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Posts
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Everything posted by ThirdOnion
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And what, playing for 1 hr gives you a handful of supplies, which you will use in a few battles? Should we remove supplies from missions too?
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He's appeared a lot in Tanki X vlogs / news videos, probably switched over to that team.
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Sorry but now I legitimately have trouble telling whether I'm taking damage from an M2 or M3, and that's a serious issue for me.
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Vulcan release date: 02/06/2015 Ratings and statistics: 10/28/2015
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stimulated universe? ( ͡° ͜ʖ ͡°)
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No, drones are becoming increasingly widespread and relevant. I want all the batteries I can get.
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Remove Parma and Sandal from the MM rotation. On Parma you have a choice to either go down two corridors without any cover on either side of the map and get obliterated by long range turrets, or just mindlessly brawl it out in the center. Sandal is way too small for 8v8, I have no idea why it was put it in the map pool.
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ahem 3-5-7 matchmaking "no more than one rank above you" you know why I gave up on PC WoT despite playing around 7k battles on its sister game, wot blitz? Because if you are bottom tier you're screwed and if you're top tier you have a field day. of course you're bottom tier 90% of the time. TO's MM is far from great, but at least the faults that it has are due to incompetency and are not there BY DESIGN.
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Thunder and Smoky are hardly OP.
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Challenges resemble contracts system in TF2, which I like. Product kits will be discounted on black friday??!!
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A lot of balance changes have taken place. The majority of these fixed one problem but caused a larger one. I really wish the developers would establish a good, stable, game balance and keep it that way.
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Thanks for nerfing Magnum. Still annoying, but the splash no longer makes me ragequit and there are fewer Magnums in battle. Of course, Tanki devs nerf one thing and then buff another . . . now Firebird causes premature aging for me.
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Not that you'd want to play on those maps at all.
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The drones, alterations, and soon overdrive updates are huge. The game's meta is evolving.
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Can we have different shots for M1 M2 M3 for free? Why take that away? I do not like looking at my Smoky's pitiful explosions.
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Your fault for buying an alteration you knew nothing about. And honestly even an 8 second mine seems quite useful to me, sort of like a bomb on a fuse.
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For a casual player like me, two containers + weekly container for only 4 days worth of missions is great. Thanks for that. Daily mission rewards haven't scaled with difficulty though.
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New alterations are quite exciting, but I'm really concerned about game balance and don't like the fact that you can't see exactly what parameters are changed in the menu. Incendiary fire is more or less an alteration for Vulcan that I suggested a while ago, although undoubtedly it was conceived independently.
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I'm surprised you have to ask - it's all up to you and the situation at hand. Of course you shouldn't necessarily use them all immediately once you spawn. I personally don't use repairs. I usually go for DD first, then if there is a situation where I need to win a fight for the team, DA. I'm just saying that with the current meta you don't really have to worry about cooldowns.
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It hardly matters since you can activate all 3 supplies within 20 seconds and DD and DA both within 10 seconds. By the time they run out you'll either get OD from a teammate or get a supply from a drop anyway. Use repair kit when you're not taking damage.
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Captain obvious saves the day again!
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That's a very impassioned response to a system that we don't know the details of which yet.
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15-30 hours for highest prize is fine IMO. Consider how much playtime it takes for you to save up for a turret or hull. Having equipment unlock at the same rank is a terrible idea. It was done with M3s, royally screwing over everyone who was on the transition ranks between M2 and M3.
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Game is becoming more like Tanki X. Alterations, drones, increased importance of supplies. Not really a bad thing unless the devs mess it up, which they undoubtedly will. Firebird skin looks horrendous.
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With reduced EXP gains I think the extra EXP earnings are more useful than before. Crystal earnings, not so much.
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