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mrvomit

Tanker
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Everything posted by mrvomit

  1. mrvomit

    What do most people use Tankoins for?

    i stil did not get the mechanich of that fund event stuff . Is it like a "betting"? CAuse i missed the last one thinking it was something similar ( and cant get into forum much due to limited timke ), thinking that i would have made the "wrong bet" losing tcoins by doing that .. I would really like a slot but i guess i will never manage to take it for full. Someone could eplain to me in simple terms ( like "do that when it appears" ) , or better suggest what to do when time comes for it ?i did read could be an esport t with fund but ( MY BAD) i can't get what you need to do , never did one nor watched it
  2. mrvomit

    St. Patrick's Day

    the only augment i had from UC in 1 year are cold/heat resistance and weight mods (useless in mm) , last 2 times nothing of those just paint , last time mostly mines. Ah no i got gauss mod 1 time actually ( that was released 1 week later ) . Smoke and mirrors . So dont fret or be into it , it's normal to find crap .
  3. mrvomit

    Bugs and Glitches Reports

    It's not a bug , but an annoying bad feature the mission thing. Everyone i think got burned by that somehow , expecially as the dot in the special mission often does not shot in logging thous discovering you have missed a lot of score for it . Buty as you see my prev post , there are bug there for maybe 3 years and serious one, yet introducing new hulls/turrets was priority , i always wondered.Guess that "attention" and "playing" get higher by new stuff more than game quality exp.
  4. mrvomit

    Bugs and Glitches Reports

    I did read into some notes that i twas solved ( after 2+ years ) . It's Not. JUggernaut mode Freeze : After being juggernaut and destroyed , respawning freeze has shot bugged ( depleting all energy immediately per shot , doing no damage at all ) . It takes going garage and being destroyed to get working again . Not happening always , happened twice already though. I assume fire has still too then ( just guessing) , or maybe they fixed but they did not fix for any alteration ,i had high pressure pump alt equipped ( weaker than normal and dunno why).
  5. mrvomit

    New interface

    Suggestion ...garage : still not everything clickable in the same screen , you have to scroll left / right for every section..l that's pretty unconvenient as it was before .ALso you have to "esc" for every section= feeling like It's one button more to press , to wait for the screen to load the section you want , and finally STILL to scroll left /right to select turret /hull / protection . WHEN IT COULD HAVE BEEN DOBNE BY ARRANGING 2 ROWS of module-icons , is it that difficult to do ? . And a section for the preferite or the "preset" i honestlywas expecting that . In fact , i saw those suggestions from others already in those years but well , their call . . For the moment , IN BATTLE it TAKES more TIME to switch , maybe it will be the same tyime as before once used to it..definetely not less . ps Protection modules by name like "ocelot" does not help newcomers nor mid time players to select rapidly modules i.m.o . you have to learn icons ( i know them already but a new player would lose plenty of time in it , at every change )
  6. mrvomit

    Bugs and Glitches Reports

    edit : in another battle i had not that issue , i 'll try a bit more .
  7. ? IT'S like 1 year that i skip it , regretted 1 time maybe . When With extreme luck i got some augments like emp gauss from containers , "luck joy" usually lasted 1 week or 2 at max , as they then releaed on challenges soon after ,( and got nerfed soon after ?) . Last time i took it was prot for titan or viking ( i don't remember which ) , more than 1 year ago for sure . Then i did patiently look for a good Augm. like AP for dictator ( one of the hulls i have still nothing decent in ) , still looking at the dawn . ..... 5000 spared 4th slot possible ,just after i noticed too late it was obtainable for 1000 so felt was like a shot on my testicles to take it . 2 years that containers ( EVERY KIND of) give to me just normal stuff and useless augments.. so one must look at challenges but it's so weird that they release on it , like "NEW HULLS get soon as they are released in challenges" ..and stuff like dictator does not exists anymore for what i saw til now , but i saw many times same stuff in cicle recycled for the same inner cicles . 700 points too much for wht they give honestly , "just a bit of salt" more is needed . and " fokk the energy "
  8. Too many times i see 9999 "groups" (4/ 5 + people) popping in battle thous forcing to leave right away ( cmon you know it , even if 2/3good players do pop up in the other team, 9999s have EVERYTHING to counter them and it's over , alterations special def etcetc , i have yet to seen one ending differently in those cases, not to mention people fleeing /koining also brings less overdrives ready , just a massacre right away ). A "total average " gs based matchmaking that would limit that would be nice , meaning if one team has an average GS total threshold " **** gs" , one high player can't join the battle even if is in group .That would limit them to 3 super team max ( still almost impossble often , but at least playable) , or even less if opponent team is low ranks . Those who want to group in "9999 mass" battles would go pro and that would be fine , but at a regular MM it's just a waste of time for others . I figure out it would have to work with a divider sort of calculation ( like total gs/number of player available in match to get the "average gs" ) as less players in the team could momentary force a wrong calculation . And difficult to "cheat on" as 9999 have everything at max so they could not fake out easily a lower gs , only by disabling defence slots and enabling in battle that could be done , but would be annoying to do everytime thous maybe still limiting
  9. mrvomit

    A token of apology

    also shards do not get awarded with passing time , mine stayed at 4 .so they removed that too , i did not see mentioned(ok i see it must have been told in v-log or whatever , like everyone would jump to see it ..ok i saw it ) basically containers obtainable are less , and fixed amount .meh . (ok legendary augments in the dice , but i think is just a golden pill to lure nothin else percentage will be ridicolous )
  10. mrvomit

    A token of apology

    i dont get exactly , containers are now OLD containers with chance reduced in quality for what i read in their description (alterations are not there for example) . Think at those who mass collected lol ..( 23 new for , say 200 collected in hope to get something for the dice game) And NEw Containers still can get the buggy mk1 stuff? Maybe they forgot to mention new containers are fixed . Still weird , why not to convert all to new ones since those have to be opened ? Something i miss , like containers have already their content in before you open them , arrghh that game gets weirder every month . PS:§ Also Shards are gone? I did not get any from the daily missions
  11. mrvomit

    Complaint Book

    There are SERIOUS bugs SINCE YEARS -never fixed , but added tons of stuff . true
  12. mrvomit

    Bugs and Glitches Reports

    the today "last "gift mission cannot be completed even by visiting mission section first ( edit:at the 3th try i got it ) .
  13. mrvomit

    Complaint Book

    ADDING STUFF CONTINUOSLY AND NOT FIXING SERIOUS BUGS SINCE YEARS... not even worthy to write anymore in bug section . Juggernaut fire/freeze depleted if you were juggy forcing to restart.Twins that austodestruct taking autodamage if juggy is an opponent overdriving, still there and some else. Not mentioning the added lag at every new release , hovers can literally strife "tip tap" and i cant get them 60'% of the times , red line and 0 damage forcing to use drone and all the time just to score decently . Should have saved that for a christmas rant , but hey who i am to keep it for myself .
  14. \15 still too long for casual gaming , should be both 7 and 15 so one could choose according his needs i.mo. Weekends are good for that 15 stuff
  15. it happens like the first sentence 90% of the times , indeed. Other thing you said i do just if i know teammates and i know they are good , but since i dont use "group" ( due to my random hours of playing ) it does not hapoen to me either . Simply people leave = other people join ( and off coursde their score /overdrive starts from 0 adding even more unbalance ) and 9999 win happily , everything else is pure fantasy ( if you dont have a "trusty" gang with u . ff course)
  16. I agree ..i have to leave many battles at the start .. "group of 9999" pretty common and off course those are people that have EVERYTHING, meaning that they equip fast alt+def against the 2 ( max 3 but rare) enemies who are skilled in opposite team , and the battle gets one-direction massacre in no time .. JUST DEACTIVATE GROUP for "Not-Pro" matchmaking , that is solution since nowadays is a common plague ( i leave as a method , nothing to do when they are 3 + ) -- but that ear does not want to listen , though .. i apreciate that Bugs are in check though , that should be priority . ( STILL HAVE SOME ANCIENT bugs like fire does not work after being juggernaut.. btw , that is a TERRIBLE bug) . ANd also the twins exploding in autodamage if enemy juggernaut overdrives super close to you.. YEARS OLD bugs btw , astonishingly still present..
  17. mrvomit

    Firebird HD

    i kinda dislike it ( dunno.. to me it looks when push come to shove thingy ) but i do not hate it either , definetely hd graphic details noticeable so a no brainer anyway .
  18. but they wil be labeled as "old" not counting for new rewards .I hhave it , and you get pretty much stuff as regular containers
  19. first thing , expecially for their birthday , they should had at least the grace to WARN about the biggest 1500tc coins CHANGE WAY BEFORE .I dont get it:you earn new players which spare /buy little stuff learning the game .. and "BANG!" you smack that hard on them ( not mentioning mid-veterans players who got that too) giving that hard pay feeling . I play since years so i 'm on my feet still having high tier stuff in garage , but i would have dropped instantly otherwise . They will have to fix it somehow.. And second thing , like others stated already , now they should SEPARATE VERY hardly Tiers on battles , it's not good for newcomers ( which becomes "food" , can be fun just for legends who cannot even turn the damn turret maybe ) , nor for people that would enjoy a nice game with /against people which are skilled enough to offer a proper freetime game . __-----------_______-------_______ And ,3th thing maybe a suggestion:: offer some "FIXED PRE-MADE PRO BAttles" in the menu , not letting just people messing with them , MUCH LIKE A NEW MODE on the Menu , and LETTING Do MISSION ON THOSE (not all maybe just some pre-determined ) , in the "flavour" of old times . "Special mission of the day in that mode " or sort . People would join them gladly i bet , giving colours to game and giving some satisfaction to skill chasing players also shortening the span between high and low tiers esily in those.. just saying .. additionally and partially
  20. i got when you said forst , but i.m.o it is exclusive stuff is for buyers to get that advantage for a limited period is right or game would be EXTREMELY unbalanced ( not that now is it i m in just as i 'm old time player ), also i think the "too much stuff "argument clashes a bit on "the exclusive stuff " too in a way .My point is it that BOTH SHOULD NOT EXIST ( not exclusive nor that much variety ) , is a pokemon game good for the 9999 chasers with so much , that is . Now is too late to argue about , and perhaps my opinion is wrong since people on forum celebrate all that stuff with wows . Hope they will concentrate on performance and fixing bugs from now on( i doubt it)
  21. i agree for first part , exclusive stuff that is decorative and not a HUGE advantage is a scum imo , not the fact that those comes back. I got salvo from a container , honestly i would preferr nothing of this would exist , more SKILL DAMN. not balanced like a freak POKEMON GAME CARD: AGAIN , they test things in "OPTIMAL conditions" which are NOT in real gamelife ( delay , lags etc ) and brings advantage inevitably to people close to servers . Cannot get used to get 0 damage 30% of the times with red underline or gauss missing aim 90% of the time ( like switching target itself and stuff like that when you gave 1 enemy IN FRONT..poppers are unreachable by long-aim weapons they are faster than any ping here when they strife l/r..)
  22. AT EVENING I CAN GIVE UP AT PLAYING MAN..When the countdown is at -2 / -1 seconds to end -- the battle in reality is already finished ( i have that delay) , that is the advantage the other players have on me , i cannot even "predict"anymore -.- and people that cant turn turret can r a pe my tank so easily.. i get beyond a wall and for them i 'm still open so often m, vulcan shot becomes invisible , when close to other tanks they jump elsewehere , if i put Gauss My aim GOES AWAY even if the other is not moving ( in my screen) , is unnerving at the max, i dont kn ow why people dont crowd the forum about i know i m not the only one with that issues. The problem is that often is not the typical "jump lag" but a real "delay" ig ,if you get what i mean , like my game seems to be smooth enough but in reality i see stuff 1/2 seconds later . . and than a lot of "xaxaxaxa " etcetc .. and MORE THEY ADD , More that thing increases.
  23. my opinion in general is that this game should take a pause from adding stuff and be more on performance expecially lags and long_time _present _bugs * like f"ire that does not shut anymore if before you were juggy" ... is more than 1 year , unacceptable! ,also lags and sort are not dependant from users machine / graphics. Graphic tweaks do not add performance at all and i think they should test things with that in mind . i mean , sometime i have literally fixed delay more than lag , take 1 , 1.5 seconds which in game is a in eternity , sometime the 0.5 that playing in "predicting mode" helps .. and many friends too . Guess they test locally so they never take in account that .Ok russian users are more and maybe more close to servers , perhaps they dont care for that reason . Since html5 anyway that fixed delay was a common so i think it's a fair way of thinking it could be better coded for that regard,.. as in flash that thing was WAY BETTER ( tested 1 to 1 so many times and was always like that..)
  24. mrvomit

    Bugs and Glitches Reports

    forget it . Happened to me twice and devs cant see if you redeemed , they answer you got it.. and were ultracontainers. It happens to me ALWYAS with weekly , but once restarted at least they are still there actually.- _____ Today battles unreachable 10 minutes or more to reach , also garage takes minutes to load , server must be clogged or sort . Nice when you have mission "be on top for x times , lol" edit:actually no battle is reachable to me today ( since it takes longer to join than the battle itself ) . rest of connections /websites are normal
  25. mrvomit

    May Holidays are here!

    AND MISSION DOOONE... ANNND Contaners when claimed 5 of them crash of game and nothing gaineeeed all looost ( 2nd time happening , checked got NOTHING ) , lol nice supermission some hours wasted . If i submit like last time devs will answer me "we cant check if you got something from them , we see just you claimed them " or similar .. nice
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