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Posts
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Everything posted by alkyng
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I think the topic get early merged amongst our hot discussion
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If Hopper is OP with Defender or Crisis that doesn't ever mean it's balanced without them Why Hopper is OP with Crisis? Do you know if the Crisis was with Hornet it wont stand a second and wont be able to control the hull with the incredible speed and will easily collided with any tank or flipped by any mistake. But with Hopper it can hover all the map easily and can cross over the tanks Why Hopper is OP with Defender? Due to the fact that Hopper can cross over the tanks so it with its high armor (Defender drone) you can't kill it nor you can stop it by blocking the road because it can cross over you. But if it was Hornet, basically you can close the road for it
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@wolverine848 @At_Shin @Tanker-Arthur @ThirdOnion @mjmj5558 Guys come here to complete our discussion in this topic.. LOL why you create another topic while there are a pretty similar topic honestly I was about to tell you that there are similar topic before you said it yourself.. So why a new topic
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Thanks LOL Honestly it's my first time to know... That remembers me of Twins(turret) plasmas. So the sun is a big Twins
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Guys in many games we have lasers you convince me that all are meant for depleted uranium (or other complicated nerd terms)
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WOW??
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For many years and maybe till now I call Railgun as Laser... And my friends also And also many people that I know or don't know You can't stop me from calling it Laser. IT'S LASER IT'S LASER
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Guys you are nerds I don't understand a lot from what you wrote.. Also how you want my favorite Railgun to have a projectile speed.. So the turret will keep flowing till the laser hit a thing or hit the skybox limit..? Ok what if the player moved while the laser is flowing? Also when the laser stop the flowing? when hit a wall or what? Also what if a player moved toward the laser after the header crossed him? will it get damaged or what? Example : Railgun is just an Instantaneous laser you don't have to ask for unreasonable nerf.. Your hateness against Railgun is understandable. But your stupidness isn't understandable.. How you want the laser to move? When I was kid, I was playing with a hand laser I remember placing the laser on far buildings.. But I haven't ever noticed that the laser is walking, it's just Instantaneous. Next time ask for reasonable nerfs.. Don't just show your hateness with unreasonable nerfs that shows you stupid infront of other people.. Guys I respect you but don't insult my turret.
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Guys you're went too far from the real sense and gave unreasonable solutions.. Don't be afraid I will say the word.. "You're noob" so you can't make your K/D higher
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First, No.. no it's not instant speed, it depending on how fast the computer and the system calculate the shot so it's not instant literally. kidding But how you say "this speed would make Gauss a lot harder to use at very long ranges" with your 1000m/s for Gauss? Ok I will tell you, the farthest distance between two points in Tanki is in Berlin map and it's 461m.. So if you stayed in the last tip of the map and your enemy stayed in the last tip in the map, your shot will travel in 0.45s . I don't see how you considered it a lot harder, where most of the times it's approximately just instantaneous. Also if you want to be more stubborn and say hey yes I want to fight someone while we're in the farthest corners in Berlin, I will say to you the automatic hits system for Gauss will disqualify this 0.5s difference. Ok but about Shaft... 2000m/s LOL, for sure the difference is hardly noticeable for the unaided eye. But but if you want to obstinate more and you will say Umm I don't want to change my opinion and yes it will make a difference.. I will stop you here and will check your mind.. As I will tell you that according to the tanks speed and the screen refresh rates and the processor strength, you can't control the 2000m/s.
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3.) The sniping mode damages all tanks in the radius, but only remove supplies from the tank who got hit.
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@Spy When did you say that?
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What did Spy say to be in agreement with him?
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What Is Your Opinion About the Current State of Tanki Online?
alkyng replied to Maf in Game Discussion
The idea before the last I loved it actually... Making the players picking up a random turrets, I feel like they need to create an event that every time you respawn you come with a random turret and maybe a random hull. I pretty sure that there are a large portion of the players wont know how to treat with many turrets, I just wonder how some players don't try any turret than their main turret and maybe two turrets else.. without giving even a minute of chance for any other turret. I couldn't imagine how for a sane human to play a game without even giving the turrets a minute of test. Oh it seems a revolutionary idea to be honest, I will create it in Ideas&Suggestion. -
That means Marcus love us Thank you Marcus ??
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What Is Your Opinion About the Current State of Tanki Online?
alkyng replied to Maf in Game Discussion
Honestly I agree and it's on average higher than 60 battles.. Maps are vary from 6vs6 (12 overall) to 14vs14 (28 overall). So in average there are 20 players in every battle, being in the top3 means 3/20 or in other meaning 1/6.6 battles. So 15 x 6.6 = 100. I know I took it seriously and went extreme By the way regardless of the calculations, what I mean by it's easy is.. We are forum players, I don't think most of us are considered as Average player. No, most of us have a good knowledge about the game and higher skills than average MM bot players. common sense. Don't convince me that you don't know tactics / strategies that guarantee for you to be in top3 for 1/2 battles you play. In example I use two strategies which are well known and definitely you heard about it hundreds times. I play with Dictator + Mechanic drone in Assault (Defending).. If I placed in Attacking team I simply leave and re-join. Ok this combo guarantee you 100% undoubtedly that you will be in the TOP3 in every battle you play, no argue about this. And for sure most of Assault battles ends for the Defending team, so you have to cut 1/2 of the players from the calculations. Ok and the second obvious strategy, playing with Viking in Juggernaut. And yeah -
What Is Your Opinion About the Current State of Tanki Online?
alkyng replied to Maf in Game Discussion
Okay guys, I played 4 battles until now... Won the first two battles and the second two battles lost on them. The first two battles were with a high purpose and intentional way of playing just to finish the challenge that I did, honestly I played with a despicable tactics just to finish my challenge. And if I continued with this way I can finish it 15/15 without any losing and in less than 2 hours. But I just chose to stop The third battle was in the event map, there was some lags with me and honestly it changed the result as it restricted me from capturing the crucial flag. The fourth battle was completely normal and I lost in the wining team. Btw, I chose to stop my counting.. I found it's a tough and time consuming, I usually watch youtube videos while I play.. But I found myself couldn't focus in a word from the video as all of my concentrations were in the battle. So I chose to close the video, so playing meaninglessly as I find it something bored if I play without watching/hearing a video. So from now on I will stop my counter (though I waited about 2 weeks till I get this mission). -
What Is Your Opinion About the Current State of Tanki Online?
alkyng replied to Maf in Game Discussion
Guys lastly I get the mission after long awaiting time... As I told you before, I will start counting every battle I play till I finish the mission. I wont play normally, I will do my best to finish it. -
Guys I feel like Striker is ugly from its natural because it has a very small shape that have not left any space for designing and creativity.. I think increasing the shape size by 32.381% seems good?
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When will they fix the bug that cause EMP Gauss to do the full damage?
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The first time I read the title I thought it's a stupid idea to make some areas of the map bounce.. Great topic Congo! Great effort!
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@lssimo I wrote a long reply quoting you, but suddenly I lost everything I wrote and even CTRL - Z doesn't work ?
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What Is Your Opinion About the Current State of Tanki Online?
alkyng replied to Maf in Game Discussion
Though I disagree but I respect the way you cleared your perspective of view.. In my opinion I see the competitors of EMP Gauss aren't the Augments you mentioned.. I see the EMP Gauss competitors are : AP Magnum (disgustingly OP), current EMP / Stun / AP Railguns, AP Gauss / AP Freeze, Vulcan IB. -
What Is Your Opinion About the Current State of Tanki Online?
alkyng replied to Maf in Game Discussion
yellowghetto I don't want to argue with you more to not go away from the circle of respect But why you correct me about the EMP radius while you wasn't see the 20m as OP. Don't answer this question.. The only question that I want you to answer is, give me one turret / augment you see as stronger than the old 20m EMP Gauss ? -
What Is Your Opinion About the Current State of Tanki Online?
alkyng replied to Maf in Game Discussion
So before the nerf it was OP?
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