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Everything posted by thunderhunter123
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What positive things do you want to see in Tanki Online?
thunderhunter123 replied to KariWolves2 in Archive
I want to get Shot Effects for Smoky and Thunder. They are still not here yet. (Should be a top priority at this moment.) I want Thunder's Shot Effect especially because that will make my Perfect Tank positively better! -
valid Missing shot colors effects for Smoky and Thunder
thunderhunter123 replied to RIDDLER_8 in Ideas and Suggestions
@Marcus and @Maf Will the Thunder and Smoky Shot Effects be available in Containers, or will they only be available for real money? Are developers working on this update? I wanted to know because these are the only turrets, still, without a Shot Effect. I hope to get a Shot Effect for Thunder soon because it's my favorite turret! :) -
Thank you!
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Crisis Drone and Dictator
thunderhunter123 replied to thunderhunter123 in Crisis Drone and Dictator Archive
If we use Dictator's Overdrive with Crisis equipped, what happens? Does Crisis pick a random supply of the three to boost? Or does Dictator activate all 3 supplies? -
Clans are a group of tankers who know each other, have conversations together, play Clan Battles, learn together, etc. Can we add a feature where clan mates can request/donate and/or trade items with each other? We can Request/Donate Crystals, maybe Tankoins, maybe Containers, maybe Stars, etc. We can Trade one kind of Container for another kind of Container with a clan mate, maybe trade Skins, maybe trade Augments, Shot Effects, Paints, etc. We can trade once a day! Thank you!
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Is Juggernaut Literally Unstoppable? (Not invincible)
thunderhunter123 replied to thunderhunter123 in Archive
Thank you for your answers. I understand. -
Grammar Error for Gauss's Shot Effect?
thunderhunter123 replied to thunderhunter123 in Grammar Error for Gauss's Shot Effect? Archive
I wanted to know: For Gauss's Shot Effect called, "VioleNt", why is it a capital "N"? Does that letter stand for something? Is it a grammar mistake that we kept? -
Is Juggernaut Literally Unstoppable? (Not invincible)
thunderhunter123 replied to thunderhunter123 in Is Juggernaut Literally Unstoppable? (Not invincible) Archive
I was using Hunter and its overdrive to stop the Juggernaut in place, but when I used it within range, he didn't stop. Does Hunter's Stun Overdrive not work anymore? Juggernaut's supplies are always active, but did they make him immune to stun as well? (Hunter would not have that much usage in Team Juggernaut Mode battles if its OD is not useful.) -
30 degrees Celsius is warmer. Name at least 2 phone games. Are these your favorite and you play them even now?
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Yes sir. Thank you for asking. Have a great day!
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Hi. Can I get a list of all the Clan benefits? I already know some, but I would like to know other ones that might be useful.
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Okay I'll change it. Does that look right?
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Developers can maybe work on different MU/SUs, altogether, for Drones because we already MU/SUs for Turrets, Hulls, and Protection Modules. For Mechanic Drone, what ever number we have for the HP Boost, it adds the Augment amount to it.
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Oh that's good to hear! I just wanted to tell you about these updates we can do in case some tankers are bored. It's good to see we already have a variety of items in the game. :)
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The tanker can use what ever Augment goes well with their hull and drone, and ignore tankers with AP Immunity if they want to.
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Sorry. I thought that who ever uses more protection would consume more supplies. I also wanted tankers, that have low amounts of supplies, to be able to use the drone, but consume less supplies. This made it even with all tankers to have Defender with different features. :)
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Oh, I wanted to ask this, in case you have some interest: (We already got the Crystals, Tankoins, Containers, and Stars), but do you want to switch the prizes that we will be asked for? If yes, then when a Helper asks what item we want, we can tell them that you and thunderhunter123 have agreed to switch prizes. You can say that he wants a Skin and you want the "Canyon Hero" Paint. I'll do the same and let my Helper know this too. This way, we might be able to get our desired/favorite prize! :) (If you want to.) Thanks!
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If I was 1st place, I would have chosen Thunder XT Skin. I have been waiting for this Skin for a long time. It is my most favorite. I need this skin to complete my look for thunder and hunter! I was hoping to be 1st place for the physical category, but I also knew that there would be a lot of great entries. (I was going to choose Thunder XT.) But at least I won 2nd place. That's also very satisfying since we had so many awesome entries. Congratulations everyone!
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Gotcha. From the top paints I chose: Bunny, Matrix, and Spectrum, I will, most likely, be getting the "Matrix" Paint.
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Thanks a lot! This covers everything. :)
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@pandiya_raja No, I did not get my rewards from the contest yet. We should give the Helpers time to do it. It usually takes a couple days for all rewards to be noted and handed out. You will get your rewards automatically if they are Crystals, Tankoins, Containers, and 100 Stars. If it is a Skin, Animated Paint, or Shot Effect Color you are waiting for, then you will get a message from a Helper of the Game soon. He/She will ask what item you want, and later on, you'll get that. As of right now, we remain patient and wait for our prizes. Thanks!
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(These questions are for all drones that consume supplies.) - Defender Drone consumes 3 double armor with every double armor used. So every time we click to use double armor, our total double armor decreases by 4, correct? - What happens if we have 0 double armor and are using the Defender Drone? Can we use it? Will it work? Does it have a message saying, "Not enough double armor supplies to use drone" ? - What happens if we have 1, 2, or 3 double armor? Does it use 1 for the gameplay, and consumes the rest? (I don't use this drone, but I just had questions about these kinds of drones that consume supplies.) Thank you.
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Valid Light effects for hulls (headlights)
thunderhunter123 replied to Faced in Ideas and Suggestions
(This is a nice and small update to do for more self-tanker satisfaction.) I feel some tankers, if not all, would want to customize their tank further by being able to choose different Hull colors to use. This way, tankers can have a perfect Skin for Turret/Hull, perfect Shot Effect for their Turret, and perfect Hull Color for their Hull. As you all see, we have blue lights with an Mk7 Hull. When it's XT, the colors become camouflaged yellow, and are hard to notice. With Prime skin, we get blue and yellow which makes the hull look good with this skin. (But tankers could also want glowing purple to be the color of their Hull's lights.) And finally, for Ultra Skin, we have Greenish-Blue lights on Hunter. So we should get an option in the Garage Hull section to change the color of the lights. (Red, Orange, Yellow, Green, Blue, Purple, Pink, White, Brown, Black, etc.) (Spectrum Lights can be a Hull Color too!) Each color for the lights of Hulls can cost 10,000 Crystals or 50 Tankoins to buy. What do you think about this customization feature? Thank you.- 113 replies
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Developers can make these kinds of augments so tankers have a wide variety of combinations to use! Developers can add this information in battles, so tankers can see what Drone Augment a tanker is using with its Drone. If there is no Drone used, there can be a simple "--" showing no drone and augment for that tanker, just like how we have for Turret and Hull Augments and Protection Modules. Brutus: Regular- damage and protection 10% Augment 1- damage and protection 15%, but consumes 2 of all supplies, (excluding batteries and Gold Boxes) ... Driver: Regular- overdrive reduction 30 seconds, recharge 15 seconds Augment 1- overdrive reduction 50 seconds, recharge 30 seconds ... Defender: Regular- 100% additional Defense for 30 seconds, recharge 3 seconds, but consumes 3 Double Armor Augment 1- 200% additional Defense for 10 seconds, recharge 5 seconds, but consumes 4 Double Armor Augment 2- 50% additional Defense for 60 seconds, recharge 10 seconds, but consumes 2 Double Armor ... Mechanic: Regular- 500 HP Bonus to all tankers, 25 m radius, 7 Battle Score per tanker, recharge 30 seconds Augment- 1000 HP Bonus to all tankers, 20 m radius, 20 Battle Score every time it's used (NOT per tanker), recharge 45 seconds ... What do you think? Can we get similar Drone augments like this in the future? Thank you.