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Everything posted by NikmanGT
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Yeah, im excited about Halloween too, it's fun every year.
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valid Rework custom battle options + New Feature
NikmanGT replied to DarkPredator in Ideas and Suggestions
I think they would look good with the introduction of the new interface -
valid Rework custom battle options + New Feature
NikmanGT replied to DarkPredator in Ideas and Suggestions
Although it's a resource consuming work, I would like to see these pitches in action. -
Of course, it is powerful , I can't agree more considering I am an everyday viking user and know about its mechanics quite clearly. But in comparison, the juggernaut always has a chance to defend itself from viking overdrive , be it solo DM mode or the normal TJR mode because of its own OD, if the Juggernaut is at full health and a viking OD charges up on him, it can take quite amount of damage and then timing its damage, lastly use its own OD, either flipping the viking user or by dodging and whilst doing that, healing itself back again to full health and thus rendering the viking OD incapable. With freeze sadly it isn't the fact, it won't take even more than 5 seconds with freeze booster to kill a FULL HEALTH Juggernaut which is so not the case of viking OD.
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Here, I did not find the patch update because it was a long time back. But I found some useful evidence. " " & " " So after this, there came the speed buff of the projectiles which made them faster to travel. Note: I almost forgot about this buff " "
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Uranium got a speed buff a while back, its projectiles now travel faster than it used to. If you fire a single rocket, the speed is quite faster in comparison to its previous version.
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Jugg abuse ? btw i didn't get to become the juggernaut even once :( Random Domination #9
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It would be good if i can move aside with my sniping mode if someone is blocking my view.
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It is not always based on short range, now due to it its speed buff, it works well at long range. It might require a good set of protections in comparison to Thunder due to its heavy damage projectiles ?
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For my myself, that augment does depend on whether have you equipped a decent striker protection in the battle or not. It deals devastating damage in crucial situations and also in general.
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Well a weekend well spent, upgraded some protections, turret and hulls, bought supplies and got 100 kills in the DM mode (2 times) So GG
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The recent Ultra discount weekend lasting from 1-3 Oct had the special mode "Solo JGR". It was somewhat unfavourable to play because of the new freeze update. Now I can see everybody use freeze, hornet and booster and killing Jugg as well as other tankers. There is very little room to protect yourself. Even the juggernaut's full health gets wiped out in 4-5 seconds, which made the whole concept of the event and the Team JGR in general quite useless.
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I seriously despise the stun striker, can't do anything except watch my enemy just time-stop me in the middle of the map, and It's quite hard to break the cycle or escape from its range. Also, recently I found booster uranium to be too fatal, dealing much damage in 1v1 or in mid-range also.
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Full good use of the 15 min ^^ Random Domination #8
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Like the developers said, the BP is continuously changing to suit the needs of all players. Currently, if you check, you can find the reward of 100 tankoins in the 49th tier of the Battle Pass. The contents of the BP may change according to time.
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I know that, but also, better than that click on the gold option and press "backspace" key to completely remove the option. I just gave an example to support my topic. Thanks for helping though :)
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Sabko Gandhi Jayanti Mubarak ho <3
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A long match well finished ^^ Random Domination #7
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valid new method of appearance of golds on halloween
NikmanGT replied to Baphy in Ideas and Suggestions
Well with this update, we could see some new excitement in the upcoming Halloween event ^^ Note: I would also like to ask the fact that if the person is in the drop zone, meaning he on the spot where the gold will come out, so he will self-destruct right, like in case of meteors ? -
Well they said it was for now only, as the supply is very rare and giving them elsewhere (in bundles etc.) would make people buy a lot of its quantity which in turn would ruin the balance of the game. Thus, it is available to all the players, irrespective of whether they are a buyer or not on an equal bases. But yesterday I saw in the vlog that later on they are planning to release it by other means.
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valid Option to disable the "Nuclear Supply"
NikmanGT replied to NikmanGT in Option to disable the "Nuclear Supply" Ideas and Suggestions
My suggestion is that there should be an option to disable the new supply in the "control" section of the settings as if the players are going to obtain the new supply, they might activate it by mistake even if they don't want to. As it is already rare, this mistake might hurt quite more than expected. If a tanker doesn't want to use the new supply for a specific period of time, he/she can disable for whatever time they feel appropriate. This happens quite a lot of times with me as when playing, I want to press the 5 button to place a mine but instead presses 6, and it drops a gold box. Now during a battle, I just spam the overdrive button as soon as it reaches even 95%, who knows I might trigger the new supply, so this change can somewhat prevent the mistake from its roots. -
Topic Merged
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Be patient, it will be done by the admins themselves whenever they feel suitable ^^
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