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Everything posted by alkyng
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What Is Your Opinion About the Current State of Tanki Online?
alkyng replied to Maf in Game Discussion
I think iOS version & HTML5 on steam & TO on gamepad & Advertising, these 4 are hard and need sometime. But the more skins/augments or returning the gifts or the profile & achievements in the game, are just a trite things to do and wont take a time from them. The most thing I think they have to finish it now is the updated profile & achivements. -
Umm I have to elaborate my opinion more in this matter. Excuse me for length I think Viking vs Hopper is the same regular fight of Booster vs Defender. Defender and Hopper are capturing the flags way more than Booster and Viking, so they win. But Viking and Booster have literally terminated the mean of playing, they always killing us every time. Which is more OP? Ok, it's all up to you. Technically Hopper and Defender are the most OP as they generate the win. But for my honest opinion I see Viking and Booster are more OP, what let me care about if my team won or lost if I haven't had a chance for playing. Honestly They disgusted and restricted many of the my attempts of taking the flag. Defender drone haven't killed me that much. That doesn't mean I'm a mult and care about deaths more than the flags. Honestly if you saw me in a battle you will wonder of my dropped K/D because of my repetitive nonstop attempts of taking the flag, but I just get disgusted when someone kills me with no right or a chance to fight back; Booster/Viking.
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I think you had to add another category which is OPs.. "Good" isn't a pleasant word for me to be said for Viking and Hopper. Hornet honestly is in a disadvantage against AP, but after the critical damage for it I think you have some advantage (with just a few turrets like Striker/Railgun), but still disgusting and I agree with you in this. Wasp, after the update, isn't bad anymore. BTW, I suppose you talk about the situation before the last changes.
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EAS? Honestly it's my first time to hear, we are always calling it "Scout".
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It's the stupid new design who limited the creativity in choosing colors
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The amount of hours is a completely dependent thing, 8000 hours if it was from 8 years it will be 1000hr per-year 2.5hrs per-day. Not that much honestly compared to many gamers, who some of them spend more than 12hr per day. Also some of them are playing with clans or many of different friends, so they don't feel bored. I remember in 2012, I reached to 7 hours in a day. But it was with 2 others, I haven't felt bored. sideinfo, they were stronger than me.. Left the game and haven't entered it after that, I still playing and no comparison between me and them nowadays. Terrific calculations 8000hrs means 333 continues days in the game, imagine you spent a year from your life in a game. 2400hrs, means 100 continues days.
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Honestly the english version of livestream is a farce. The russian version is pretty good but the problem I don't know russian nor the auto-translate from google benefit
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OMG, that's such a wasting of time. 8,000 x 30s per-ad mean 240,000s, or 67 hour. 67hr out of the gameplay is such a disgusting thing. Even if this guarantee me 1000 container I wont do it.
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Honestly I googled it to check, and yes it's. I always know it as ASMR that annoying videos who depend in relaxing by rubbering things.
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Umm, I know a local big company for shipping get its popularization from ads, I remember a days where I see it too annoying and people are creating memes for. For apps, I downloaded many many apps, and one game who I continued playing it for an extent; CoC. After seeing tons of annoying ads I decided to give it a chance
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I played from 2012, the most expensive thing was Shaft M3 with 15,000 crystals (150,000 now with inflations). But honestly 15,000 crystals wasn't a normal thing, it was too high to claim. BTW, I don't want to talk before the 2013 re-balance because it's only nostalgic, but I want to talk about the game after 2013 which is near to our era. The most obvious P2W side came, was with the Kits. I remember in 2013-2014, Mammoth-Thunder M2 kit for with 200,000 crystals, it just was way too high. I remember 2 players who bought these kits entering Silence map, and wrecking us all with fullfeed druggers. This was happen too frequent, the player who enter with this kit is the dominator. We have a small amount of supplies in that time. Tanki used to be P2W from the very past, but it's now way more P2W than it was. It was with crystals, now it's unbuyable. EMP Gauss isn't a comparable with any P2W thing in the past
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ASMR
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Honestly I always think, what the advertiser companies benefits from ads. This one probably haven't get interested by any ad or maybe haven't ever clicked in any of the ads. I always think why companies like google don't make a restrictions for games about the amount of ads, I think they shouldn't pass 3-6 by 10 minutes.
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Oh, if this was true, so someone could spend some of his time to do some calculations? They have in their headquarter 3 floors, fullfeed of employees and new PCs. Assuming there are 30-50 employee. What's the net worth Edit: also the number of active players isn't 10K to say all have paid 2000$, the daily active players is maybe around 15K. The 10K player is only on the moment, and if we want to gather with them the weekly or frequent players it will be 20K monthly maybe. BTW, 20m is still unreasonable. I don't know how Zoominfo came with it, and we can't check if it's true or not, 20m for one quarter is too high.
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Fixed it for ya?
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What Is Your Opinion About the Current State of Tanki Online?
alkyng replied to Maf in Game Discussion
Honestly after I upgraded my Hopper, I get stunned and letdown after I noticed that I can't do like what I see in Youtube videos. I realized that was only with Crisis Crisis-Hopper and Stock Hopper are two different things honestly I agree, in Legend we don't flip often, but what? Many times we restrict a move for ourselves or changing the way to not get flipped, like if you want to jump from a high place with Firebird, with the normal hulls you have a high potent of getting flipped but with Hovering you don't have to worry about it. Sideway info.. I used to memorize the places I can jump with no-impactforce turrets in old Madness I think the normal Augments (paid with crystals) are a fact now, and you can't use a turret without one of them. I stopped complaining and accepted the fact from a while. But about the Exotic/Legendary Augment, no comment. Honestly I haven't understood exactly. But I always fall in a discussions with people about this matter, I say EMP Gauss (in example) isn't accessible for me as I haven't get it. They say but you can get it from Containers if you was lucky, I say I opened hundreds of containers and ultra containers but I couldn't get. They say you're just not lucky. I say who run the roll to say I'm not lucky? It's Tanki system who not a realistic gambling infront of my eyes. I say what let me know if developers are interrupting and have a plot against me that I wont get EMP Gauss. Though I'm kidding in this, and developers wont do that.. But explaining how that augment isn't accessible for me. BTW, I'm not concerned about EMP Gauss nor I want it, but just use it as the most popular example. Actually I have a really extreme opinion on this BTW, I think some advantages for mobile are reasonable. But with the current state, I think it's only left for them to make the system play instead of them while they drink coffee. Though honestly I couldn't master mobile controls ever, even with hovering hulls. -
I think after this update for Hopper, Titan OD must get changed. Like many suggest before making it like a wall, and you have to destroy it, the wall will have E.x. 20,000hp. I think this will make it more interesting also, but not sure about Titan players. I don't use Titan nowadays This is between This will come with every single update of the listed ones?
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What Is Your Opinion About the Current State of Tanki Online?
alkyng replied to Maf in Game Discussion
@yellowghetto What's your opinion about overdrives in general, you like them or what? -
Oh I noticed the weakest ODs get a very fast charge rate, and Viking get a very long charge rate. Honestly I don't liked this idea, I think balancing them and make them like the rest of ODs is better than very fast - very slow
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This? (sorry for quality, this website restricted it for me)
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Corrected it for them I thought they already started? I see the developers are trying desperately to make the game perfect in weird things while they left the most important things like overdrives. Yes, it's more practical to make all of the player focus in the gameground rather than going to any other tab, but the game with this way became pale and too boring, players are leaving the game through the time, nothing interesting in HTML5 just a pale gray interface with PLAY button. I used to check crystals and missions and even shop in battles, chat was way more better (though I rarely chat except with a reason), and Sound icon/friends. Now in HTML5 I don't have a thing than the battle, I used to check the missions between the second I die till I respawn. Also I think Hopper and Hovering hulls must suffer with us in this ?
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I feel like the hovering hulls should have a setting in settings for Strafing right-left with keyboard. I think this is what they were before releasing (in test server). In Keyboard shortcuts section And they must be empty by default.. And you can set a key for it. I'm not sure if I can master them, but I feel like I can. I'm a Laptop user, my setup and the place I sit in isn't a perfect for mouse control, most of the time I feel I struggle to use it effectively. Hovering hull aren't a playable without mouse, strafing is too important. Our "balanced" hopper can move sideways at the same speed of moving straight. Also I think there should be a changes for Mouse controls interruptions, when I play Hopper sometimes I want to stop using mouse for a while. But it can't move turn right or left, just strafing, I have to turn Mouse OFF from settings. Which isn't conventional
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I think Retention period and Stun duration and 10 seconds delay all together are considered as a big nerf and yes have affected Hopper and I noticed the change. But be honest, this was supposed to happen from the first release, it was just insane before that. I think now the highest retention period is for Hornet, which is way too long. Maf, Hopper retention period isn't Zero literally. But it's just a too fast, many times I get killed immediately and I restore about 35%, and some times 60%+. Viking is the same in this. The stun duration was 3s now it's 1s. Honestly this is a noticeable and a significant nerf. But still can disqualify Hunter/Aers/Crus ODs, and can do many other things. BTW, too long, the main problem of Hopper is It's still the best hull in capturing. If anyone want to say Hopper is balanced, must come with the other hull who see is equal to Hopper in capturing. I think we all agree that the most appropriate hulls for capturing are the light hulls, not Viking or any other hull can capture more than any of the light hulls. Ok, as our lovely Yelloghetto said one day, that he admit Hopper is stronger than Hornet and Wasp, not because it's OP but because Wasp/Hornet are UP. A good point honestly. But he forgot one thing, if we assumed that Wasp/Hornet are weaker than Hopper, so which hull is better for capturing? Except if he want to jump to the mid tier.
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I remember one day I get outraged by a Viking-Twins who annoyed me unbearably, I just decided to go back to him as he use Heavy plasma(Splash does exist), and yeah I just sit around him and he have eat half of his healthbar. Luckily he was clever enough to stop firing after some seconds. I think it's a valid test to do for them, I believe most of them will take a while before realizing they eat their healthes, or maybe some of them will destroy themselves eventually
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Common sense, but Tanki have prevented dropping the gold for yourself in a private battle. I usually set the limit for 2, one time I forgot to set a limit and two other players entered in my drops. BTW, sometimes it's a beneficial for me, when I drop about 10 golds, one or two of them get a glitch uncollectable. One time another player entered and I asked him to stop and refreshed the page and returned to take it. BTW, the disgusting one in the video, actually I don't give a care for the gold. If I do, I wont trust him.. But he just show his stupidness and less respectance for the one who gave him 2 minutes of waiting.
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