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Everything posted by mrvomit
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i kinda disagree though . It's another example of stats or "numbers" as said before instead than actual battle . ok lets take Ares as mentioned : Ares od is 1 shot , must be aimed correctly , is slower ( more than 50% of time i can avoid it with medium hulls) , cannot heal himself unless he follows his ball ( and i see he get crashed opften anyway immediately after but whatever) , once ball passed teammates are again into shot range ,which also mean he cannot "stay there and cap" or whatever ( or follow teammates with zero difficlcy etc etc) to aid them CONTINUOSLY WHERE and WHEN he wants (who has the time to follow a ball and shoot completely elsewhere enemies , lets be real i cannot even count scenarios now ) . . And Ares is PERFECTLY fine like this , cause used skilfully is fun , who get pissed of when crushed by his od.. nobody , perfectly normal od . ________________________ Actually nice you mentioned Ares cause Who will be using Ares if not for pure fun when Paladin does that and better in many scenarios and battle modes ( even in large arenas when paladins is in od he rushes into enemy and does some mess AVOIDING WALLS with his effect , try to do with an Ares ) .. If ares shoots an od at a paladin in a large map .. paladin has the time strife to supermarket -drink a pair of coffes-burp- and go back to cap again .. Actual battle speaks more than figuring out but well , i understand paladin users expeciallu people that without it cant do much ; is understandable . __________. JUst played some CP maps.. with drone and status the paladins where scoring 2/times, always first , always , if they dont kill they ubercap , depending from the weapon they equip, i 'm 9999... have a bit of everything in garage so i manage to finish my missions and whatever just try to avoid them cause even with 50 protection alone is impossible to "duel "him sometime even when they do not od (unless i equip booster AND i have protection ) , too fast . , it's the newer casual teammates that flee away or get crushed and they are absolutely right , would do the same .
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..Btw the all p2w stuff about is senseless too , i have paladin and ALL of the "major" protection augments included . Maxed . Still i say it's op , too much stuff for a single hull i wonder everyday why there are tweaks everywhere and that major thing does not get corrected..MUCH LIKE IT WAS FOR HOPPER actually then they managed to correct it ( except for hopper was easier cause it did not have so many thing at once ..prot/ ap+second augment / heal / faster/stronger ) . EITHER they would have to do a choice from attack aspect and defense aspect or they should shorten the active time like any other hulls . It does not even look "medium" but i guess is system that does not register well damage due to desync and fast hovers in general. The way to follow is already there .. ALL THE OTHER HULLS are there to show you how to balance .
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I actually agree strongly that paladin is still too op .. without to discuss numbers you simply play and see it in battle , every other hull has far less od effects . Paladin ap-you heal-again ap after healing ,and it need 3 players to take it down regardless the protection , you cant even flee away and shoot as is more fast than you, you do your OD and he just takes some damage and looks like he does does take only partially effects , you emp on him and he does not go down unless other people are shooting him cause he does not stop and i dunno why ( that's the part that i do not get , on "numbers" he should get some effects ), and finally he can get 2 Agments effects rusing into people ( ap + weapon alteration) . Too much "own strenght+augmenting other strenght " . Other hulls have some drawback( hornet is light hull so his ap get balanced by that and no self healing and do last less and you can heal the ap effect ,others have "one shot effect"limited in time , others have effects that you can heal ,hunters must be close and is one shot emp no healing and is not immune to other's od after using his emp , etc etc ) ..Paladin all advantages and no drawbacks at all . Op as hell , no need for "number stats " . Just name another hull that you say it's more powerful for so much time, cmon... you stop the vikings od simply with stun weapons no need another overdrive .. No questions, "stats!" blah blah counts nothing. _____________________ It needs to remove one of that aspects , --for example he could heal others and not itself , "group assaults" close to paladin would be still op ...but at least in 1vs1 it would have a tougher time doing his endless op rush into others, where you could helplessy do nothing alone, you emp on him and he does not stop just take some damage . And /or ----extending ONLY HIS OWN EFFECT protection to allies ( he has ap -others receive ap protection , he has emp others receive emp protection ) . Whatever . Topic starter has points .
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i did spend cause the super deal of "999 fund thing "event when everything was reached .But this is all common container stuff . Btw keeping getting exotic paints from ultras ,where my "twins" is Noob as hell since years ? Yeah. All stuff i got from containers and do not use ( i can't use hover-tank due to Lag / Desync .. i literally pay homage to my Nickname ? ) . In the little ranting ot: Everthing about paladin is op , i did not manage to kill one 1vs1 on medium /close range even when EVERYTHING would say the opposite( protection 50% , od on him) ufaster / stronger / strife that is faster than my pings ( red line and 0 dmage 30% of times) even when i have protection , nothing to do , they did not nerf enough ( either needs no auto healing and just healing others much like isida--- or to remove AP .... or shorter od time .. one of those.... 3 damn effects .. too much! you heal and then ap get applied again .. support like isida with a shorter added bonus cause is an od would be right , that ios otrageus )
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ap immunity paladin, Hammer magnetic Emp , tesla AP , Mammoth skin. Quite meh
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it was a joke , even i ve thought that was obvious too . I do not mind it and not even digging it what will be rules /prize etc , as people who will win are (much likely) " already op " so that does not matter at all for the other players . Actually i wish them to enjoy it , well at least til the rest of the world stay relatively calm .Cheers
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Good luck to everyone ! ( who will face a player with 96000tc ,infinite crystal and a fancy paint ) ?
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confirming bug with striker as others said .Striker Autodestructs randomly , damn i even shaken upside down and cleaned my keyboard under "del" thinking it was the culprit ( asi did not find mentioned ) . I did test and did not meet that bug with gauss , though , but striker is present (i also cleaned cache if of any help ) . Any known solution?
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lol after i took battle pass i noticed i had a lot of stuff without knowing including xt skin Oo ( bit buggy as screen did not show me i had ) . Well at least ap i dont have ,good bp anyway for many
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wow you are really into it ^^ so much thinking about . That aside , finally some stuf to add in garage i did not have ( though not essential is fun to have) . So far i miss alt for twins ( i would really like to have for garage fun choice ) and i skipped the nice shaft alt which is in fact great support .
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It's like they "gave away " scorpion to many expecially low rank users ,i fought against a TON of them . Not that bad choice if they did on porpouse (looks like) as newcomers have that bit of spike in mixed rank battles. After the "married perdiod " there will be the need to "tweak"it like adding the Striker/Shaft ray to it to begin with , and some more room to avoid those missiles or to raise aiming lock ,but well all old seasoned players do know that already _ Only thing is that is becoming stressful to play some large maps , almost impossible to use close /mid range turrets as there are too many longer range variety weapons now , not even enough protection modules for half of them , that scorpion is everywhere ( low levels most as said) meaning that even trying to charge is suicidal aòready halfway . Ironically , the only way to win some modes like tjr in those large open maps is to go almost all "suicidal" there to press enemies , lol . Need one slot more ?
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Those days full of disconnections and above all cant rejoin battle as game "insists" in going in same battle. With firefox somehow ( SOMETIME ,is hit /miss thing ) i can join those bugged battles ( if it is of any help) but camera is sluggish . I use firefox to get out from the battle as there is no other way . EDit..now ONLY with FIREFOX can get in battles , all other browsers get disconnection error . Pretty bad since it perfroms not well in my pc Little side note: That' s another BIG problem in general , as when you can't join a battle .. you are stuck til battle is finished as game try to go in at every attempt (NOW BATTLES ARE 15 MINUTES..) . They should implement a way to force to go to home screen ,like opening the game and kepping pressing one button ( like "TAB "or whatever) to go to home screen instead than battle
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DAILY / WEEKLY missions do need a reworking , balance between them is weird i.m.o at the moment . Today i got 3 WEEKLIES that i almost cleared with 1 BATTLE ! lol, ...and 1 DAILY that only a "veteran" or good player would finish it in a resonable short time ( like "be in top 3 of winning team 4 times") . Now ok .. we can ditch dailies , and i can manage to do it actually anyway .. but what about people with not-maxed gear or OP alterations? ..For them would be quite frustrating ( try to be in first spot in those battles as a newcomer..lol) THAT BECAUSE NOW BATTLES are 15 Minutes , so the time you have is quite more limited and those sorts of dailies should be removed (I.M.O) . *********So i would suggest for DAILY mission something like Specials :****************** "be in first 3" OR "be in the winning team" .. but NOT THE 2 TOGETHER ! and just move the more demanding ones into weekly . ..damn , 1 weekly here says : "play 3 mission" ..is literally 1 " hidden daily " ....and i have to win 4 battles to clear the FIRST daily mission ! .. LOLz.
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i second the fact that armadillo and crisis , even if you get it, will stay at benefit of buyers only who have 100k+ supplies , f2p will waste suplly in an hearbeat so i don't think will be nerfed , simple as that . Getting all this variety is nice to have a more complete garage for veterans ( even f2ps) , thous getting eventually from containers other stuff that you ACTUALLY would need .The nerf of "op contemporary augments" will be also beneficial to all . Is VERY VERY good event at the end for everyone ,even new players will be competitive in game so fast .Wish they would nerf the paladin as soon as possible but it's a bit ot, lol
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uhm i took it . but tankoins fund i 've checked still did not raise (20+ minutes check IF RAISED ) .. suggest if you take a bundle to chek it too , maybe screenshot before /after -.- .just saying ( Maybe it change after 30 minutes , dunno but i refreshed after a battle and still same value)
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i say and sometime scream the same in battle , or i leacve right away . Is a cheat, too much stuff in one package.50 prot? like shooting at water , NERF THAT thing as soon as possible, buyers got their mileage already and there is the new weapon for them. NERF THAT paladin Asap , and is already too late . The status +healing others+himself + ios faster /stronger than what his stats shows , fast like a wasp and stronger than medium, when he overdrives ( LONG overdrive) is invincible if not for some grouping /sniping at same time. TOO MUCH
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Getting 403 DENIED very often for site/forum . Looking forward to heear from u about magneron. I can take 2 passes , though i 'm seeing how funds are going . At least glad i took the advice of getting freeze jam back then , it is the only combo that does for me something in battle , rest i have got so nerfed ( well maybe vampire isi is strong i do not use much due to my inherent latency freeze let me get the tanks even if they are not where i see them exactly)
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uhm then wiki is wrong? https://en.tankiwiki.com/Augments#Augments_for_Ricochet 2 seconds on wiki , have a nice day!
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Not minus smart field? about the rest Pulsar does not have self damage and longer EMp , plus the other stats , not even comparable i.m.o though . ( in MY game i have difficult due to latency in game that let difficult to judge righrt timing for heal and howe close enemies are) But If it's better for you cause you 've tried both i would believe as you woud have got real exp with that in game ,off course
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After they introduced pulsar and the other one , it looks so futile to spend tcoins in else like this "magnetron" ( it has magnet effect even LESS durable as helios..a farce) .. well only the ultra skin for super veteran has some value, and i guess emp prot for viking is not half bad ,though is repleacable by simply switching hull gaining emp protection .. so , again a negligible bp one for me ( can care less on skins til i have proper stuff elsewhere ) . side note: I got gauss ap from containers : said "wow super happy " , till i 've tried and almost no kill ( charging time is more than the time enemy regain norm status ..same as emp gauss ,unusable if not in team -coop ..what a "bait " ..) and then you face a tesla with paladin with whatever augment and is like playing as" a spectator " looking your hull doing NOTHING to them ?
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@NikmanGT SERVER OF THE FORUM WAS DOWN FOR ME TIL NOW ? . DId not take it but i would have not. YEah not bad( i did not see you in any match?Maybe i left , in that case you won cause of and absurdly noob team lolz )
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Thanks, i 'll pass the pass then , lol ,
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di dnot meet people with it except for one, or maybe i did not notice , cant really get if it0's good or not , i could take the bpass as soon as i finish the challenge. @NikmanGT did you try it and can perhaps do a minireview before challenge ends?
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Actually i met one turbo and was difficult to handle , got most of the kills in his team ; he turbo shot from far and got quite the kills . guess in certain maps can be something
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thanks ,second time i wrote , first time ( another issue ) got no help for a similar . Now i 'm waiting since yesterday , hope will be different.
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