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Posts
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Everything posted by Dopamine
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You are taking this out of context (although I admit it seems a bit vague). This note was tied to the delay period added in the patch update #680 and is concerning just that prep time. You still can get into ongoing battle sometimes, I have experienced it myself today and many times before. Only if you are playing in a group you will not get added to an ongoing battle.
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What Is Your Opinion About the Current State of Tanki Online?
Dopamine replied to Maf in Game Discussion
I'm mostly fine with 15min battles,but DM mode at it's current state is indeed too long. -
DM mode be like
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I don't want to be the one to criticize features that have not even been implemented yet, but I'm worried whether presets will work well in in TO or not. The issue is, with the plethora of possible equipment and the subsequent need to finely adjust your protection modules, turret, hull, augments and immunities, I cannot see how a few presets can replace the function of equipment change.
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Props to the top1 guy in the opposing team. also
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Questions from Questions to the Developers with known Answers
Dopamine replied to Iron_Man in Archive
Hey, Skins for drones are a planned feature, so you can expect their appearance in the future :). Check the Development Plan to get a gist of the changes that lie ahead. -
Hmm, I don´t remember that mechanics, so esentially you dealt more damage with hits to the turret?
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I'd love to see Freeze LC added. So nostalgic...
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Easy missions today
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Boxes are lovely, I am not so sure about the drone type of things carrying them, but I guess I should wait for the final result before judging.
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The main reason, as said by everyone, is that it makes it easier for low rank people or new players which generally tend to Micro-upgrade as soon as possible without thinking of just buying the modification directly, But this update made it difficult for players which already have 7/8 or 9 Micro-upgradation of a specific in-game item. Developers specifically gave time to High rank players to upgrade their equipment between that duration, unfortunately, the problem you experienced is the downside of this update and nothing can be done except to buy the full modification.
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They will most likely explain the entire subject in following episodes, trying to keep players in suspense, for better or for worse.
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Yeah, same ?
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I am glad you said this. I watch your videos from time to time and I have noticed you really do not mind posting your defeats as well, so it seemed weird you would tolerate such manners in your clan. Keep it up ? !
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Post moved
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With @Farid1FG. Tomorrow with rico LC ? .
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I understand your concern, but actually I think this is a better system. It is like a hybrid between having a prep time and not having one. The main purpose is to give a chance for all players to load in before you can fight for the game objective. While not perfect, these means that your team should be able to defend the base once the delay is over. The problem I see is that player don´t realize they should pay attention to the game and mainly defence (not caring about intruders coming to their base) even before the delay is over. But that I think will get better with time.
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I hope the equipment change rework will be adressed properly.
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Hammer slugger viking brutus
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Closed We already have a topic where you can share your thoughts or opinion about tanki here.
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Do you mean closest to completion by percentage? Because then a super mission (which is for example completed 5/7) would go above a simple gift mission (0/1). Not that it would be too much of a problem, just pointing it out.
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I am not sure what you mean by ´´shortened rounds´´, but from what I heard, autocannon is quite a weak augment currently. For a detailed information about the turret and its augments, check out the wiki page.
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