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Posts
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Everything posted by Cleric
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Rubbering rounds may sounds good on paper, but in most of the MM map, you can hardly find a few spots to make the ricochet effect useful. Why I know? Because I have it, I used it and I play Vulcan and Vulcan only.
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With few exceptions, including but not limited to Vulcan: Rubberized rounds, legendary rarity but it is simply trash. Magnum: Reinforced gun carriage (before the recent update), rare rarity, but it is considered better than the two epic ones.
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And in case you are wondering when or whether it will be fixed,
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Overdrive is interesting, at least it brings a new series of bugs to the game and exploits to the next level. Because of that some maps have been secretly changed so that Hopper can gain the maximum advantage and hopefully it bring up the hype (so that even players who have not played the game for over a month will still talk about it like he knows a thing or two) as well as the revenue.
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I don't care about new hull(s). I just want to know when or whether the game will be fixed. When you add new stuff to a pile of broken mess, not only it will still be a pile of broken mess, it may even be worse, given how lousy the Tanki testing team is, if that team even exists. In the recent few years, every time there is a major update, service impact always follows. I have no idea how a 10 year old IT company can tolerate this.
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Did he mention any thing about Hornet nerf? The more I play this game, the more I pissed off, thanks to how unbalance this game is.
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Well good luck, the Devs said we can refresh the shop "right now" in the V-Log, while in fact they meant 1 week later. Same goes for the option of disabling auto shoot, what do you think the Devs actually mean when they were talking about "soon"?
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Pffft, you can earn that amount of crystals by playing one single MM match, which takes you like 6 minutes? It does not benefits non-buyers because what can you do with 1k crystals? It does not benefits low ranked accounts, because we are now earning x4 XP, which players will not stay in "low ranks" for more than a few days.
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Well, good luck with that. You should realize it is not popular even from the start, what can you expect from it now?
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Have you even gone to the play store to check out. That game is not updated since Nov 2019 (i.e. over half a year) and tons of users reviews complaining dead server fill with bots.
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If you have a look at the Play Store or the App Store, you will realize that it is a dead game.
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I mean, Hornet's Overdrive does 2 things if you are not aware of. For 20 seconds, it Reveals all enemies position Ignores enemies protection. This includes every single damage reduction mechanism in the game, including but not limited to Double Armor supply Protection modules Drone's passive protection Drone's active protection (e.g. Defender drone and Crisis drone in max. protection mode) Titan's Overdrive, a.k.a. the dome Spawn protection (What the heck????) For (1), most players believe it is completely fine. Besides, this is not a unique ability. Some other games have similar or even exactly the same ability (e.g. Widowmaker's ultimate in Overwatch). (2) is the main issue players complain about. First, it is never seen in other shooting games, and for good reasons. Second, not only it is super effective and allow Hornet to one shot heavy hulls across the map, also there is almost no way to counter it. So no, Hornet, especially the Overdrive is OP regardless the turret used (in my opinion, the hull itself is also too good, given it clearly overshadows Wasp before Overdrive is even a thing. But it is still within acceptable parameters compare to the Overdrive). But usually, when paired with mid to long range turret, it is generally considered even more OP.
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Kind of a protest on how OP Hornet is and the moderators said the Devs are aware of this while no actions or announcements has been taken or made for over a year.
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That is in fact a nerf. Increased reload time.
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Oh, you better don't set your expectation too high. Given TO is the only active project in Alternativa Games, and this project is declining fast due to many reasons. You bet the Devs are gonna think of short term income first.
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Game balance in TO: NON-EXISTENT
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p.s. Honestly, I don't care. I'm just here to meme.
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What a surprise!!! BTW, the chance of getting a random Exotic rarity reward from 6 containers, not necessary the Hopper, is about 2.4%.
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Depends what you mean "fixed". After all, the Devs decide what is fixed and what is not.
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Nah, I know that's not me. In the show, Hommer may be funny, but in real life if such person exists, he is without a doubt a loser.
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I'm not, I got Hopper MK1 and I compared the stats with the rest of the light hulls, assuming the stats displayed are correct of course.
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Oh, you bet... You have to understand TO is the ONLY active project/product in the company while the rest of them, which there are only 2 in fact, are failures. So you should expect the Devs will do anything and everything to maximize their profit from TO.
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"Certain players"... hmm
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Actually, there is a really simple workaround for that: Simply disable jump hack detection in the anti-cheat system on players who are using Hoppers.
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