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wild001

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Everything posted by wild001

  1. I found jammer immu is useful at some tactic situation, * like in SGE, those spamming titan dome, you can jammer all all other titans for the last 10s standing dome, make sure no one will disturb our SGE dome, but enemy have jammer immu will still able to jammer back all our team and cancel our team dome. * like when enemy attacking, some enemy hunter will OD first to jam our defense team, but with jammer immu, you can counter by jammer them back * hunter jammer can stop a coming enemy viking with OD coming to your JGR, as mostly like those viking w OD ready will activate only reach our JGR. with jammer immu, you basically play as a role to jam enemy OD all the time once ready. * for hunter, you can avoid stun if you stand far away and behind wall, but jammer you can't avoid even hiding, delay your attack for 10s, for those like to OD after grab flag.
  2. wild001

    ?

    supplies need to be used from supply, or pickup booster drone, defender drone, sabotuer drone, hyperion which used more than 1 supply, are count as 1 usage (previously it counts 3 but the some updates make it count as 1 only) only Camper drone, Mechanic drone, criss drone, miner drone can help you reduce cooldown speed and use supplies faster
  3. wild001

    Episode 307 of the V-LOG!

    based on timeline, next weekend will be discount weekend, release telsa on discount weekend not making sense, so definitely not next week. so most likely the weekend after next weekend. actually, we may get in Sep, the tankmen's day's sale.
  4. Freeze + booster + Hornet OD = OP > SJGR
  5. SJGR is tough, tons of OP 9999s, critical protection modules. * forget killing JGR, unless you use long range with viking. it is faster to kill nearby weak ones.for 25+ kills per battle * have to spam Double Damage on Booster Drone for x4 damage on hunter w anit-freeze augment. (kill one and die, kill one and die) ( blaster drone can't kill those Defender drones, so have to use Booster drone with Adrenaline freeze for the buffer critical) * after 110 medium hull, best switch to hornet for its AP and 8s Critical Freeze damage (1 OD + booster drone = sure kill JGR. if JGR has no OD) * after 20k crystal, better leave those toxic SJGR, and find a quiet corner on large MM map to use Camper drone to quickly waste left over supplies mission and 40-50 mines per battle finished in roughly 3hr +
  6. weekend MISSON means only play SJGR for 20k crystal basically. big change for freeze, better equip freeze immu now, expect you see more fire / freeze Changed the «Cold» status effect: Minimum hull speed is increased from 10% to 70%; Minimum turret rotation speed is decreased from 80% to 10%; Time needed for the status effect to disappear is increased from 4 sec to 10 sec. Firebird / Freeze: Critical shot deals x3 damage: (combined with hornet OD, it is basically viking OD like but more frequent) Striker’s «Missile launcher "Uranium"» augment, now it’s 4 rocket salvo instead of 3; Vulcan deals x5 damage while Viking’s OD is activated instead of x3.
  7. wild001

    Protection and Augments

    as I guess slow crystal earning rate at medium ranks, I would suggest play with android mobile phone or tablet if possible, with hover hulls as - first, you can get free crystal (free 1320 crystal per battle for my case) after watching a 30s ad every battle, which only require you make at least 2 kills in battle, and more than battle crystal earning (if the battle fund not good); - second, free 10 shard after each battle after watching another 30s ad. 10 battle = 1 container = 125 supplies or 3500 crystal or EMP/AP/Fire/Stun immu augment or more depends on luck - on mobile, you can use Auto Aim + Auto Fire feature, (you may want to turn of auto supply and show supply manual icon), that turns your striker into auto homing missile with 100% accuracy even from edge to edge on lost temple and auto reload shot after shot, you just need to move around easily w hover hull.
  8. Most comfortable defensing position. * mine field upcoming enemy with Sabotuer drone * open dome umbrella to shield magnum drops * tanking with heavy health titan * shoot behind zig zag path way with bouncing vulcan * infinity shooting power to scare away enemies with fire immu + vulcan
  9. wild001

    Protection and Augments

    reduce supply cool down need drones (like booster drone, defender drone, hyperion drone, camper drone), which I double you have enough battery for using those drone at your rank. as they best with good level turret / hull to use effective, and profitable to battery to crystal ratio brutus is most afforable drone, since it will not use battery, and it can be microupgrade to max at beginning level, not like hull/module which is limited by rank, you can use it any time without cost anything striker, dont use locking option, as at early rank level, it is slow to lock on, just shoot like thunder more efficient. viking and large hull useless to get score becomes score is based on damage on enemey and kills. at your current level, it recommend focus on damage all tank you see. isida healing is more easy to get score, since it can heal nearby teammate without need to run around and full healing output dictator overdrive with teammate can get score as well. wasp bomb is fun, since it can output huge damage at any rank, best wasp combo may be freeze, since freeze can run around strong enemy, and freeze them without they fight back to you. or use strike to shoot and hide behind wall. wall is best protection, since wall give 100% protection
  10. wild001

    Protection and Augments

    1. Here is reference, make sure get medium hulls / heavy hull to survive better (mu mk7 only, dont mu mk1-6.) and get some immus from shard container * Dictator overdrive give you extra health kit and supplies * titan overdrive give you safe protection dome * mammoth overdrive give you extra life boost * ares overdrive give you full healing and defensing 2. most important, get Brutus drone to level 20, so your double amor supply becomes Truely Double Amor (100% extra protection instead 50% extra); 3. then you may consider better drone to level 20 for better survive, like Defender Drone (200% extra protection compare to 100% of brutus drone,) or LifeGuard drone (give you extra life to die, so people need to kill you twice to destory you.) 4. get module and mu mk7 only, dont mu mk1-6. once you get all max when you reach legend, you can truly survive. here is your shopping list: (still have room to improve)
  11. wild001

    Protection and Augments

    your enemy is too OP, then this may happen.
  12. mostly they lag, bad connection, I normally just ignore them and shoot other tanks.
  13. same as last challenge, completed 5 day early; finally saved 1000 tankicoins; not easy
  14. most annoying status effect is the one you dont have immu protection. at least I have 1 immu for each type of hull category. take a tons of lucky and time and crystal to achieve max full protection. I weight EMP immu > AP immu > stun immu > fire immu > freeze immu > jammer immu
  15. 26/0, better than you 24/1; (I know I have lucky enemies) take a while to get that. lol. hope that 5 gold still works. even though I have 220 golds
  16. wild001

    Episode 306 of the V-LOG!

    telsa is op as usual, the multi-tesla chain deal same damages to all nearby tanks, while description say the chain share the main damage, which is true? as show jump video of week part, 1306 damage is deal with all 3 enemy, at regular damage not critical.
  17. wild001

    Tesla

    on mobile, you dont even have press space bar, you just press the auto aim/auto fire button once, let it fire the whole game. I use that on mobile with fire immu, but the kill rate is low, average 10 in TDM, but with autocanon smoky, I get average 20 in TDM. (as it's critical damage is much higher) and fire rate / damage about same as vulcan, and you dont need fire immu to use it. with emp gauss, I get average 18-25 kill in TDM. (depends on how many enemy emp immu )
  18. sometimes before sale, if you short on crystal, you need to convert gold to crystal, most time, between sale, you can get roughly 50+ gold from container, since each blue container give 10 gold if you are unlucky/lucky, (purple is better) create duel map, and drop gold 1 by 1, as you dont want to drop all gold and suddenly map crash and you lose all, most people drop 1 by 1 , or 4 by 4 to catch and not lose them due to battle glitch. so it take quite some time if they just want to convert golds. 200 golds = 200k, good for 1-2 turret augment.
  19. wild001

    Viking OD rework.

    actually viking od is happening rare due long charging time, max 2 od per battle I suggest, make viking od activate anytime but you need to charging more time for more activate time. currently say: 3 min = 8s OD, then 1min = 2s OD. since, a lot of time, killing a tank with 8s OD is too much, the only time 8s is useful when dealing with JGR or cleaning enemy base, rest time 8s is too much to clean just 1 tank
  20. wild001

    Ant man like Grow and Shrink status effect or supply

    as title, new effect or supply or OD enable self/target tank to grow bigger or shrink small. bigger tank may have advantage or disadvantage : * big target size like JGR, easy to be shot or slow down moving speed * big tank for block road smaller tank may have advantage or disadvantage like: * faster speed or hard to hit as small area to aim * easy to knock off by splash impact imagine smaller wasp (like half size) carry flag for stealth into enemy base image bigger dict hull for siting on flag. ---------------- like nano grow tech augment for shaft, make enemy tank grow big or shrink. (like healing emit, make friend/enemy tank bigger or smaller) inspired from
  21. wild001

    Summer Sport Games

    It is event days (10 days) + after event (3 days) =13 days from start day of event so the latest collection day is 3 days after event over (which is next sunday + 3 day later = next next weds)
  22. wild001

    Episode 305 of the V-LOG!

    It is same old story as paint history 1. originally paint has fix set of protection, no mu 2. then paints has micro upgrade, for each paints, mu is per protection 3. then paint can can mu as single mu parameter 4. paint and protection seperated, and there used to be 10x9x8 about 300 protection combination for you to buy and mu up (i have old protection so i never buy those combination) 5. Then they refund those protection as battery, and become module slot we now have. so people go through that change have spending millions of crystal for augment, fixed combination in one slot can means 7x6 = 42 combination per hull for you to choose, if in container, means more luck, compared to 6 per hull you have now. it will be pretty OP to get EMP/Stun for hunter, or EMP/AP for attackers If they go even further, they may have 50% chance emp and 50% chance Ap for basic free player, and you need to microupgrade like module to 100%, or even worse, you may try luck to get 50/60 emp/ap, 60/80 emp/ap and 100/100 emp/ap as a range of luck item, like mmo game, that way, you need to try for better ones even u get 50/60 one ————— so far, i already have 24 out of 70 purple hull augment excluding jammers, from containers since introduced. as game go on, the change may come sooner
  23. wild001

    Summer Sport Games

    Perfect disappointment followed by a good open.
  24. wild001

    Summer Sport Games

    mission done, not easy, roughly 8 hr
  25. @Maf wow, I win together with admin, Criss vs Trickster / Hopper vs Wasp. my trickster wasp with freeze still can stand in with the SPEED race
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