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ThirdOnion

Tanker
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Everything posted by ThirdOnion

  1. ThirdOnion

    "Snipers Only" format

    That would sort of defeat the point of fighting for an objective. Crystal earnings are better than they were before anyway.
  2. ThirdOnion

    Which country has the most number of players

    Official developer stats. Look at the RU forum, it's much larger than EN. That alone should say something.
  3. ThirdOnion

    Why Tanki has lost players?

    The problem is that some updates made the game less fun. Crippled balance, removal of variety, introduction of frustrating mechanics, etc.
  4. ThirdOnion

    Drones, Batteries and Modules Update

    What exactly was the reasoning when designing drones? Crystal sink for Legends? I can't fathom why they were added into the game.
  5. ThirdOnion

    Matchmaking is coming May 29th

    Because, as I have said, it is your personal opinion. Unless you want me to go say something along the lines of "you're stupid and your opinion doesn't matter."
  6. ThirdOnion

    Matchmaking is coming May 29th

    No one said I used your comment's "logic." What you said really amused me, and that is all I wanted to respond to. The rest I have nothing to say about. You feel TO cheated you, I have no response to that, it's your opinion. I can't argue with an opinion like that. I can argue about MM, but not about things like that.
  7. ThirdOnion

    Matchmaking is coming May 29th

    Boy are you in for a surprise. Here's a video breaking down WoT's MM, concisely and without too much salt:
  8. ThirdOnion

    Tanki Online Birthday starts June 4th!

    The festive garage angle looks better than the standard one. Can we keep it that way?
  9. ThirdOnion

    Drones, Batteries and Modules Update

    Tanki HQ: Vasia: Hey Boris, I have problem comrade. I drug everyday but still lose, because enemy turn turret and outsmart me. Is very unfair! Boris: Don't worry my brother, we put drone in game, so drug is very strong, very good, drugger can be unstoppable!! And we make it cost 300 crystal for 1 minute use so we earn lots of money!! Vasia: Perfect idea!! Boris, you get raise and promotion to head vodka distribution manager!!
  10. ThirdOnion

    Matchmaking is coming May 29th

    Highways is a terrible map, yes. But you are missing the point - with MM, you can expect not to have 10 million Shafts camping on Highways, and this sense, it makes it better. In general, people are going to join winning teams, teams with low ranks, etc. What MM should have is maps that have opportunities for all turrets to have a place. Some maps, such as Novel, Industrial Zone, Rio, Forest, Wolfenstein, Red Alert, and Aleksandrovsk do fairly well in this regard. Brest and Desert do not.
  11. ThirdOnion

    Matchmaking is coming May 29th

    I respect that this time you gave us a detailed review of your problems with MM before calling us propagandists. Not having a choice of map and being put on losing teams are legitimate complaints and legitimate problems. But what bothers me is how much emphasis you put on wanting matches that fit you in particular. These things: Everyone of course wants a match that is advantageous for them. Of course everyone wants maps that: Provide and advantage because of the equipment they have, such as playing Magnum on Brest. Want to be the highest rank Want to be on the winning team The problem is, this come off as extremely self-centered to me because this comes at the cost of other players. Take a Highways for example. If you play Shaft, it suits your playstyle and fits the combination that you're using. If you're the highest or one of the highest ranks in that battle, great, even better. But unless you are using Shaft or Railgun or Magnum, playing on Highways is a nightmare. Besides those who complain about map choice, which is understandable, players like you who want "choice" are just thinly disguising their desire to dominate everyone else. Of course everyone loves being on the winning team as the highest rank playing with equipment that is perfectly suited for the map they're playing - everyone else be damned - and once you take away this ability to artificially give yourself an advantage, the salt and the tears come. MM sucks because you no longer can give yourself an advantage.
  12. ThirdOnion

    Matchmaking is coming May 29th

    I can see how the module reset screws over old players, but MM? The thing with blowouts, I feel, is that they happen less often because of the ability to freely leave and enter battles as they used to. There are still blowouts, but at least half the team doesn't leave the match and there is some incentive to staying and playing because the rewards are better. If you've ever emailed TO customer service you'd know that their English is . . . poor to put it lightly. Your complaints will probably be ignored. On the other hand, forum moderators convey feedback much more effectively. MM has generated even more discussion in RU forum than here. It is a physical impossibility for the devs not to be aware of all the negativity surrounding the update. The devs see MM as a necessary evil, something old players will dislike but a system necessary for attracting new players and helping TO "keep up with the times." The decrease in mults MM promised was related to a different type of multing. One clan sees several members of a rival clan in a match, so they join their team and mult to make them lose. That's no longer possible now, but "casual" mults, ie griefers, afkers, etc have been and will remain in the game until TO gets their act together and implements a kick system.
  13. ThirdOnion

    Matchmaking is coming May 29th

    The problem with this choice is that it results in lopsided blowouts all the time. People will always join the winning team and for me, the game was very frustrating to play. This is where MM has an advantage. There are still blowouts, but they happen less often and are not because everyone joins one side. I like choice, and Tanki has plenty of interesting maps which sadly are not in the rotation, but for me unfun and unfair battles kind of negate any benefits of choice. As for more complex settings, that is what PRO battles are for. I am disappointed that the devs have decided not to make PRO pass free though, and even more disappointed that they gave us a really lame reason for doing so. You have beef with me because I explained, accurately, why there were low rankers in Legend battles? And then you also leaked salt all over the place because a mod liked that post? And I'm a tool apparently.
  14. ThirdOnion

    Matchmaking is coming May 29th

    Aaaand here we are, nothing is being accomplished besides flaming. Best to end it here a second time, I think.
  15. ThirdOnion

    Matchmaking is coming May 29th

    So instead of an actual reply, I get some snark and personal attacks in return. You really like to say I ignore the issues at hand - yet I have not seen a single post of yours detailing any one of these issues. It's just the usual "TO is dead and stupid" sort of thing. Carry on.
  16. ThirdOnion

    Let's Discuss Twins!

    Or just drive straight at them with a brick on the space key and they won't land a shot either. Twins should not have so much impact force.
  17. ThirdOnion

    Testing of Drones, separation of modules

    Why do we need drones? Already there is a lot of pressure on players to drug, so why not make drugging even more powerful?
  18. ThirdOnion

    Matchmaking is coming May 29th

    Right, I'm a propagandist because I actually care about somewhat balanced battles and am sick of having 10 battles in the battle list, 9 of which are Marshal+ ranks only and the only team available is the losing one. MM will not be "taken away." Consider: has TO ever rolled back an update, no matter how much criticism it has received? The devs are not stupid. They were well aware of the negative publicity MM would generate, because players dislike large changes. The initial launch was full of problems, and most of the negativity was justified. With many of these issues fixed, however, the main focus of player negativity, I feel, is focused on the immediate disadvantages of MM, ie map/team choice, while the advantages are ignored. It will take some time for players to look past this and actually decide whether the advantages (much better fund distribution, battles generally start at 0-0, ranks are generally more balanced, you don't have as many stupid blowouts where one team dominates and the other leaves halfway through) are worth the disadvantages (uncomfortable wait times, no map/team choice). You for one, have played maybe max 3 battles this week, which is not enough to gauge how well the system works, especially since it was improved multiple times during the week. So you for me fall into the camp of people who impulsively complain about disadvantages. Maybe you have other accounts though. I don't know. Time and time again players have said that the game is dead before the introduction of some update, and yet, the game lives on. Maf explains quite well why MM is necessary for the game here.
  19. ThirdOnion

    Matchmaking is coming May 29th

    TO did make a terrible first impression. However, with the recent maintenance they quite a few issues and it's a lot better now. Groups definitely need to be fixed, but they did say in the v-log that they'll work on them. On a less positive note, I used to periodically get drops from 60 to 30 FPS for no reason. They usually lasted a few seconds and went back to normal. With MM, these drops are more frequent and last longer, it's quite annoying.
  20. ThirdOnion

    Matchmaking is coming May 29th

    I played some more on several accounts and I am pleasantly surprised. It's really nice not having to play against Legends all the time and having every other battle be a blowout. There are still a few issues, such as waiting times (which tend to be very inconsistent) and battle groups are a problem. Also, although I have yet to get a Highways or Brest match, these maps should not be in the MM pool. Maps like Novel and Skylark should be brought back. Otherwise I am actually more interested in playing Tanki now than in the past several months.
  21. ThirdOnion

    Testing of Drones, separation of modules

    So we need to use a consumable in order to power another consumable that makes the current consumables more powerful?
  22. ThirdOnion

    Tanki Online Birthday starts June 4th!

    Please tell me what releasing MM and having the annual TO birthday celebration at approximately the same time will do, even if it is intentional. Will it make players like the update? No. Will it quell criticism? Of course not, the MM topic has garnered 106 pages or replies, mostly complaints, in less than a week. So I do not see the relationship. Spurger would call me obtuse. Perhaps you won't. Bear in mind that there are also those who like these updates and try to see from their point of view also. Blunt words and passive-aggressive, eh? Let's review what happened: I say MM has nothing to do with sales. I get a snarky reply back, so I reply with snark too. What really annoys me is that players somehow think MM will be rolled back. This will never happen. Whether players like it or not, MM is the future of the game. The devs were well aware that MM would be met with a largely negative response. Yet it is necessary to get Tanki out of its niche state and make it a more "modern" game. Yes, TO really ruined their first impression and the first few days of MM were a disaster. But now these issues are being ironed out. I hope that with time all of the issues are fixed, and players will look past the immediate disadvantages of MM and also realize the advantages. It is in the interest of the devs to keep the game populated. We players tend to think the devs are stupid AND that they think we are stupid. It's not really how it is.
  23. ThirdOnion

    Matchmaking is coming May 29th

    These are "fail platoons." Legend forms a battle group with low rankers, and there you go. Notice how besides these two guys the ranks are more or less equal.
  24. ThirdOnion

    Matchmaking is coming May 29th

    MM seems better now with the recent maintenance. Waiting times are better, no more ridiculous rank spread, battles are balanced for the most part. 1 min waiting is still too long though. Also: battle points seem to always be multiples of 5. Has anyone else noticed this?
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