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Everything posted by Debt-Collector
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I got free points only 3 others and myself actually loaded in battle capping flags well everyone else was still trying to get in... But hey its free points who wouldn't want to get them. XD
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update Patch Update #668 - Released 4th November 2021
Debt-Collector replied to Marcus in News Archive
I really love the reduced OD charges. Why??? It encourages more skill play. And finally I dont have to worry about vikings instant win button as much anymore. -
valid New Drone Idea- Limit Breaker
Debt-Collector replied to Debt-Collector in Ideas and Suggestions
If you guys think about my drone idea, Crisis and booster would still overshadow it. Booster having 30 seconds of 40% damage along with a 10 second cooldown versus 10 seconds of 200% damage with a 40 second cooldown and also requires a 15 second set up and as for crisis it can still be better than my drone why? The speed can be used to stall against my drone from anyone getting close and can keep switching between maximum damage and maximum armor and be able to use a repair kit but as for my drone you cant use a repair kit during those 10 seconds of added bonus. Overall, this drone wouldn't be more superior than booster or crisis. Its just a matter who strikes first. -
This is actually the first time I dont feel like grinding because I have everything that I wanted ..XD
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update Patch Update #668 - Released 4th November 2021
Debt-Collector replied to Marcus in News Archive
Uhhh...I hope this was just me imagining when I saw this. But no, it real. I think this is an overkill for impact force because now, Scout would be way more annoying for railgun. -
valid New Drone Idea- Limit Breaker
Debt-Collector replied to Debt-Collector in Ideas and Suggestions
Same can be said about a 30 sec booster..... -
valid New Drone Idea- Limit Breaker
Debt-Collector replied to Debt-Collector in Ideas and Suggestions
I put 200 because it would work for 10 seconds well not being able to use a repair kit and a 15 second start up along with a long cool down. So I was thinking this would balance it out. I mean what other drones have a downside because I currently see none. A booster user can even over shadow this drone since it can instantly hit BD well having 30 seconds along with a 10 second cooldown. -
valid New Drone Idea- Limit Breaker
Debt-Collector replied to Debt-Collector in Ideas and Suggestions
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This is actually the first time I ever saw 1 million in my prize. XD I got this 2 days ago and forgot to post it here. Perfect timing to max crisis on Black Friday.
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valid New Drone Idea- Limit Breaker
Debt-Collector replied to Debt-Collector in Ideas and Suggestions
The drone I proposed has downsides. What other drone you see in the current drone system has a down side? 15 seconds to start up the drone, long cool down, and not being able to use repair kits during those 10 seconds to compensate the ability it does. To me I think its balanced according to the current drone system. -
valid New Drone Idea- Limit Breaker
Debt-Collector replied to Debt-Collector in Ideas and Suggestions
Can you please explain to me why you think this drone is OP. Please tell me what's really wrong with it instead of just saying its OP without really thinking about the parameters I gave it and the cons. -
valid New Drone Idea- Limit Breaker
Debt-Collector replied to Debt-Collector in Ideas and Suggestions
The bonus damage would last for 10 seconds along with other supply bonus. It will not work like hyperion when activating, you would have to wait default cooldown to activate 1 supply at a time before activating the drone. If it worked like hyperion, I think it would be too overpowered. -
valid New Drone Idea- Limit Breaker
Debt-Collector replied to Debt-Collector in Ideas and Suggestions
I made the cool down relatively long because the ability it does. Within 10 second time frame. -
valid New Drone Idea- Limit Breaker
Debt-Collector replied to Debt-Collector in Ideas and Suggestions
I just wanted a new drone to have fun with.. I mean, when was the last time they made a new drone. Plus the drone I made was also considering the game balance...Therefore, I put some downsides as well to maintain its balance well being manageable and fun.. But yeah, overall I felt like a new drone was needed for new content in game. Many may not like this idea, but I'm trying to push a new start by adding a new mechanic for a drone. -
valid New Drone Idea- Limit Breaker
Debt-Collector replied to Debt-Collector in Ideas and Suggestions
I did not want to make this drone overpowered....I just wanted it to be manageable without it being too OP -
valid New Drone Idea- Limit Breaker
Debt-Collector replied to Debt-Collector in New Drone Idea- Limit Breaker Ideas and Suggestions
Name : Limit Breaker Function: Grants Bonus +50 Speed, +200 damage, and +25 Armor (level. 20 Drone) - Bonuses will last for 10 seconds and revert back to normal supplies -Cool down is 40 seconds before the drone is able to be used again -Will not allow you to activate repair kits during the 10 second period -Consumes 3 BA, 3 BD, and 3 SB Activation: The drone will not work unless all three supplies are active. *Please note, this drone will not be influenced by Dictator OD *Important Note* You would need to wait default cooldown to activate 1 supply at a time before activating the drone and will not work like Hyperion. -
@Marcus Can you please reword this to "Once you complete the first 3 round trips you'll get 25k tankoins..." Or something along those lines. When said as the quoted text above, this sounds very misleading.
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https://youtube.com/shorts/g6e93BJojOw?feature=share
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I was using heavy weight mammoth and still was able to be tilted by railgun. Same can be said for juggernaut. Please fix the annoying impact force bug on the mobile version with hammer and rail. Its getting annoying...
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category Ideas for Hulls and Overdrives!
Debt-Collector replied to Ilia.ArchangeI in Ideas and Suggestions
Read the first sentence again it says enemy team... I thought like what you said until I reread it. -
category Ideas for Hulls and Overdrives!
Debt-Collector replied to Ilia.ArchangeI in Ideas and Suggestions
This idea would not be good...why??? This would make titan users too overpowered and this idea sounds broken. Reduced speed by 50% in the dome as from an opposing team is not necessary . Plus you have Stun and Freeze status effects that exist in the game. Really 5m/sec for projectile speed. it wouldn't make sense...How would this work with instant hit turrets like shaft and railgun???....Can you clarify this is it teammates leaving the dome or the enemy? -
*Puts on dolphin module with heavy weight augment on* XD
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I see blunderbuss getting a buff....*puts on glasses* nope its real...... By the way, I wonder about gauss since its getting a buff in sniping reload. Wouldn't that make status gauss even more OP since status gauss reloads sniping damage by -50% already??? If thats the case, its way too OP and I use gauss often. As for status rail changes it seems interesting. I liked how some of them are nerfed, they were OP. Too bad they didn't nerf destabilizer for railgun because that augment is very cracked right now. Overall, interesting update but I feel like the battle duration is too long. 10-12 min. would be a lot better. Preferably 10 min.
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God damnit I clicked it. XD
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Hello I recorded this from two versions of the game one for PC and one for mobile.... Apparently Its easy to get flipped from the mobile version than on pc. I even used heavy weight augment on my hull. So @TheCongoSpider is correct about the Impact force bug.
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