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Iquit

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Everything posted by Iquit

  1. great idea but the devs are only willing to put a limited amount of work and effort into this dying game and it has to be profitable. Also it takes excessive amounts of time after they announce their plans. When was the last time an HD skin was released? Does anyone realized hornet HD was released back in 2020? They take way too long and their end product wasn't worth the wait This game is so tarnished. it desperately needs polish, like your idea.
  2. can we please do away with the stun effect on turrets augments? and hopper if it still has it little timmy uses mouse controls with stun striker and I cant play the game at all. All my controls are turned off until I either die or a teammate destroys little timmy just sitting there not moving holding the button down on my tank. Only hunter should have stun effect and there should be no immunity from it. get rid on the 2000 damage if you have to. Hopper is a whole other story. Its being used to attack, but the overdrive is supposed to be for jumping, not getting 3999 proximity damage also remove the secondary emp effect on the freeze effect. It doesnt make any sense. I am so tired of all these redundant status effects just immediately crippling my gameplay
  3. ugh no way, terrible idea. If I see little timmy with camper drone wondering around aimlessly instead of camping, I shoot and damage that little kids setup asap so I dont get "old booster drone" blown away really fast. All you kids keep reaching for the most damage per second you can get your little sticky fingers on.
  4. Iquit

    Ideas for Game Modes!

    I typed another paragraph but it didnt pop up oh well.. I cant even read things correctly anyway
  5. Iquit

    Ideas for Game Modes!

    PS draws happen more often then you think. There is a high chance of a draw if the game isnt landsliding in one direction because of organized heavy buyers and their overbuffed setups in group on a discord call versus a bunch of casual solo players like myself who have never have used the group play mechanic.
  6. Iquit

    Ideas for Game Modes!

    @Maf yeah get rid of the winning team mission. also what a silly thing to strongly disagree about. I am certain you have some ties with the game devs and they are feed you lines about how much effort they want to put in their game. I have put so many ideas in this forum and you have have spit on all but one. Remember when I complained about uranium striker ruining juggernaut mode years ago? They did nerfed that, but not soon after I complained about it. It was months and months of misery if you tried to play juggernaut mode. Uranium strikers littering the place, all of them with protection modules on from themselves. Something similar but 5x worse is happening in juggernaut mode right now with a certain turret resembling striker. I have so much to complain about regarding the balance of this game and how much damage and damage per second little timmy and his friends are getting with certain turrets, augments, and drones in the game, but it is a giant waste of time. You will be there to pour water on my fire. and the game devs intentionally made this atrocity so they wont undo it. So instead I try to suggest smaller ideas that make perfect sense like overtime and here you are "strongly disagreeing" with it. Youre a representative of the game devs. I have never seen a game dev answer to anything on here. All we have is you.
  7. Iquit

    Ideas for Game Modes!

    @Maf no its not fine that the game ends in a draw. its called overtime and this game needs it badly. and in control points it should be whoever owns the most points when the timer runs out is the winner (if the score is tied) the only reason I can think of why you disagree is: you're a game dev and you dont want to put in the effort to fix this. why dont you take another shortcut as usual with game development and just get rid of the "be on the winning team" mission
  8. Iquit

    Lunar New Year 2023

    @RIDDLER_8 I would stop playing the game too. That free daily tankion pass and ultra containers from the devs when their game was down 3 months ago is pretty much the only reason I am still playing. Dont give the game devs any money anymore. I haven't for a long time. The last time I bought anything for real money was the daily tankions pass when it first debuted, so I could keep doing the challenge. There are many other times when I wanted to stop playing, but I got the buyer drone last summer and I got the buyer protection module from the dev's apology containers back in November. Its like I am being bribed to keep playing. I curse this game everyday. I rarely have fun playing anymore. Everything is chaos and unbalanced. Its so irritating have maximum defense and still get blown away by buyer drone helios, pulsar, scorpion, vacuum thunder, viking overdrive, and little timmy's BFG ares overdrive. Those are the worst ones I can think of off the top of my head.
  9. Iquit

    Lunar New Year 2023

    I'm so tired of getting wasp bombed by little timmy's pulsar augment over and over. I have all the immunities. Why cant I put more than one on at a time?
  10. Iquit

    Ideas for Game Modes!

    it should be impossible to get a draw in control points. if the points on both sides are the same when time runs out then whichever team controls the most points at that time should win. doesnt every map have an odd number of points to control? or even better how about an overtime mechanic just like the majority of games in human history? can you manage that?
  11. repair kits should have a 20 second cooldown just like the other supplies also I had another idea: what if protection modules canceled out the "repair kit taking damage penalty"? if little timmy uses helios and I have ricochet protection module on, then the little kid bursts me with helios and take most of my health even with ricochet protection and armadillo and then I use repair kit and then the kid cant shoot me one more time a half of a second later, interrupting my repair kit. scorpion camper drone probably wouldn't be able to one shot my medium hull with fully upgraded module too if I use repair kit while get hit by all the high damage automatic spam. and there are many more advantages too. too many to list. Changing the cooldown from 30 to 20 seconds for repair kit is more important though. Please at least do this.
  12. Iquit

    Respawn

    I would love to see the invincibly while shooting trash go away. There are two sets of "i frames" and the SECOND set of i frames where the tank is solid should just go away. We should be allowed to put supplies on during the FIRST set of i frames where the tank is not solid, but not shoot or not move too far or at all.
  13. Iquit

    Ideas for Turrets!

    also make the aiming time greater than striker's aim time. This scorpion kid's turret aims through walls, fires over walls, and tracks tanks better than striker. 1 second of aiming is so terrible compared to 2.8 seconds for striker aiming time. Scorpion has no visual laser even though the turrets skin shows a big laser pointer above the cannon just like shaft. Both one shot a medium hull, but scorpion is way too easy for little timmy to play with compared to striker. and scorpion has even more irritating advantages with its augments and its instant hit cannon that in my opinion many players have abandoned railgun for. I'm so tired of all the camper drone scorpion garbage in juggernaut mode. Why not add a missile lock on warning or a laser like striker? This turret doesnt deserve status effects or critical damage. This is my opinion. One more thing: why can the cannon part of the turret immediately shoot after 5000 damage worth of over buffed automatic tracking spam comes out of it. Why doesnt juggernaut have this ability to immediately shoot the railgun after using missiles? I thought I hated railgun and its critical damage, but I hate this mini juggernaut turret a lot more.
  14. oh yeah and the mammoth overdrive interaction with destroyed tanks is broken and untested. I have been flipping upside down pretty much all the time if the destroyed tank gets underneath mammoth tank. You should just scrap this entire janky idea and mammoth overdrive should vaporize destroyed tanks in its way instantly. If I use crisis drone speed with mammoth overdrive the destroyed tank still gets in my way and slows me down.
  15. so you wont get rid of the irritating delay on this melee based overdrive, whatever... on mammoth overdrive get rid of the health bonus (its mostly worthless because of the delay. I have been destroyed many times during this delay) during the overdrive replace it with a protection module boost depending on how upgraded the module is I recommend having complete invincibility if one has a 50% module from one of the 16 turrets 5% module turns into 10% 25% turns into 50% 50% turns into 100% but only during the mammoth overdrive Also mine protection makes 17 and should be required to be invulnerable to mines (currently active mammoth overdrive ignores mine's damage and impact force) it would also be nice if impact force was blocked out completely from turrets shooting at a fully upgraded protection moduled mammoth overdrive protection modules in general should block out the percentage of impact force regardless of what hull a player uses (it would let light hulls actually move forward in battle) basically I want the ability to ignore Viking overdrive and its EIGHT SECOND unbalanced spamming spree of excessive damage and impact force when I use mammoth. fill free to change and nerf the 15 second active mammoth overdrive time or how fast the nuclear energy takes to recharge until the the next overdrive or whatever as well if you think this idea is bad then you obviously weren't playing the game for the first year or so after overdrives were introduced. Mammoth had complete invincibility from everything and no unusable delay to begin with.
  16. heres another problem of many that proves the game devs dont play test their own game. using mammmoth overdrive, land on top of an enemy tank and after the enemy tank blows up, the blown up tank will go crazy and fly upwards while your mammoth tank barrel rolls from getting one side pushed up. and now all of the sudden your upside down in one of the least likely hulls to flip upside down. why cant the game devs put forth any effort? They are too slow and when something actually gets done, its only for buyers bullet holes on the walls and ground? incomplete. HD skins for every hull and turret? incomplete. Hornet HD was released 2020. TOO SLOW, why don't you put your nose to the grindstone? All the HD skins (dinner) should have been done before making all these buyer skins (dessert) spoiled your dinner
  17. Iquit

    Ideas for Game Modes!

    haha yeah, throw the definition of "juggernaut" at 'em it's supposed to be OP I should have thought of that
  18. Iquit

    Ideas for Game Modes!

    yeah never move around as juggernaut and camp behind hide behind a tall building all match from little timmy camper drone scorpion in the back and never take off ricochet and critical damage protection. Yeah thanks for the advice, but I was already resisting all the buyers advantage as much as I could, but I cant stop them consistently.
  19. Iquit

    Ideas for Game Modes!

    maybe you should just upgrade your tank to 9999 then
  20. Iquit

    Ideas for Game Modes!

    juggernaut should just have adrenaline augment as a permanent feature and juggernaut shouldn't have a delay on its overdrive. Its the juggernaut. its so irritating dying during the delay to viking overdrive, helios, and scorpion spam.
  21. you wont let us put multiple status effect immunities on so... isida should get rid of status effects once again when it heals a teammate. maybe instead of a heal critical getting 4000 it could get the same as regular healing but a crit would ad the light blue shield symbol temporarily and cancel out all the excessive status effect spam the game is plagued with nowadays. also make it higher chance to get the crit. I mean REALLY high chance. vertical aim is basically non existent and could be buffed. so a player could aim up or down at enemies or more importantly allies. I only use healing emitters for shaft. Isida isnt worth anything to me, especially because I cant protection module from impact force. Here are a lot of good ideas. Use one of them for once
  22. I keep spontaneously self destructing and getting my damage turned off. This is the anti cheat system right? Why does this broken trash anti cheat thing still in the game? It was originally put in the game after Halloween of like 4 or 5 years ago to stop jump and speed hackers right? Oh, but look game devs. Hopper jumps and trickster and crisis drone make you go fast. You can legally do all the things the cheater hackers were doing 5 years ago. Hypothetically if there were hackers now after the anti cheat system was stripped from the game, what was wrong with just recording hackers with OBS and sending the proof of a cheater to the report forum? I reported more than a dozen cheaters back then 5 years ago. Are you too lazy to watch a quick video of a hacker and then hitting a button to block or ban a cheater's account? Also this is just my opinion, but this game is on life support and there are a lot less players nowadays. What is the point? I don't even play that much really. Why? Because after self destructing spontaneously like 3 times in a row in the first match I play, I just close out of the game and quit for the rest of the day. Why cant you just do better game devs? If anybody follows up with my complaint, I would be happy to turn on OBS and record my gameplay getting dumpster by the anti cheat system
  23. @TESL4 I will laugh if they comply with your buyer only problem. I suggest you spend money on better things in life instead of this dumpster fire of a game.
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