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Everything posted by KillerDiesel
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category Ideas for Hulls and Overdrives!
KillerDiesel replied to Ilia.ArchangeI in Ideas and Suggestions
Because that wouldn't be right. It would be like saying that mammoth with its large frame and slow speed should have the same amount of HP as a light hull while wasp with its small size and fast speed should have the same amount of HP as a heavy hull. -
Well it is the devs we're talking about. They haven't made one decent update besides the reformed Vulcan.
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Because the recent nerf it received turned it into a joke.
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category Ideas for Hulls and Overdrives!
KillerDiesel replied to Ilia.ArchangeI in Ideas and Suggestions
Not enough to actually make a difference though. -
category Ideas for Hulls and Overdrives!
KillerDiesel replied to Ilia.ArchangeI in Ideas and Suggestions
No it's not. Just proves that people see fault in things that that already have plenty of counters against but just choose not to utilize them. Maybe increase your awareness more so it wouldn't be so much of a problem. Killing someone takes one step. Stunning them takes 3 because you have to get in close, then use emp, then kill the enemy before they can go back and grab the flag. -
category Ideas for Hulls and Overdrives!
KillerDiesel replied to Ilia.ArchangeI in Ideas and Suggestions
Spamming the same irrelevant and stupid response doesnt counter my argument. On what account? -
Please for the Love of God Kill the Railgun-Hornet META
KillerDiesel replied to HappyFace in Archive
Lol, he's just talking nonsense at this point because he knows he lost the debate here. -
category Ideas for Hulls and Overdrives!
KillerDiesel replied to Ilia.ArchangeI in Ideas and Suggestions
No it's not. Really underpowered now. -
category Ideas for Hulls and Overdrives!
KillerDiesel replied to Ilia.ArchangeI in Ideas and Suggestions
It has to get in close. So while it has a few things it can do, it can't do it from the other side of the map. -
Again only the weight changing alts are decent. The rest will surely affect gameplay way too much.
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Please for the Love of God Kill the Railgun-Hornet META
KillerDiesel replied to HappyFace in Archive
1) seriously? You're gonna ask a stupid question here? 2) for mammoth, hunter, and wasp you just need to keep your distance and shoot them from afar. Wasp might be a bit harder to deal wil considering its speed and small size and it's bomb able to kill everyone in its proximity, but it can still be done. For dictator, just wait till it uses its OD then use your OD a DD, and down goes the dictator. For Viking, they need to remain exposed for 7 seconds to maximize the benefit of the OD. Hornet can just pop in a DD shot and kill the Viking. 3) actually it is a problem if they can kill you and you can't do anything to counter it. 4) fun fact: so do I. -
category Ideas for Hulls and Overdrives!
KillerDiesel replied to Ilia.ArchangeI in Ideas and Suggestions
Ever since hunters OD got nerfed to the ground, it has been pointless using it against enemies. So one of the three things needs to happen: 1) Increase the cool down time it puts on enemies to 15 seconds. 2) increase the stun time to 10 seconds. 3) increase its max range to 40 metres. -
Please for the Love of God Kill the Railgun-Hornet META
KillerDiesel replied to HappyFace in Archive
1) Ok, genius, we all know that it doesn't ignore ALL supplies. But unlike you, we know what he meant. 2) perfectly balanced to you. But it can counter just about all other ODs. Also LCR's reload isn't even that noticeable, just it's delay before firing somewhat. 3) everyone knows that it has a low HP and weight, but that doesn't seem to stop many people from dominating battles using hornet. 4) you say this and yet that's the only thing you use. -
Please for the Love of God Kill the Railgun-Hornet META
KillerDiesel replied to HappyFace in Archive
It's not just railgun that's benefiting so much from the ability, Gauss, shaft, and magnum are also as well. Worst of all, there's nothing you can do to protect yourself against this thing. -
Then there's only one solution, and that's my idea. They want to be selfish, fine. But now some of the stars will be earned only if they help out their team other than just playing TDM.
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[Forum Game] Count, but avoid being number 13.
KillerDiesel replied to DieselPlatinum in Forum Games
12. -
I don't know about that in general. It was just in the low ranks and I was using mk4 hammer.
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Maybe uranium was never worth it because the slow rockets travel speed always came back to haunt the user. That would explain why I stopped using it on my main account way before the nerfs even took place. Anyway, when I went back to stock striker, it felt like a massive upgrade because I could hit the targets.
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That wouldn't solve anything, neither would just leaving it alone.
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Update: Yay, tanki was actually nice to me and decided not to give that dumb mission to my main for a third time. I'll gladly take the 500 kills weekly mission over top 3 in winners team any day on any account.
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So I went on my WO5 account and tested all the variations of hammer using Viking as my hull and here's what I got. Stock: 17 kills and 3 deaths in Osa CTF. Details: what can I say? When I reached the time to use my OD, I completely decimated more than half the enemy team, and I was able to hit more than one enemy at a time. Slugger: 13 kills and 7 deaths in Sandal TDM. Details: smokies kept knocking my aim off. But I will admit that it utilized the bouncing ability better. Dragons Breath: 28 kills and 6 deaths in forest CTF. Details: I straight up slaughtered the opposition. One shot and the burn mostly finished them off. The reload nerf wasn't even noticeable, neither was the damage at a range. The one and only common thing these three battles had was that I was the top player in my team.
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Returning after a long hiatus. Wow has this game changed a lot!
KillerDiesel replied to Triton in Archive
The challenges concept was a cool idea to reward those that play more. But what the devs went with the idea is a complete nightmare. They are not challenges, but actual grindfests. Which has negatively affected the quality of MM battles. In my view, the challenges feature should have their own missions system which stars would be earned, rather than earning them through battles. -
I actually tested it last time like Idk many months ago. It underperformed that of even stock. But maybe that test is now outdated, maybe slugger secretly got buffed. Only one way to find out, to test it again.
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