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Posts
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Everything posted by ThirdOnion
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I've just checked and it is in the PRO battle list.
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Rip Engineer ?
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Cool idea but I think the graph be more readable if it were a matrix.
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https://test.tankionline.com/
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If the test servers are open, anyone can connect to them.
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Not only this position, but all other such positions which are in practice accessible only to Hoppers should be removed.
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Does it? All of those turrets have either augments or mechanics that help them counter protections.
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Not surprising for a device like that.
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If only the devs cared about that.
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I think Wasp's OD is underpowered at higher ranks. It is much more potent at low ranks.
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At this point supplies and drones have become mechanics integral to the game. You say that "your gear is no guarantee anymore," but drones are gear. They are just as important, if not more important, than your choice of hull and turret. The days of "druggers" and "non-druggers" are long gone. By not using supplies or drones you aren't abstaining from using a "crutch;" you are instead voluntarily handicapping yourself.
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There is no clause in the contract between TO and players (EULA) that forbids that. Moreover, that is an absurd clause in general - it would effectively mean that no service provider could ever modify their service, for better or for worse, because there would always undoubtedly be some group of consumers who would oppose that change.
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If there was a breach of contract, specifically which part of the contract between player and TO was broken?
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If you look closely the containers contain two modules of some sort that seem like they can be slid out from the main container body. Those lines you mention are not actually lines but gaps between the main container body and those modules.
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Anyway, I'm not denying that an SSD is a worthwhile upgrade. But I would like to emphasize that it's not an end-all-be-all that will make every aspect of your experience faster. An SSD will make loading faster. It will not increase computational performance. Different components affect different parts of overall performance; pick and choose which components to upgrade based on your use-cases and needs.
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An SSD decreases the time spent reading and writing from secondary memory. In practice, this means applications will start up faster and I/O tasks will take less time. If you have sufficient RAM, then most if not all programs will be loaded into main memory, and so switching between tasks will require little to no I/O work. An SSD might help with multitasking if you usually have far more programs running than your RAM has sufficient capacity for, and thus the OS must swap data between main and secondary memory. But if that's the case, it's more important to upgrade your RAM capacity rather than to upgrade to an SSD.
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Check your disk usage while playing and find out. Most necessary resources are loaded into RAM when a battle is loaded. Occasionally, if a player joins a battle or changes equipment, it may be necessary to load the models/textures for the player's tank if they are not already in main memory. In such cases the game may stutter. While an SSD may reduce the duration of these stutters, it won't increase rendering performance, and in my experience these stutters are fairly rare and far between. If the OS is constantly swapping page files between RAM and disk because there is not enough main memory, then upgrading to an SSD is not the correct course of action; increasing the amount of RAM is.
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An SSD reduces loading times. It has no effect on rendering performance.
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I don't think an SSD will improve FPS.
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What makes you think that there are such hulls in development?
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Shaft's reload time has been increased to 10 seconds in today's update.
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I find it odd that some are comparing this remaster to Tanki X. The new Sandbox is very different from the TX Sandbox both in terms of graphical quality and art style.
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Something tells me that many of these are false accusations, especially if you make them with no evidence. I recall that you accused me of cheating once simply because I destroyed you from the opposite side of the map using Railgun.
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