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Posts
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Everything posted by Cleric
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You can't at the moment. While the Devs said they will add this. Yet, we don't know when will this happen.
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That's the point isn't it? Magnum is a long range turret.
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Yeah @cosmic666, I'm not sure how you upload these images, but apparently, they are not showing.
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For the auto firing, I honestly don't think this is a big issue, since this feature is quite common in mobile shooting games. Besides, it is a mobile game, what kind of skills do you expect to see?
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So they essentially make the default magnum more of a close range turret. Hmm... what could possibly go wrong?
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Isn't there enough close range Magnum Hornet in the game already?
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Have you double checked the ping. That can be a major factor. In fact, TX has even worse servers. In there, Railgun can go through walls. Thanks Tanki.
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Based on the recent history of how the Devs are doing stuff, we both know this is not gonna happen soon.
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Did they change something that I didn't notice? I remember the top 2 players in the winning team should get 3 stars.
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Balancing. If you introduce a turret which is noticeably better than the existing one, then what's the point of keeping the old one?
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Vulcan's projectile speed is so slow. The real life counterpart, the M61 Vulcan, a Gatling-style rotary cannon which is commonly mounted on fighter aircrafts, has quadruple the muzzle velocity (i.e. max. projectile speed, as you may know projectile speed decreases over distance due to air resistance). https://en.wikipedia.org/wiki/M61_Vulcan Currently, it is very hard to track enemies in mid to long range using Vulcan. I really hope the projectile speed will be significantly increase while decreasing the damage.
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Focus on one and only one combo. Or you will not have enough crystals to keep up with other players.
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I thought I saw 15/9 UTC, but it is in fact 15:00 23/9 UTC.
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In other words, @Dude14 forget about it. The deadline is today.
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Player with over 3000 hrs in game, the definition of no-lifer, who shouts "ez" at the end of a game. Jesus, how much time did these people waste on playing video games...
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Basically, known issue, no ETA on when this will be fixed, no information on whether the Devs are planning to fix it. This is considered as a workaround, not a solution. It works around the issue, not solving it.
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We still have vacancies. Plus we are not sweats. This is not that kind of clan.
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As high level players, we will enjoy the update, but for the rest of players, this is a disaster. I, as well as many players have explained countless of time why this is a horrible decision in terms of gameplay (not a bad idea for increasing the Devs income in short term though), so I'm not gonna explain it one more time.
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I just noticed there is no options for me to disband the clan in the HTML5 client, even if Hornet has been balanced. I guess the Devs really want us to stay? BTW, @At_Shin is there really no options for you to join a clan in mobile?
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The funniest thing is, in 1 vs 1 fight, the EM Salvo sucks. While in team fight, this thing is amazing FOR TEAM MATES (not for the user).
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If and only if while using together with Heat Immunity. Incendiary band alone is trash. Imagine you deal DOT, while suffering the same amount of damage.
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In fact, Vulcan will not work very well. When you are using Vulcan, there are a lot of situations you will choose to keep firing despite no targets are in sight. This is because the barrel spin up and down time is quite noticeable. That's why Shooting speed regulator is great for mobile. Yet, after all, it is a mobile game. There is no way its control will even approach the agility of that of PC.
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Oh, a new hull, great. Let's ignore the fact that there are tons of broken stuff in game. It should make the game better right? No!!! If you add cool new stuff to a pile of mess, it will still be a pile of mess. I'm so disappointed to see the Devs are introducing new stuff so that they can earn more in short term, instead of fixing certain game breaking issues which benefits them in long run. This also indicates the Devs attitude towards the game. What is your plan Devs? On one hand, you are trying to migrate the game to a new framework, indicating you are planning to support the game in long run. You want players to use the new client so badly that you decided to remove existing functionalities from the old client. On the other hand, you keep introducing updates which can bring you profit in short terms, while completely ignoring the issues that can affect the game in long run, like the countless bugs and unoptimized part of the HTML5 client and poor balancing (e.g. Hornet and Titan's dome).
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i.e. 0.4%, approximately the chance of getting a random Exotic rarity reward from containers. Good luck.
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