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Everything posted by KillerDiesel
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Valid Add new types of containers or new rewards
KillerDiesel replied to Maf in Ideas and Suggestions
You said container 31 times in this post. I'm impressed. -
New Container Project To Learn Reward Probability
KillerDiesel replied to ILiveOnTheChatBox123 in Archive
I'll open my first batch of the new containers on my EvilDemonicTroll account on Friday morning. Will post my results there. -
I hate the high bridge in highways. It's too much of a game changer in that map for these two reasons: 1) stupid easy access to the heart of the enemy base and back home. 2) allows you to shoot into the enemy base and not getting shot back as easily. Which means it easily becomes a prime camping spot.
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Can somebody please move this topic to the communication and feedback section?
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Of course everyone chose railgun in the poll.
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I sometimes do it too. I don't know why. And I end up kicking myself in the teeth for it.
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Number 4 is pretty pointless now because of the spawn protections, so it'll deal 0 damage to them in the mean time. Number 1 is the most useful tactic for me since I'm a splash user. When they step on my mine, I'll fire a shot at them immediately after and most of the time it kills them before they can even react.
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Tried changing the mission, and the video that comes after that won't appear. And I've already cleared my phone's cache 7 times and it's still having problems.
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The mission changing system isn't working properly. Please fix.
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TO Mobile version bug report!
KillerDiesel replied to KillerDiesel in TO Mobile version bug report! Archive
Since I have requested an official topic to be made and it hasn't been made even after all this time, then I'll make the Damn thing because it still needs to happen. Anyway, this is where you can report any bugs that are in the mobile version of the game. And hopefully helpers will report it back to the devs. -
Tanki probably won't care about this. But anyway mobile systems mission changing feature isn't working properly again. Also we need a TO Mobile bug reports thread.
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Just like Gauss, the immunity alterations shouldn't have even been added into the game. Just more proof that the devs don't double think and triple think of whether or not it's a good idea for the game. Fact, they don't even think at all. They come up with an idea and automatically add it into the game. I would also bet that they don't even play their game. We probably know more about the game than the developers do. Because if the devs played the game often and think logically, they would know that what they've been doing to the game since the beginning of 2019 made it worse.
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Decided to do the shootout special mission on this account, and boy, I forgot how good high pressure pump alt was with freeze.
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valid Kill still given if the enemy self-destructs
KillerDiesel replied to sensei_tanker in Ideas and Suggestions
DamnSlow has been long gone. While Blackwasp used to be an I&S curator, but it seems like he suddenly disappeared.- 87 replies
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valid Kill still given if the enemy self-destructs
KillerDiesel replied to sensei_tanker in Ideas and Suggestions
Looking back at it, I'd say that I was over exaggerating everything in this topic for for two reasons: 1. Was that I feared that everyone would be start going up to a splash turret users face. 2. Even if a lot of the turrets had their ways of coping close range combat like magnum can hide behind walls, thunder, Rico and twins can just remove their splash and Gauss has a smaller splash radius for arcade mode, what coping luxury does striker have? And then reality came back and smacked me in the face. 1) everyone's mostly gonna camp in their base because it rewards those that camp and farm kills better than those that play the main objective of the battle. 2) nowadays as a splash user I just camp wherever I please and it's much more relaxing than trying to carry my team all the time. And 3) I have more ways of countering up close players than I can count as a splash user.- 87 replies
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Was looking alright until I came across this. ? *sad face noises*
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What Is Your Opinion About the Current State of Tanki Online?
KillerDiesel replied to Maf in Game Discussion
Well 2017 and 2018 weren't bad years of the game neither was 2016. 2019 was when they really started pumping out bad updates and it continues into 2020. -
What's your higher ranked accounts name? I think he might have a higher ranked account.
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Did you have a higher ranked account? A general ranked player or a player learning the General basics of the game?
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If there was an award for worst year of updates in a game tanki would win the 2019 and 2020 ones.
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What Is Your Opinion About the Current State of Tanki Online?
KillerDiesel replied to Maf in Game Discussion
Yeah same with me, I don't hate the game in general, just what the devs have done to it in the last year and a half. -
Ssshhhhhhhh. Don't give these incompetent devs any more ideas. They'll just make it another P2W feature.
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Hmmm. Interesting discovery. On my VikingPrime account I have 36/50 kills on the shootout special mission. Now here's where it gets weird, the only turret I've been using on that account for the past couple weeks is hammer with dragons breath alt. In fact I'm still only using it. So I wonder if the burn damage kills is counting as kills for firebird or not.
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Because duplet allows you to two shots quickly instead of just one while adaptive reload fully reloads your clip instantly if you get a kill. Duplet has a more interesting effect adaptive reload, plus like you say it is OP. If duplet was moved to a higher rank, then less players overall would have it, and a higher price would bring more profit to the devs. I've seen youtubers call RRE total garbage, due to the unlock rank and price, I'd agree that it wasn't worth the purchase. Now I would agree with you that it could do things that other alts couldn't so it should unlock at a high rank and be fairly pricey. But unlocking at general for 200k is just too much don't you think? I think making it unlock at major General for a maximum of 140k would've been more reasonable.
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But not many even use the wiki because I see "is (item) good?" In the chat many many times. IMO, the duplet alteration should've been the one that unlocks at general rank for 200k, not Adaptive Reload. The learning curve might not change but you'd be more willing to practice using it in low ranks than you would in the high ranks. Also if you didn't like the alteration, you be less likely to kick yourself in the teeth for buying it at a low cost than you would if it was expensive.
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