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Posts
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Everything posted by mrvomit
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Well, it was an interesting experience playing battles with people not switching garage stuff f, though ? .
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seeing twins as a lone is not more op than other turret 's pulsar. The problem is like always with the too op paladin , that when it charges at you like usual he can cover half of field in respawn invincibility time using the turrets augment to inflict early augment , finishing with the added permanent ap overdrive ( over and over adding which can't be resoved by healing ) . It's the same whatever is twins or other pulsar weapon (teslas and so on and i have them all except for rico) , invincible against 4 enemies alone when it should be "support" ... still i cannot figure my head how people can consider that normal, so fast that strifing is faster than ping ( red outlines and 0 damage etc etc ) . It's just that with pulsar , that effect is sure death if he decided to aim you and single kill even from far , it does not matter if you have booster and 50 against his turret , it 's dead on over . _____ I think in general the all game need a debuff . No turret should kill in 1 shot for example ( unless you add a system where power opf shopt is related to low health for example _____ Got 1 million crystal from an ultra so i was lucky ( extremely i guess 1 mil is a ton) , even ap scorpion ( i do not use it but is exptoc ) from a single old ultra . Now what it remains is to find a way to balance that enormous mass of players with game breaking weapons ( i got them all too so i'm speaking fairly) , guess pulsar augs wil need at least lower damage.
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Welcome back " channel disconnect " , we missed you all ? .. happy christsake
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Wow got 4 aug protection from uc , and mostly for hulls i use.. MUST have been a bug ! ?
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urgh i tried 2 battles but really with new UI: SWITCHED IMMEDIATELY IN CENTER (thankfully you can switch . KUDOS *+++++*** for leaving that option ) i CAN NOT SEE A DAMN thing WITH THE DIFFERENT UI ! i will re-read explanation but not really understand the gain , You have to move your eyes away from game action /tank to look for health and stats , i cannot even see if supply are equipped in time ( like when i respawn and i have a delay so i have to press more times to get the first supply equipped) . With the "OLD" setting the "battle situation banner" ( up in the screen center) is a bit tiny though! It0s needed to assest situation of the battle ( points taken in cp and so on ) , , but it does not need to be SUPER large , just that is a bit too much little. I can understand graphic changes and tactical perks .. but this is honestly too drastic ,hope some feedbacks will help to get back some sense in it so you can get 2 cool modes . I play in a 32" monitor and everything is so out of reach that is discouraging in new ui . ,that you have to play by sense if you engage it . heck i dont see even tank damage in time. EDIT : NEW" icon" for Kills battle notification( not the first time i think that get changed..) . Lol AGAIN must learn "which icon is what "( to switch protection) . At least you could have given some colours to get it faster . I could not understand in a battle if the freeze or the fire was killing more teammates .
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Just nerf a bit everything ( referring most at op augs) and all the players will be somewhat happy ( i have a quite full garage too, though cant have them all so i 'm saying it from the "strong" point of view ) . The"Somewhat less" is the players that will have less op stuff that once was rare to rule them all , but i actually a more balanced game would much more entertaining that it is now ( lets face it , is always a full 0-1 in battle , very rare to find a balance one in free mode ) . Not even need to get more op stuff to compensate the "too common op stuff ",lowering all them will get all players last bit more in battle as before , and more fair
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well with all those tcoins given away it was quite expected SOMETHING SIMILAR ( NOT SO BLATANT OBVIOUS THOUGH). Guess "fund "is only way to get something decent for many . What io was not expecting is to open 50 ultras and getting 2 trashy paints and crystals , and 190 containers to get a decent augment . Guess it was all in too as i saw some comments about. Take your 50% garage and spend all into it , even taking the bp to raise funds could be worthy , 50% is a long save in the long run leaving more "breath" when you'll need it for supplies ( as a f2p)
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"token of apology" topic says when it recaps again among other events ( can't remember now i think it said 10th december )
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Again.-.not loading in (browser nor app ) , another day lost .
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from the last time i posted i did play them all and stil to reach checkpoint 2 ( i did hope realistically for 3 and have all on 2 ) my tank went back some times even when it said "succesful" dice and i think some progress did not get recorded either, when i re-logged after ddos . So it can be ****tier ò-ò .
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MUST SAY that this token is stellar , thinking at at the t-coins wise . I did not even reach the SECOND checkpoint still cause it was buggy for me my tank went back even on "succesful dices" and used them all , and i have already what's in there ..was hoping for third . But compensation is anyway much , much fair this time , nothing else to add about that . Thank you eDIT :LOL i saw 1000 tankoins but were 1000 stars ahahha , well , " not stellar "anymore but that's on me .
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i'm still on island 1 , and i do not think i got throwed back that many times., though i think it was 8 1 time. How can people reach 3 island in free mode? so weird but now i'm used to weird tanki ..i did not check honestly but is like i did not progress at all in days I would be ok with island 2 at this point so i can get some tankoins for battle pass , cant even bother else after the login problems
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Yeah again i was able to login 3-4 hours ago and now ( trying from work the login just to test ) load:config blah blah . So is either dependant from hours or number of people connected at same time , who knows . @TargetXAcquired They know the problem actually it was written in red at the very top of the forum . just added that is also time-hour related too if that helps to fix it
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This morning i had login normally , now evening again no login and the error everyone here's having. - so it's server side not related to local cache or whatever Half missions lost again
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getting same error today ,happened once and cannot join any battle . It was all almost ok , for days since new client release , so it's something they messed up recently yesterday ( browser gives same error too)
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lol i used everything and still just 1 . i even saw "success" but i was throwed back after the message , well i guess only 2 for me
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Actually that client is the LESS BUGGY for me since flash version. Off course sometime it gets completely gray and cannot play , but i did end some missions before it happens - Now i did a battle and it happened after i went to check if a mission was done. Yesterday in a mittle of a battle , but after i reloaded it did ok til the end. For many that can seem "bad" , but ALL OTHER CLIENTS BEFORE WERE WORST FOR ME , practically unusable (like ...once it became gray , no matter what had to wait a battle to end ,and it was so frequent i deinstalled , clearing data was not solving it ) @rommel91644 a bug ,:in control section , select only "keyboard" and not "mouse+keyboard"
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Even if i ask , someone must take it first (edit: sorry i can not remove quotes i did not want to quote ) ______Long story short:do Not take it even if you have high level. _______ I saw that critical was not removed so i've thought was more decent , but i do not see any significant damage ,nor critical actually but after a miserable sequence of battles i give up . I have high level , used booster to try so most of this augment ccan be beis "situational": some mid maps with walls placed in mittle of the game ( maybe) I'm not low rank , but i did not have any twins augments since lot of time . .I Lose 1 vs 1 on emp twins even if i have emp protection.. for me that is enough , wasted bp NOW: The freeze jammer i have , is good cause it does not remove critical , it does more damage and though paladins and hovercrafts with their" cheat insane hp" do stay alive ( stats says one thing, in game they are twice as durable) , use it a lot and the little freeze can help , At least that twins should have , if not autodamage removed . They "compensated" with 50% max damage lenght. And actually the all stufff "only if teammates co-operate" is something that works extremely rarely in that game .When it works it's thanks to freeze cause it's doing half team job lol . Bb twins for a while
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Do not take it. Took it cause i 've thought about plasma disruptor "well they add more attack from far " and maybe that's practical for ambush on not turning turret players " AND CAN FINALLY STOP SOME PALADINS" . Don't take it . Takes ages to take down even a medium turret , tried jamming some paladins.. they simple healed when i was still shooting and overdrived ( i 've thought that continuos shooting of twins was good to prevent that heal+overdrive thing.. ) plus running into me (in a blink like they do ) i autodestryed or destroyed. . Also when doing the "circular" shooting to trick the not turning turret players.. you get autodamage . If you get to "circle" furthest ..they have the time to circle even without turning the turret due to major space and time it needs .. I completely failed at that reasoning Wasted battlepass .Leave it.
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same bug since some days .Every time i go into garage in battle, i lose turret control , it's like "hovercraft " mouse mode get selected ( which to me is unplayable due to input delay in game, camera makes me literally vomit ) . Temporary workaround is to CLICK in the center of the screen and "x and z "do become working again. ALso disabling "keyboard+mouse" in control settuing perhaps is working atm.
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i soon can get 1 bp , so i'm really interested in see how it performs it cause it get more range too i think .Only augs i do not have are for twins , skipped the turbo one
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For me only twins augs looks nice ( i have all the rest from containers) , but for free players overall quite good ! VEry hard decision to get it only for the jam twins ,hope to see some reviews / comments about here!
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Like we are playing different game , or playstyle do vary so much that we see a different game , dunno how to explain else , i 've finished all the supermission , guess the only one had troubles with ..the 9999 palad with drones , i did not even bother to watch the Ares hulls lol once i avoided the shoot lol ( with a medium hull , i dunno how can NOT avoid it unless shooter is skillful , and again once ball passes is byebye.. you kill 5? Well your team loses anyway . ) . Well if you say like that must be individual playing then ( like not being good at turn turret and going backwards with backward turret so it takes 3x times to run away cause yyu dont see where you go. just guessing ) . Perhaps i mean winning more than killing , but .. Well , all is talked about ! Cheers!
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i kinda disagree though . It's another example of stats or "numbers" as said before instead than actual battle . ok lets take Ares as mentioned : Ares od is 1 shot , must be aimed correctly , is slower ( more than 50% of time i can avoid it with medium hulls) , cannot heal himself unless he follows his ball ( and i see he get crashed opften anyway immediately after but whatever) , once ball passed teammates are again into shot range ,which also mean he cannot "stay there and cap" or whatever ( or follow teammates with zero difficlcy etc etc) to aid them CONTINUOSLY WHERE and WHEN he wants (who has the time to follow a ball and shoot completely elsewhere enemies , lets be real i cannot even count scenarios now ) . . And Ares is PERFECTLY fine like this , cause used skilfully is fun , who get pissed of when crushed by his od.. nobody , perfectly normal od . ________________________ Actually nice you mentioned Ares cause Who will be using Ares if not for pure fun when Paladin does that and better in many scenarios and battle modes ( even in large arenas when paladins is in od he rushes into enemy and does some mess AVOIDING WALLS with his effect , try to do with an Ares ) .. If ares shoots an od at a paladin in a large map .. paladin has the time strife to supermarket -drink a pair of coffes-burp- and go back to cap again .. Actual battle speaks more than figuring out but well , i understand paladin users expeciallu people that without it cant do much ; is understandable . __________. JUst played some CP maps.. with drone and status the paladins where scoring 2/times, always first , always , if they dont kill they ubercap , depending from the weapon they equip, i 'm 9999... have a bit of everything in garage so i manage to finish my missions and whatever just try to avoid them cause even with 50 protection alone is impossible to "duel "him sometime even when they do not od (unless i equip booster AND i have protection ) , too fast . , it's the newer casual teammates that flee away or get crushed and they are absolutely right , would do the same .
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