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Posts
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Everything posted by NikmanGT
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Random Domination # 30, Tried to play with Viking and Firebird with Defender drone equipped, it was a fun and interesting match ^^
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Sounds good because after the applied effect over, the concept of bringing back the BA supply bonus too is balanced unlike the current jammers which permanently disables extra BA or BD effect from drones.
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Answered, closed.
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By disabling Boosted armour bonus, are you referring to the normal armour provided by the supply or the increased armour that can be applied through external means like defender ? Other than that I see no problem since we already are experienced with this mechanism in the Freeze turret.
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Wow thanks , now that's some new info, I guess I never really noticed that much into that specific path for protections. I guess this adds up for some visual rework in the browser version too I guess. Exactly
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Nice detailed explanation, now even I am intrigued as how it was possible, it could either some already saved containers from the past.
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No problem, I was just joking, actually after the New Interface gets released, devs have planned to make the PC client/Browser and the mobile version sort of identical in terms of Interface and gameplay meaning the things that mobile version was earlier lacking will soon be added.
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And you didn't mention it anywhere, good You're fired.... Status Updated from "Invalid" to "Merged"
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I am so mad at him right now, neither place he wrote the word "Mobile", I read the whole paragraph twice as of why he suggested such an idea ? Now it all makes sense
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@IncorpDid you mean all of this for the Mobile version ??!!! ? ?
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Probably containers were also counted from special missions, BP and the normal shard container through daily mission.
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@seasap Did you get your answer ?
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Magnum Automated gunpowder loading mechanism alteration, why it even exist?
NikmanGT replied to DMR in Archive
Answered, closed. -
Yeah I realized that after I completed the missions ?
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This is actually a good way in theoretical use, after the new Interface update, devs have planned to bring spec mode to all the premium players of the game. Use of the above mechanism with some rework to prevent no exploitation, can be really helpful in catching the rule-breakers ?
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And here I thought playing casually could miss me those 15 ultras and containers, so I played excessively during the beginning ?
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Magnum Automated gunpowder loading mechanism alteration, why it even exist?
NikmanGT replied to DMR in Archive
This augment as per the Wiki information, this augment allows the user to change the turret Vertically instead of the Horizontal rotation meaning you can change the Angle of elevation at which you can shoot, gaining you the advantage of staying behind corners and buildings and still able to target and hit enemies. Secondly, its rate of power accumulation is high, meaning you can quickly charge up your turret to shoot the enemies, although the significant reload after it is 10% more. -
As for your Option 3, increasing the AP duration back from 5 to 7 would count as reversion of updates. To prevent this from happening, the duration would have to go above 7 which can make it really OP. As for the other ideas, they seem favourable ^^
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Random Domination #29 , was a pretty intense match, the opponent team was rather good despite low GS ? Here, one photo of today I like, GG @Alsar
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That is a good opinion though, I agree
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Post Moved Kindly note that the QnA topic is not for discussion.
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You have to first visit the special mission tab everyday beforehand in order to somewhat activate the mission then you can continue playing.
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Oh no no ? That was sarcasm at my point, I was active at that time the vampire mechanism was a part of normal Isida, back in around 2014 or something and after that it was removed, I guess. My basis of saying that was that the current isida can heal others, but not effectively healing of the vampire alt is a contrast to the turret itself whereas the previous turret back in the times could heal as well regain health from the enemy. Thanks though ?
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