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Posts
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Everything posted by Cleric
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This is a message for you to completely ignore, since you guys have been doing this for over a year so why change it now: Fix the game before you introduce new stuff, especially when the new stuff doesn't really that much of a perfect fit in the current environment.
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From Lexicon (powered by Oxford), Tank is "a heavy armoured fighting vehicle carrying guns and moving on a continuous articulated metal track". Ref: https://www.lexico.com/definition/tank This should enough to explain everything you said. BTW, what's your deal? First you argue that this game is not (only) about tanks, despite the name of this game literally translates to "Tank Online". Then you argue that a tank can be hovering which every single person know articulated metal track is what separate a tank from ordinary armoured vehicles. As for Mario Kart, you are right, no one drives karts this way and no one will throw a turtle shell to people, but at least you are still driving "Karts". For the case in TO, no one drives tanks like this. Also, have you ever seen a tank as fast as a sports car and able to pick up air drop boxes? No, but at least those are still classified as "Tanks". As for Hopper and Ares, they don't even match the definition of tanks.
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May I remind you the name of this game is Tanki Online, which Tanki is a Russain word literally means Tanks. It can be futuristic and sometimes fantasy, but it should stick to the theme of "Tanks". And for hovering hulls, it is highly debatable whether they are still classified as "Tanks". "It was never a tank game", very funny.
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You don't want to rank up too fast because your crystal cannot keep up.
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Haven't you tried Ares before? It works exactly the same as Ares...
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Guys, I got the Hopper and here's the stats (MK1-0) Armor:1000 (dah) Max speed: 9.6 (Wasp: 10, Hornet: 9.8) Turn speed: 110 (Wasp: 100, Hornet: 120) Mass: 1300 (Wasp:1000, Hornet: 1100) Power: 1000 (Wasp: 820, Hornet: 850)
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Dude, on average, there are 385,000 babies born in every single day...
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Hornet & Hopper extermination army, since Hornet is not touched so it remains OP and Hopper is likely to be OP based on the current info we have. And I don't really care about warning points. What are they gonna do anyway?
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Very likely, given Ares is the fastest heavy hull.
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I have said this when Ares is released and I'm going to say this again in here. Fix the damn game before you introduce new stuff.
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I still remember some players insisted this hull is going to call Hummingbird...
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If the Devs want to make a jumping hull, simply makes it jump and make the cool down short. So that the OD will act more like a normal ability than an ultimate ability. I believe it contributes even more to the game play this way.
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Only a few people (if any) can get used to it, since it is currently a premium item.
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Please... listen to yourself, does it make any sense? it jumps, it stuns and it set people on fire. Totally doesn't sound OP at all.
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Guess they finally find a way to "fix" the OPness of Hornet: By introducing an even more OP light hull to the game.
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Devs, if you are going to make a jumping hull, remove the stunning and burning effect and make the OD's cool down shorter.
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We don't even know whether this is early access. It may be real money/container exclusive.
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So they just made a buyer exclusive hull. Classic.
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You bet!! HTML5 client is a buggy mess a year ago. It is still a buggy mess a year after. I give no hope to that.
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I rather want them to fix the game first.
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Well, at least you have an option to buy the augment. RIP Vulcan with 100% Gyroscopic Effect
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The problem is, I don't that will work. As soon as Hornet's OD has ignore defense capability, it will be OP regardless which turret it is using. Players are not stupid. They will only use the OD when they have DA and DD ready. That means for 20 seconds, Hornet will deal twice as much damage as everyone else (since it ignores DA).
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