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Everything posted by NikmanGT
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That actually depends on Developers solely, addition of new paints, event-related paints or any paint in general. We don't have any say in that matter ?
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English-only messages please from now on...
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This is happening for everyone.
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Well I didn't try it that much to explore all its concept if I am being truthful, but on arcade shots, most probably no, they work like heavy smoky shots instead. As for the missiles, even if you lock onto the target on close range, the missiles will land farther away. Hence, there is no point in using the salvo for close enemies, hence no splash damage at all.
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Oh, my bad if I didn't frame the statement properly, the event "Secret Party" which could not be held on 4th June will be held once again.
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How is that even possible ? I wouldn't just sit there and do nothing.
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The event ends on 20th June, so most probably after that...
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And you believe paint camouflage works in 2022 ?
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I assume it would have collapsed or interfere in some codes, or maybe they plan to make a separate hotkeys in garage itself.
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Devs have introduced the hotkey to be specifically for the MM option, hence you have to visit the battle i.e. PLAY menu.
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All Caps won't make your frustration amplify more here ?
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Done Rewards: Looks good
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Questions from Questions to the Developers with known Answers
NikmanGT replied to Iron_Man in Archive
Hey there, it's not about the country paints. The paints were added into the game for the first time on 10th July 2014, in honor of the 2014 FIFA World Cup. There was an event held called "Football Frenzy" and those country that participated in the 2014 FIFA, their paints were added into the game at that time. Since then, no more country paints have been added and there is no plan to add more. -
We reached 9 Million some hours back, but the saddest part is 9 and 10 are of no use to me. The next miracle would be to reach Level 11 and claim the Blaster shot effect.
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Well, I suggest not opening the shop for a specific amount of time ? The situation is....... not good.
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@DS21PALAS This is the case, then, most probably from what I can infer from your above statements about the recent increased self shots. Earlier, before the patch update, number of shots per pellet were somewhat around 9 and the scattering angle was large with scattering intensity much greater as range increases. But since the update, the number of shots were increased to around 31 with pellets pertaining the minimum scattering with even max range of hammer. Hence, basically every Hammer augment works like slugger now, and with the scattering decrease, numerous shots bounce back from a close wall or object (didn't use to bounce back that much before), and you take subsequent damage from your own shots.
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Can you provide an image/video regarding the said bug, because it might be a case of you hitting the shots or enemies close to a wall and the self rebounding shots may damage your own tank, since the number of shots per pellet has been increased, the chances of getting hit back are much more than usual.
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Oh, that is a very unfortunate case ? Hope they provide one soon...
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Did Tanki removed some payment methods that worked in your region ?
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Welcome to the club....
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Old Hornet OD was the best....
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13 box is a separate event held on its own, just like previous times. The original one was planned to be held on around 4th June, but it couldn't function properly and hence we will be having it again (details not out yet) Low end system ? ? Looking forward to it the most, rather than any other rewards, I look out for those stars to get a headstart in the BP.
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My guess is that they are still working on the site errors and will keep secret party after issues get resolved. Will happen soon ^^
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No 5 by 5 ? (I got multiple exotics through that way) Good and bad both, the change made long range shaft and rail gun shots effective back again, but with the OD delay nerf and 5 second supercharge, timing of the shots is needed. But in a way, 360 meters is a very good change for Railgun users. @Alfi @Marekos1111 ?
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valid Camera shake and temporary blurry vision and audio after being near large explosions
NikmanGT replied to qwds in Ideas and Suggestions
Sounds like the Counter Striker elements (1.6 for me) that after a flash bang close enough, your audio goes blurr, and you can't see much. Very interesting concept to introduce in TO. But I feel that the shaking effects on multiple elements of the game will introduce FPS drops or lags for those who can't run Tanki properly, otherwise for Wasp Bomb I fully support the idea.
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