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Posts
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Everything posted by Dopamine
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I don´t think it´s even possible to roll +2 or +3 right before an checkpoint, but not sure.
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yaay congratz!
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I think it will be there again, and honestly wouldn´t complain, as I didn´t get it last time. I don´t think they would release a new augment in an BP like that, without putting it into UC´s first.
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valid Making the Hull Augments highlighted as well
Dopamine replied to NikmanGT in Ideas and Suggestions
Valid Nice idea. Even though, as you said, it is not anything crucial, it definitely would be an improvement that is easy to add and I do not see any potential drawbacks of adding it. A minor objections though, how do you think the highlighting should work in case of using: a) Pulsar, emp firebird or other multiple status effect augments b) Paladin ? -
valid More Options For Healing Teammates Or Helping/Supporting Teammates In Battles
Dopamine replied to Jaden_Master_Ultra in Ideas and Suggestions
That's not what I meant exactly. I thought that if the healing ability becomes so ubiquitous that almost every turret has an augment for it, then players may find those better to use as a healer in a battle and would only actually consider using isida with a non-healing augment. So quite an irony there. I didn't mean there is something inherently wrong with the vampire nanobots themselves. -
valid More Options For Healing Teammates Or Helping/Supporting Teammates In Battles
Dopamine replied to Jaden_Master_Ultra in Ideas and Suggestions
Yeah I don't like this idea either. A few patch notes to the future and everyone will use everything to heal while using isida with vampire nanobots only. Why bother using isida to heal? It's hard to aim and has limited range, much more convenient to use healing twins or something. Also adding healing options to the game could make the gameplay much more static and stale in some modes, like juggernaut for example. We've already seen suggestions trying stop juggernauts from camping so much, adding healing to OD's and other things would make the matter even worse. -
Yeah I agree, I never really understood the need for 2.5x multiplier in the first place.
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Rankup reward:
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Post moved It is not an status effect aug, so probably not as popular as EMP for example. Ehmm, to be frank I kind of forgotten to use it, was playing only with close range turrets recently. I´ve got to try it out tho ? .
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With hyperspace it´s longer than stock aswell, quite hilarious.
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Good try, keep it up! I think nobody would complain about that ?.
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Man that thing... that thing almost gave me PTSD back then xD.
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Yeah, Main page was down recently aswell, Devs are aware. Please try again later.
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Questions from Questions to the Developers with known Answers
Dopamine replied to Iron_Man in Archive
Yes, the equipment change will undergo a major rework. While details are still not settled, adding equipment presets is one of the hot options. Equipment presets in the garage Development plans -
Yeah, it will be a looong time until shaft comes back, but I´d like that one aswell.
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It is not stronger per se. It does indeed give you higher damage output than Booster and more HP than Defender, but the fact it disables the other two supplies balances it out with those other drones.
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I myself have crisis but don't use it. It's not worth the supplies drain for me + with the playstyle I like, I believe trickster is even better than crisis, most of the time.
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Also to make the perceived value of the items higher. If it was a weekend event, they wouldn't feel so exclusive, despite being hidden behind a paywall.
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Well, as I think isida is next, maybe something like Loving camo? :).
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Well, if I'm not wrong you still can get 144energy from daily missions, so even if you hit -5, all you need is to get at least once +2/3 or catch some golds. Hope it works out for you ?.
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What position are you at right now?
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Also depends if he was using booster/crisis or not. But usually I also manage to survive them, you just need to be careful when Helios player is around to be able to find cover when needed.
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So let's guess next challenge! Me thinks Freeze Jammer + paladin stun immu + isida LC (if turret) or titan(if hull).
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You can a total of 604energy from missions (special + dailies).
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