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NikmanGT

Content Administrator , Forum Moderator , Game Translators Team Leader
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Everything posted by NikmanGT

  1. Then the gauss will only heal and deal damage by arcade shots only ? RIP Gauss
  2. Yea i think he meant to say, disable salvo lock on enemies
  3. Well not bad at all I must say, but I want to confirm some things of my own. The healing radius is max 20 m, so from 15-20 m is the healing factor reduced or subsequently with the distance (that more the distance, less you will be healed) ? Here, the normal damage would be similar to that of stock gauss I presume? I agree on this one though ^^
  4. It is not like that, internal engines, depleted uranium ? no no, just think of it as a normal railgun, all shooting properties and mechanisms same, but now a random shot can take down supplies of the tank or it may stun them. P.S. - I dislike the stun duration for rail, it should get a time nerf in my opinion.
  5. NikmanGT

    Jammer Grammer

    My thoughts are that it's function is somewhat similar to the device called the "Jammer" and hence the name is taken from there.
  6. Madtanks was an experiment conducted last November, you can check it more about it here. The point was that wasp's OD dealt double damage than usual.
  7. I suggest saving a large amount of crystals for Black Friday and then giving your garage a major boost, maybe you can reach 9k GS ?
  8. I was just collecting some reviews, dont worry ^^
  9. Cool, glad you feel that way, I was collecting personal reviews & thoughts about these alts after the current nerf.
  10. What is your opinion about the stun/rail AP with respect to the recent nerf it had? Have you tried it?
  11. Valid This is sort of an unbalanced and unnecessary update don't you think, it will provide many disadvantages in the game. Short example is the XPBP format, It is inevitable on how much the mode will be disrupted by this, same will happen in MM and that too most particularly in the TDM mode, where in any match whether there is a specific advantage going on, if 1 team is dominating the other. With inclusion of this update, now every player will know where your spawn position is, which leaves the 3-4s spawn protection time as your only resort. You will get killed before you even have time to act or react. This is not good in other modes as well. As for your option to remove this feature in config or what I'm comprehending as controls, why include something unbalanced in the first place. The new players as well as some returning players might feel certain disadvantage because they would not even know of the unfairness they will be subjected to. And we don't want any unbalanced changes, which can be toggled by simply on/off. P.S.- I like your drawing though ?
  12. I don't think wasp in particular should get any buff in its OD. Earlier it was used to plain damage, it was understandable to get one-shot or killed completely if near the wasp's bomb and otherwise subsequent damage with be dealt inversely proportional to the distance (The more distance u at, less damage will be dealt to your tank). Then came the recent wasp's OD buff which applied EMP, stun and fire status effect to your tank even with maintaining some distance with the bomb. This is a pretty huge buff in the general meaning, now I can get my 3/4th of the health wiped out + status effect applied, if in a crowded place then you are an easy kill & most of the time you get killed on your own. In fact I suggest a nerf in either these status effects or either the damage dealt.
  13. 15 minutes is a little too long considering (in completing missions, in playing diverse maps) and one's get bored, i found the 12 minutes to be apt and suitable. Missions termed as "completed 2-3 matches in a specific map" take quite a lot of time now.
  14. Woah that is quite a lot ?, effective use of crystals, so I must stay away from you on the battlefield from now on ?
  15. I agree to the fact that it is indeed smoky hornet, one of the most common combo of that time.
  16. Please refer to my post above ^^
  17. NikmanGT

    Complaint Book

    It is not true, I suggest keep playing, the tide of the battle can be changed at very instant, today I had a CTF match in which we were loosing 3-4 in favour of enemy team, only till the last 2 min, my team didn't do anything, but then we made a push, and we capped 2 flags and had a clear-cut win. Though I agree to the fact that being in the "winning team" is quite annoying, you give your best, you have a decent score that not even the enemy team has but still you can't complete your mission because your team as a whole looses. All the effort goes to waste, but everything is possible if u keep trying. TRUST ME ^^
  18. I will definitely agree you on this one, Halloween is indeed exciting and somewhat special to me, I always like to play the Halloween events very much, but sadly I must disappoint you about the news of the BO-ONK as there are NO plans for it to be released in the garage anytime soon :( It will stay as a special turret in the Arms Race.
  19. Yeah, im excited about Halloween too, it's fun every year.
  20. I think they would look good with the introduction of the new interface
  21. Although it's a resource consuming work, I would like to see these pitches in action.
  22. NikmanGT

    Complaint Book

    Of course, it is powerful , I can't agree more considering I am an everyday viking user and know about its mechanics quite clearly. But in comparison, the juggernaut always has a chance to defend itself from viking overdrive , be it solo DM mode or the normal TJR mode because of its own OD, if the Juggernaut is at full health and a viking OD charges up on him, it can take quite amount of damage and then timing its damage, lastly use its own OD, either flipping the viking user or by dodging and whilst doing that, healing itself back again to full health and thus rendering the viking OD incapable. With freeze sadly it isn't the fact, it won't take even more than 5 seconds with freeze booster to kill a FULL HEALTH Juggernaut which is so not the case of viking OD.
  23. NikmanGT

    Let's Discuss Striker!

    Here, I did not find the patch update because it was a long time back. But I found some useful evidence. " " & " " So after this, there came the speed buff of the projectiles which made them faster to travel. Note: I almost forgot about this buff " "
  24. NikmanGT

    Let's Discuss Striker!

    Uranium got a speed buff a while back, its projectiles now travel faster than it used to. If you fire a single rocket, the speed is quite faster in comparison to its previous version.
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