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Everything posted by thunderhunter123
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Sounds like a nice Drone and its effects, but it might not be used that efficiently overall. It's mostly good for Defense, where we can place these more powerful Mines where enemies might come in from. For Offense though, we might lose and the Mines will disappear, forcing us to replace them, and will consume even more of the Mines! I believe that Miner keeps the Mines placed even after we get destroyed, right? So that Drone can be used for Offense a little as well. But not this Drone I think. But if it is serving as a Defensive Drone, like Camper and Saboteur, then that's good! What can be some good names for this Drone? "Land-miner", "Planter", "Bomber", ...?
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Even though Paints are just cosmetic items like Skins, it's still pretty cool to have this kind of Paint. We can, actually, camouflage like it says in the descriptions for Paints! And yes, this Paint might be an Exotic item Drop like the above says. @Iron_Man It won't cause bugs as long as Developers make it efficiently and without any error possibilities. Plus, it can be nice to do another kind of addition into the game. Like in the past, we got our first Animated Paint, Flow I believe! Since it was a moving Paint, we thought having this equipped would cause bugs, etc. But Developers improved, tested, and fixed any bugs anything had. Now we have all these Animated Paints in the game! So it's nice to implement this new kind of Paint, Camouflage or Chameleon. It will give more variety and interest in Paints! We might want to make it a little fair for the enemy. So when our Tank, with Chameleon Paint, gets shot at by any enemy's weapon, our Tank shows its full self (Paint, Turret, Hull, ...) for like a second. This can at least allow the enemy to located how we are standing and can not miss their shots all the time. Plus, when we shoot at enemies, we usually shoot in places where they can lose their balance to move, and lose their accuracy at shooting us. We should make the Chameleon Paint users blink and show their full tank for a second or so, so its fair.
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valid Changing the color of Tesla's balls to reflect the team it was shot by
thunderhunter123 replied to Devoid in Ideas and Suggestions
Yes, this can allow us to escape from the enemy Tesla shots when in dire situations. Plus, we can go in with the Tesla balls that are for our team, and it can help protect us while we are capturing, etc. -
Express your thoughts on the quality of discussion within the forums.
thunderhunter123 replied to simpleone in Archive
People learn to improve with more experience on the Forum. Take me for example: In the past, when I had done my first contest and won a Non-Animated Paint of my choosing, I did not know how to get in contact with the Contest creators. I didn't know anything about how the Forum had the Contests in full description and information, players commenting and chatting, Helpers/Admins working on it, etc. I decided to check out anything that could help me get to me receiving my Contest prizes. So I clicked on the Forum and, luckily, found a notification/Message from a Helper of how I won Top place, and asked what Paint I wanted. This is the first time I went onto the Forum, April 6, 2017! I was playing TO already, long before I knew about the interactive Forum! So everyone is different. We take different amounts of time to learn more and more, and grow. -
It was very fun! I was going to say we should put it as a regular mode, but then we might get bored. It should be brought during Special Events, along with All Juggernauts Mode and Death-Match Mode!
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Sounds very cool! Work together everyone! Let's see all the awesome screenshots!
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Wow! Jamming shot for Hammer. Another way to put on the Jammer status effect on enemies. Pretty okay Augment, but maybe not many will use it because we can always use our Overdrive afterwards.
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valid Shaft Ability to Snipe Tesla Balls
thunderhunter123 replied to Devoid in Ideas and Suggestions
Yeah, it can give Shaft more uniqueness. Even though it has a sniping red line like other Weapons, Shaft's ability can also destroy and remove Tesla's slow projectile speed balls. This can allow Shaft to open up the battlefield from all the Tesla balls, and give its allies an opening to escape and capture flags/balls/points more safely. Plus, having another cool ability can improve the variety in the game. (I think we also have damage marks in the new Tanki Online Interface, which is another small, but cool addition to the game!) Let's keep improving! -
Anything with Hunter or Hopper might be annoying. Hunter can turn off our supplies, Overdrive, ... Hopper can burn, stun, and escape from the enemies. It's overdrive reloads pretty quickly.
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5 MM maps you would do anything in tanki to not be put in ever again, and why?
thunderhunter123 replied to PirateSpider in Archive
All the big Maps! They can slow down the game play. Plus, it's hard to find enemies quickly and get more Battle Score. We have to travel farther and for a longer time to get Flags/Rugby Balls/Points captured. -
Thanks for answering more Blitz questions. This is the best change/addition to the Tanki V-Logs! We can get direct answers to the popular questions given by a lot of Tankers. Let's keep improving and communicating together!
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Yeah since it says, Summer is full of bright colours and pleasant emotions! Let’s make this season even more enjoyable! This Event is based on Carnivals we get during Summer time. It's just a way to celebrate no school and having fun!
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Is Electromagnetic Accelerator "Scout" the new Thunder?
thunderhunter123 replied to TheCongoSpider in Archive
Yeah, electromagnetic scout for Railgun does feel stronger than Thunder, but at least it doesn't have splash damage. It can only destroy multiple enemies in a straight line. But it's still pretty fast at reloading and shooting, making us lose our tank's balance and movement. It would at least help to reduce its impact force, and maybe some damage, or increase a little reload time. -
Hmm, this is a different Event. I don't remember it from before. The Special Missions are not too hard. Just the 10k Battle Points, and in CTF Mode, seem long and hard to complete on time. But hope everyone can manage it. Thanks for the Double Crystals, Sales, and Special Modes!
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Changes coming to tanki !! * might wana take a look at this*
thunderhunter123 replied to artc in Archive
There are so many Updates that will come into Tanki Online! I'm excited for the growth of the game! I can't wait to see it on IOS! I want to try it out! I hope the developers release it without any bugs, errors, etc. I hope we start seeing some things released, during these last 4 months of 2021! -
How about just getting all the colors that Shaft and other weapons have? Red, orange, yellow, green, blue, purple, pink, black, white. Some people, like me, like black shot effect colors because they look intimidating when used, like with Railgun!
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valid Change hunters and Vikings Overdrive.
thunderhunter123 replied to PirateSpider in Ideas and Suggestions
Before Overdrives were getting released in the game, I saw in the Overdrive Information Page, that Viking's overdrive looked, sounded, and felt very powerful. I really wanted Hunter to have this overdrive! But Hunter got the EMP overdrive. I still liked using Hunter and Thunder together. I could stop enemies, the Titan Dome, Viking's Overdrive before I got destroyed with it, and other types of situations, anytime my overdrive was ready. It loaded very quickly. But I like this idea of yours of giving Viking's Overdrive to Hunter! I would love to use Viking's Overdrive with Hunter! It can allow me to complete one of my wish-list items of using Viking's OD with Thunder and Hunter! I can't wait to see this in action. It feels like it will look very cool! -
Yeah, every idea and/or suggestion that is posted on the Forum gets reviewed and put into the appropriate position by I&S Curators based on the rules they follow. If not already, you're ideas you post will soon be read and valid, declined, under review, ... Some ideas on the I&S page take time to be reviewed and placed because the idea might need more people to be read by and given all their thoughts on. So your idea doesn't need support from players. It will always be read and given review on, by the curators. I made ideas in the past. I made like 2 or 3 at the same time. Some were reviewed in a day, while my other one that was longer, took like a week to be reviewed.
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Nice Special Missions. I played the Special Mode. It was nice playing with Tesla!
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Thanks for releasing Tesla! I can't wait to make it max during Sales!
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Bouncing off tanks might not be that much fun. It might not hit the surrounding tanks because it will bounce the opposite way, right? (Unless the shot hits the tanks at an angle and bounces in a different direction.) But having the rubberized Augment bounce off of walls, the road, and other non-moving surfaces is already good.
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Cool, I tried it out and it wasn't bad! I like how it shoots like Isida, but slower and more damage. I just need to practice the projectile launches. They are pretty slow. Maybe an Augment can help make Tesla better for my gameplay!
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valid Suggestion: Vulcan Rubberized rounds - Increased damage per bounce
thunderhunter123 replied to PEW_PEW_YO_MOMMA in Ideas and Suggestions
It can be a nice way to attack from around a corner. But it would make Vulcan more annoying. Since the rubberized rounds already bounce the shots, the augment is already pretty good. But 10% extra damage is not too much, and the players won't be able to bounce 5 times. So I think we can try it in battle. -
Yeah, that's true. But other times, players feel a Turret and Augment is pretty balanced already. When this gets changed, they want a buff along with the nerf, so they still feel pretty satisfied about the equal changes.
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Your wording and idea is great! I had this idea too. I said that we should be able to finish the Top 3 Mission even if we lose. But your way sounds much more simple. It allows players to do just as good in battle, but not have to worry if they lose. I always play too hard, trying to get 1st place, capturing flags/points/rugby balls, getting more kills than the opponent side, ... but my team sometimes doesn't play as well. I get Top place and way more Battle Score, but my team lost, so the Top 3 Mission doesn't count. It would be very nice to just get Top 3.