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Posts
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Everything posted by alkyng
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Honestly I wasn't mean Bots literally, but I believe Bots can play way more better than many real players.
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When you create a battle to drop your golds but someone interrupt
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What Is Your Opinion About the Current State of Tanki Online?
alkyng replied to Maf in Game Discussion
Honestly when I saw Tanki headquarter (from Vlog) I just get stunned when I noticed it have 3 floors, and fullfeed of employees with highest cares and high PCs. Honestly I wondered how the game revenue can cover all of this.. Every developer/employee at least have a 1000-3000$. But no problem and it's not my business to interrupt? But when I see the current state of the HTML5 and the boring pale interface and bad physics, I thought they are just a group of employees in one apartment. -
You suggest him to use Brutus while he upgrading Miner*, I ask why you suggesting him to use Brutus instead of his maxed Defender?
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Is this my end as I left the overdrive box for you?
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Honestly I haven't understand how your trolls.. But now the players are just a bots who couldn't realize such an intuitive things than to realize your trolls. And honestly if I saw you try to make such a trolls infront of me I will just flip you.
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I think you're already at a disadvantage with the current speed of ranking up, you really don't need anymore boosts.
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I don't think you really want a 10 minutes battle with your Hopper-Crisis combo (Sarcastic)
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He said he have maxed Defender, why you suggest him to use Brutus
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I just have to thank this great teammate publicly
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I will tell you my reason why I see 15 minutes is better than 7 minutes. Imagine you have a free time and you want to spend one hour in the game. With the 7 minutes you will play 8 battles in the hour, battle after battle which is insane. But with the 15 minutes, you will play 4 battles in the hour, which is reasonable. The 7 minutes aren't for the players who want to play seriously or to spend an amount of time for fun. It's only for the players who want to finish their missions quickly then leaving the game till the next day or converting to PRO. then saying MM is perfect
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Crisis is OP in capturing the flags/balls, if you use it only with your Vulcan-Titan, I can understand how you don't see it as OP. If you faced Booster or Defender face to face with your Crisis, you will lose definitely. I see Crisis players who can finish a CTF battle without firing a single shot from their turret
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I don't love this Solo Juggernaut, TJR is better. But I will play to get the prize?
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Auction?? It will merge, which is worse for me than Declined. I even said in my idea "I think my idea is valid", but it get declined. BTW, went too far from the topic. I think 15 minutes is just perfect
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I think Augments should have a rank limits, and drones should have something to restrict fully MU'ing or make it have upgrades (Mk1, MK2, Mk7), so the low ranks couldn't have a very strong equipment from First-Seregant. Otherwise I just see it's a contradiction and exo-newplayers, contradict with their searching of new players with the Hovering Hulls and mobile version. And I see the ODs shouldn't start before WO, I think it make the game more complicated for the newbies.
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I don't see a reason for this idea, and I think it should be turned OFF by default in settings, and I wont use it. But I think it maybe benefits in some testing or somehow
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You are the one who noted me about the overdrive box btw
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What Is Your Opinion About the Current State of Tanki Online?
alkyng replied to Maf in Game Discussion
Actually I didn't liked it, when I use my Freeze to freeze them and I see they can easily get out by turning their turret as nothing happened. But honestly as it will put the MM bots at a more disadvantage and it's not explicitly noobs' advantage like if this was reversed (if turret slow down become higher than the hull slowdown) I will become really angry about that. -
Ok, lost more than I won
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Long years haven't played with Isida, when I attack an enemy I just looking at my healthbar waiting it increasing, but with the last changes.. Meh? P.S: Before anyone call me a mult because I play with Mk6, I think Mk6 Isida is playable as it has a higher damage than Freeze.
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Oh additionally the players who are playing in PRO with no-supplies after completing their daily missions will save a lot of supplies. The players who aren't trying to capture the flag/ball, wont spend a lot of supplies. Those all are a reasonable reasons, but if they are restricting themselves from using them just to accumulate them, it's a shame. I know someone who was just collecting supplies without using them, while I was a big drugger and my supplies are depleting quickly (before 2015). BTW, by the time he left the game.. and his supplies are just accumulated (around 800) which was something high in that time. If you looked at my supplies usage per-hour you will see me higher than most of the non-buyers here, but maybe if they started using their accumulated supplies they will pass me.
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Oooh, it had an incredible Impact force, it was just too high. The mults has spreaded, you can't capture one flag without a teammate hammer flip you and take it from you in that time.
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What Is Your Opinion About the Current State of Tanki Online?
alkyng replied to Maf in Game Discussion
I think now all the turrets are balanced again, not like what was from 2019-2021. Gauss had a 90% damage of 12m, which was unreasonable and intentionally OP. But I think now after the critical damage, all of the stock turrets are balanced. Been a years before this happening, in 2015 and such a years, there was no turret intentionally buffed, except a few buffs for some underused turrets which not makes a lot of difference. Though I feel until now Magnum and Gauss still somehow strong, Gauss can kill a 2-3 tanks around each other. But I mean in general it's not like what it was.. For me I see there are few changes must be happen.. #1, Magnum splash damage should be reduced. #2, Gauss mid-splashdamage should be reduced. #3, Railgun should have the same damage 1745 of Gauss/Magnum with the same 10% chance of them. #4, Shaft damage should be reduced to 3000. #5, Striker's new critical damage should be retreated. #6, Isida damage should be reduced to 1000. -
Time to abuse Mechanic drone in Assault Def I know guys I'm looking silly as my RKs are only 284, but I want this 1.5 container maybe I get something good
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My supplies drain very quickly, I don't know how many F2P players manage to save a hard amount of them. My SpeedBoost is the quickest supply to deplete. I use my supplies literally from the second I respawn to I die, I don't stop a second without using a one.
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