I can tell you is that you should play better to get a higher rating. And that you can actually lower your rating even if you win. This happens if your playing is below your usual level, irrespective of whether you win or lose.
  13. You were never supposed to be able to do that in the first place.
  14. The rating works as a score, so BIGGER number = BETTER rating, which means if your rating is 1, you're a pretty crappy player lol
  15. That would kill the whole purpose of what we're trying to achieve.
  16. That's not how it will work. What will happen is that when a marker appears, it will remain visible until the drop is picked, rather than fade in and out depending on your distance from the marker. No, not all goldbox markers will be visible all the time.
  17. theFiringHand

    Clan licenses are available for purchase!

    Eventually there will be the option to grow the clan to accommodate more members.
  18. theFiringHand

    Clan licenses are available for purchase!

    The license is only purchased once by the Clan founder. Players who join the clan do not need to purchase anything. Additionally, all clan members have the possibility to join (not create) PRO battles for free. Plus you get rid of mults and saboteurs. Remember, there can be up to 12 members in a clan. Most clans have at least that number of members. If everyone pitches in, it's really a pittance.
  19. theFiringHand

    Episode 122 of the V-LOG is here

    New V-LOG coming soon. Thread closed.
  20. theFiringHand

    Episode 123 of the V-LOG is here

    Tankers! In this week’s episode of the V-LOG, we’ll be giving you a progress report on the Clan system. We’ll also be telling you about the new settings menu, and showing you the Artillery turret for the first time! Check out episode 123 right now! Question of the Week Submissions V-LOG Challenge Submission Form Artillery Contest Winners hungry3, exitus746, wom1998, asjonas, ll-SeanEcu-ll, MarkoST202, Eithern, I.Indian.I, ChooChoo_Ima_Train, AS4407, Kolda79, MyGame_MyRule, LuckyGoldenBird, Sr-Smoky, ReesAlvin, Prince.Of.Striker, rumuludnz, Frederik123456, P_A_N_l_C, SiegeBreaker42, andrian123456 . . Unofficial translations by: @CooperO (NL) (CZ&SK) (HN) @SHOAIB.ZAFAR (UR) @lekso2001 (GE) @DonCarnage (AR) @Winner_Of_Turkey (TR) @NanoMox7 (FR)
  21. theFiringHand

    Clan licenses are available for purchase!

    Tankers! The wait is finally over. You can finally purchase a clan license, which will allow you to create your very own official Clan. Clan members will have a number of benefits, including: a clan name (4-20 characters) dedicated clan chat clan tag (2-5 characters) and the possibility to join (not create) PRO Battles without needing a PRO Battle Pass. More importantly, the Clan system makes it possible to have “Clan only” battles. Here’s how the system will work. Let’s say a Clan member creates a clan battle, and joins it on the blue team. From that moment onwards, only his/her fellow clanmates will be able to join the blue team. Next, a member from a different Clan, will join the battle on the red team. As soon as he/she does that, only his/her fellow Clan members will be able to join that battle on the red team. These battles will only be open to Clan members (one clan per side), which means that mults and saboteurs are much less likely to be present. Check it out right now! ===UPDATE=== Please note that if a clan name or tag have been previously registered by another clan, nobody else will be able to use them for their clan in the future.
  22. Mistake in title. It was meant to be "Player Ratings".
  23. A couple of frequently asked questions Q: Is the #1 rating highest or lowest? A: The rating works as a score, so BIGGER number = BETTER rating, which means if your rating is 1, you're a pretty crappy player lol Q: How is the rating worked out? A: The ratings formula is, and will remain confidential. All I can tell you is that you should play better to get a higher rating. And that you can actually lower your rating even if you win. This happens if your playing is below your usual level, irrespective of whether you win or lose.
  24. theFiringHand

    Patch Update #437 - Player Ratings plus additional fixes

    Tankers! Tomorrow’s update at 02:00 UTC brings back Player Ratings! Player Ratings will be the one measure for all tankers. Your Rating number will be visible in your experience bar. For this first iteration of the feature, only you will be able to see your Rating, and you will not be able to see the Ratings of other players. This will become possible in future updates once the feature has been properly tested. As a reminder, Player Ratings were removed from the game two years ago because it was too easy to boost the numbers using cheap tactics. The new rating system will be based on the same metrics, but will use a new, smarter formula. We’ll also be rolling out a number of technical fixes —including some fixes for the Clan System— and making some changes to the Settings window. Additionally, as part of our effort to eliminate the dreaded Critical Error, from tomorrow, drop zone markers will be visible from anywhere on the map. Having less transparent objects will make this error less likely to occur. So, make sure you log in tomorrow and check out all the changes.
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