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Posts
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Everything posted by Positive
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valid Bots should not be allowed to become juggernaut
Positive replied to Ballista524 in Ideas and Suggestions
Yes, and beside that, bots won't compensate for the losing team, as they are significantly weaker than real players at this moment. The team will just continue to lose. -
Good changes, people have to understand that time to kill doesn't equal to the difficulty of killing a tank. It's nothing crazy to get less rewarded for killing a tank that can barley fight back.
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pretty sure you can just press space a few times and it automatically queues you in for a new battle
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If you go to the garage, every equipment is shown and can be accessed with one click, except for paints. To acces paints you first have to click on a different item and then manually click on the paints tab. So please add a way to acces paints with a single click to remove this inconvenience.
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Do we know which reward is under which color?
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Good changes thank you
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v-log Tanki Online V-LOG: Episode 511 (Special one about Rubies)
Positive replied to Marcus in News Archive
RUBI BOXES ? -
Nice mini game and excellent value for 700tk.
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A 5% nerf isn’t necessarily as insignificant as some believe. Often just the fact that something was nerfed is enough to shift players focus away from it. We'll have to wait and see how it plays out.
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That's not a good team, that's a sign of unbalanced teams. Look at Düsseldorf for example, it's a large map but it allows pretty dynamic gameplay.
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Shouldn't every map be designed to offer a decent chance of capturing the flag, regardless of whether players are playing in a team or solo? If a certain map has a statistically low chance of captures, shouldn't it be tweaked? Isn't capturing and returning what makes the gamemode enjoyable in the first place? They already adjusted some mm maps before like Berlin.
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A special module, like armadillo, that protects you from every kind of splash- and explosion damage. Besides damage from splash-turrets like Thunder, it protects you from things like Blaster or Wasp overdrive. Direct hits from splash damaging turrets do not decrease in damage, to prevent this module to simply replace the existing modules against those turrets. If 50% becomes too effective, it could be decreased in percentage, or experiment with modules that take up two slots instead of one.
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Hopefully we'll get an apology gift, we can't claim daily tankcoins atm.
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Lifeguard's sole ability should be to prevent you from getting one shotted, leaving you with 1 hp instead of giving you extra 1000 hp every respawn.
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nope, for every player now
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Not mentioned in the patch notes but the game is playable again for players from The Netherlands and Belgium, without a vpn.
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The special modes look fun ngl
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correct
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While they emphasize the significance of the "atmosphere" durning the holiday season, they still fail to add Christmas maps to the game. Isn't that the most important aspect of experiencing the holiday spirit??
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it shows the newly qualified players not the total.
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It it for a future update. The tab is there but the missions are not. The contracts will appear soon. They've mentioned it in the v-log.
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Purchasing one offer is enough to participate in the fund
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Just got the rare mono paints from the Tanki Fund! Forget about a strong, useful augment, what my tank really needed was the different shades of meh. Thanks Tanki developers, for turning my tank into a driving art gallery!
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Hello, try following these steps: https://en.tankiwiki.com/I_can’t_enter_the_game/the_game_doesn't_load and see if anything can fix the problem. Your school might also have banned connection to gaming categorized websites. So try playing through the client or attempt by using a vpn.
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