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thunderhunter123

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Everything posted by thunderhunter123

  1. thunderhunter123

    Substitute Challenges Rewards

    Very nice idea, actually! I had this same idea some time ago, but I said it kind of badly and it got invalid or declined for increasing rewards or so. But you made the wording and the preferences better! I liked this part. It stuck out to me a lot when reading. It's good that it is a random chance. If we got to choose another similar reward from the same category, then players might get their favorite items, and not want to get another Battle Pass. We can get lucky and get the item we want, but others might get different rewards, and would have to buy another BP to get the items they desire. It's true that old players have a lot of items already from the Challenge, while new players do not yet. It would be nice to have this kind of feature where we can get a random reward if we already have the item in the Challenge! Nice idea!
  2. thunderhunter123

    Ideas for Missions!

    In the title, you have "less difficulte". What does "... difficulte" mean? Yeah, 10k BP in a weak is kind of a lot to get for people who don't play that much. But we do get Special Missions along with our Daily Missions to do. So we can sometimes finish the 10k BP Weekly Mission easily. But other times, I just play a little extra to get that 1429 BP daily. 1429 Battle Points a day, for 7 days can get us to 10k BPs! If developers want, they can reduce the amount needed, but 10k does feel like a fair amount. What amount of BPs would you like?
  3. thunderhunter123

    Ideas for Game Modes!

    How about Stadium? Cool idea. Using Hopper and its hopping ability can be fun! we can throw the ball far and wide this way. It's just an idea. Give your position on it. Get it, "position"?! Like in Basketball?! You might have been mentioned because abdul really wants to know what you think about this idea.
  4. thunderhunter123

    Ideas for Augments!

    Yeah, it would be good if all strong Turrets had 100% to Critical damage, and not 200% Other Turrets can have 200% because they at least have some kind of balance to them, like it's melee ranged, medium ranged, less damage or reload speed, ... Also, I never did Critical with my rapid fire Augment for shaft yet. But it would be nice to make it 100% critical damage because it already has sniper mode that does a lot of damage!
  5. You're still Master Sargent rank. You should think of a very good and catchy name that will make other players in Tanki Online remember you by. You can do "Your-Mom" or "Death-Is-Near", or something like that. You should take time to think of cool names you like! Have fun!
  6. thunderhunter123

    A Crisis Drone Tweak

    It would be nice to do this especially for Crisis when it uses Speed Boost. The tank can become faster slowly, but it can give us players a little more time to defeat it and stop it from escaping too far. But Crisis does consume a lot of Supplies with each use. Buyers do use up 1000+ supplies daily because they play a lot right? But using this idea of yours, can at least add a little balance to Crisis's great speed!
  7. thunderhunter123

    game modes

    Is this the only game you know and play? Is that why it is the best AND worst? You can play mobile games too if you have a compatible phone! For the polls given about Game Modes, I really liked the Arms Race and how we got each Turret on specific Levels we earned, and how we got the special Turret that could one-shot up close! I hope we have more game Modes like this in the future!
  8. It's better to think of the best nickname from the start of your game account! There's no need to change your nickname later on, but to rather make it go out there. In other words, use your unique nickname, let other players know about you and your existence, your skills, your intimidation to others, your favorite and most used equipment combination, your legacy, etc. When players see your nickname, they'll say "Look, it's that player again! Let's get him!" If you suddenly change your nickname after you won all those battles, and defeated all those players, the players who knew you will get confused and sad you changed your nickname. Unless it's a similar and simple nickname you change to, you shouldn't change. "Look out, thunderhunter123 is in this battle! He is hard to defeat! Let's team up and take him down!" or "hi again, thunder dude!" It feels good to see someone say that in the chat, or say hi to us, from time to time.
  9. thunderhunter123

    Ideas for Game Modes!

    I am not an official curator of the I&S Topic, but I can give my review on it. I do like the idea. It sounds fun! But, there are some problems with this: There could be a lot of disagreements between the player, having internet connection that they couldn't move on time, ... There can be a lot of modes in the game, chat, ... The Helpers might not be able to catch everything they see, and can cause people to win more often than others ... However, rather than an Event mode in the Lobby chat, I would like for this mode to be a regular Mode, as one that we can join from the list! This can be fun because it's an entire, unique mode, with a different type of objective! It will add to the Battle List, but I would like another cool mode that we can play in! Maybe Developers can adjust the rules, player count, time limit, prizes, the shape of the Rugby Ball (a sphere), etc. Then it can be very cool and fun!
  10. thunderhunter123

    Augment Hunt - Results!

    Good job hunting, everyone! Hope you enjoyed Ironman's Contest! Make sure you guys participate and do more Contests in the future!
  11. thunderhunter123

    Ideas for Turrets!

    Well, all the other Turrets reset when we are destroyed and re-spawn, so why not also Magnum? Also, if you want to make it stay convenient, simply remember what angles you have of Magnum before you are destroyed. For Magnum, I mostly like 3 degrees vertical because of Harpoon Augment. For the horizontal, I just adjust to where enemies are. It's pretty fun with Harpoon, and not too vertically high up.
  12. thunderhunter123

    Upgradable Overdrive

    True, but at high ranks, we can get up to 10k Crystals daily from battles, Missions, and the different Containers we open! So we can easily get Crystals to upgrade Wasp, and do this during 50% sales that come, for the maximum benefit of spending Crystals. Plus, everyone should have maybe an Mk7 Hull. It doesn't cost too much during Sales to upgrade them. We only have either the "Micro-Upgrade" or "Upgrade" button. So we just need to collect the right amount of Crystals to upgrade to Mk7, if not already.
  13. thunderhunter123

    Upgradable Overdrive

    Yeah, this can be good for them! Then, they can get more practice from Wasp's bomb Overdrive and will later see that its damage and duration increases. Also, when it does less damage, it will be more fair because their Double Armor will not give that much boost as low rank players. So it's good to have this adjustment.
  14. thunderhunter123

    FOV slider

    Yeah, right now, I just use q and e to zoom in and out. But this only shows us the Birds-Eye-View and Horizontal view in battle. Having another option where can see more of the battlefield can be much more helpful!
  15. thunderhunter123

    Visual effect colors for over drives?

    It would be cool to have different colors, but then it would be hard to tell which is what team. But we do get shot effects and Paints that give color to the game. We'll get more colorful stuff in the game.
  16. thunderhunter123

    Episode 305 of the V-LOG!

    In the past, when I got M3 for Thunder, I shot enemies and it made this shot effect. It looked Godly (very nice and satisfying) to me because compared to M1 that we have now, in HTML5, the M3 shot effect was more glowing in appearance with each shot! I hope we get a similar Shot Effect, like this, for Thunder in the future!
  17. It would be nice to be placed in a battle that just started, or we should wait longer until there is one that starts. All players should have an equal time to join and start playing. I hope Developers make this adjustment in the new Interface, if they are able to!
  18. thunderhunter123

    Episode 305 of the V-LOG!

    I would try to find ways to obtain my Thunder Shot Effect. I would try Contests if I could, but I'm a Helper. So I might try to buy it with Tankoins saved up. It could come in special Events and special prizes for all players who do a certain task(s). I can also just try to get it from Containers, etc. like other Shot Effects, but they have a low chance of giving the one I want. I might even use real money, just so I can get the Thunder Shot Effect for my Perfect Tank. But I wouldn't buy anything else because it's really expensive (the Battle Pass is so much now, 1500 Tankoins!), unless I want to use it for my Perfect Tank.
  19. thunderhunter123

    Let's Discuss Shaft!

    I kind of like Shaft a little more now. I hope to use its sniping mode more. I like how it can load up fast and aim to full damage faster, and it also does x2 critical. I wonder if developers thought this was fair? It could be because that's why they made it stronger! Let's all use it to the best of our abilities!
  20. thunderhunter123

    Episode 305 of the V-LOG!

    Thanks for answering more of the popular questions we had. I'll wait for the interface release. I can't wait to see all the changes, etc.! I hope we get Shot Effects for Thunder and Smoky as well. I really want Thunder's Sparkle Shot Effect to come back from the past (it had this sparkle effect at M3!) I hope Developers make something similar to add in HTML5's new interface!
  21. Best of luck to all who participate! If you want some examples of what to do, here are the winning entries from last year's Contest: https://tankionline.com/en/2020/09/how-i-spent-the-summer-2020-results/ (I like the 1st place entry! But they all were awesome and unique!) (To let you know, you can click on the images on the website, and click again to zoom into them, to see the details!) This was so much fun to do! Use your imagination and ideas freely, and as you want it! Have fun and be unique!
  22. thunderhunter123

    Tankers biggest pain?

    I hate getting stunned during a battle by a Smoky, Hunter, Striker, Railgun and other things that stun us. It's so annoying that we can't do anything for a couple seconds. We could get destroyed from almost capturing a flag or ball, or even capturing a point in Siege or Capture Points. I would love to have multiple Immunities, but that might be way later on, when we get more Status Effects. For now, I want to get Stun Immunity and EMP Immunity and use the one that is in battle more! But I also want to use Heat Immunity so I don't get that extra damage done on myself. For a second pain from the above list, I also don't like when players don't move out of the way. But I just push them, myself! The Heavy-Weight Augment can help us a lot here! So I have fun when there's a player in the way. It's funny when they fall or miss their shot because I pushed them out of focus!
  23. thunderhunter123

    July Challenge II

    I won't get the Battle Pass because I can't complete the entire Challenge anyways! (I get to around 3300 Stars always because I just do my Daily/Weekly/and sometimes Special Missions. I don't do extra Battles unless there is a cool and interesting event going on.) I hope Developers see that less people are getting the Battle Pass and less people are completing all the Tier Levels, and they improve it soon!
  24. thunderhunter123

    Summer Sport Games

    I cannot wait for the Special Mode! I hope to get close to getting Tesla turret during the battle, or even try out Tesla! I hope we get it in the Garage, in the future! Thanks for the Event, Sales, and Special Missions!
  25. thunderhunter123

    Ideas for Augments!

    I need to get EMP Immunity for this. I see at least one player with this Augment every 2 battles or so. For the Augment: I would like it to remove supplies only when it does Critical, every 2 shots or so. Or it can remove supplies on only the player who was Sniped!
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