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Everything posted by cybernite
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Today at 4pm Pacific Time the Server wouldn't let me play MMs and just sits on loading screen. Now I can't even enter the lobby 5pm PST..... but worked fine yesterday for me; I'm on PC not mobile too. Whenever there is updates always some sort of problem/glitch. Hopefully they resolve it soon, thanks.
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Exactly with the TAB display we can't see at a glance which protection modules the enemy are using. I do like how the icons tell us the turret used and which augment; that is an improvement from before but just the protection modules display is one problem now. For example before the same icon for magnum or gauss AP... now I can see..... which is good... I am also waiting to see if they will add STRAFE keybind for hover hull control, still nothing..ugh Glad others are complaining hopefully they will tweek the TAB display further to show all protection modules or atleast have an settings option for that. Thanks..later
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Wow Brilliant beat Tyzo for that Crisis XT prize; I think it is like an auction for the Crisis XT. I'm just happy to win 300 batteries.
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Tanki Devs please add STRAFE Keybind for hover hulls.... I am keyboard only and find mammoth more enjoyable to drive than ARES. Though I sometimes use ARES in Siege. I disagree Frederick that ARES is good (overkill not enough grouped enemy usually) in control points, but yes siege. Mammoth you really need trickster drone to make that OD more useful, and I found it quite useful in Siege/CP.
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1 Question to Developers.... Will you ever add STRAFE KEYBIND? Hold down key and move left/right with my hover hull. I can't use mouse/keyboard, I love keyboard only. I have received no feedback for months on this, and I don't think it would be hard to add. Thanks
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Anyone see Crobots before? Maybe they will have a MM mode like Bot Wars and you can craft an AI Bot tank combo and put them into battle, and spectate. Or have AI Bot Factions and face them; then we can play 24/7 heh...
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Atleast put Rico Protection module to survive that rico helios burst... you could also use defender drone... Every game choose the right hull immunity, right protections... wisely to insure your survival. Rico Helios isn't the biggest deal now we have these twins pulsars and Scorpion Tornado (16 missiles).
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category Ideas for Supplies and Drones!
cybernite replied to Ilia.ArchangeI in Ideas and Suggestions
Ohya I forgot about Camper drone idea I had; have Variable damage for Camper from like 3/4 health and up. So at 3/4 health would be very low boost and of course full health full boost. If they did this I might consider upgrading and using camper. I just don't like that idea with a little tiny damage it renders it useless. I generally don't camp often when I play, trickster helps me the most right now.- 2,761 replies
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category Ideas for Supplies and Drones!
cybernite replied to Ilia.ArchangeI in Ideas and Suggestions
I wish Hyperion was buffed with Trickster's features (Speed boost); cause we pay a lot of supplies for these drones. I have held off on Hyperion upgrades cause I don't think it is worth it right now. I think Hyperion is a better name than Trickster, more appropiate.- 2,761 replies
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Yesterday I was playing a Siege game with a Scorpion Tornado Crisis player Siti127 (elite sniper) and we still won. I was using trickster with my mammoth and even with 50% Armadillo and Scorpion Protection; 1 salvo.... goodbye dead. So I changed to maxed out Defender drone and still barely able to live; but was a little better to survive. I have to thoroughly test this out more cause when I got a salvo from siti127 there was other tanks shooting at me and it was confused; I might have took salvo from another weaker scorpion on top of it. Luckily maxed out Crisis Scorpions with tornado are sort of rare, but wow they are quite deadly, I might need crisis in the long run to stay competitive. Since there is 25% reload delay with Tornado, I find it very bad for close range survival. This Tornado augment is fun and good for juggernaut hunting mainly. For Siege it is sort of limited, cause you can't fight well at close range and defend the control point. Hammer and Tesla are quite good for that I found.
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category Ideas for Supplies and Drones!
cybernite replied to Ilia.ArchangeI in Ideas and Suggestions
A Recon drone to enhance Radar, I like it. But 1 problem, I still would use drones that give me some sort of advantage the match like defeder,booster,trickster or crisis. Can enemy shoot this drone down? heh..- 2,761 replies
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I guess the only rail status aug that is useful is Rail Jammer..heh ...ya you are right they have do something reduce critical chance sucks.
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You probably got shot by a maxed out Scorpion using Camper or Crisis, and I'm not sure if booster would do that (think not unless you get a critical hit). Ya, Congospider is right, armadillo used will cut those critical hit damage and you have a better chance of survival. As the rockets hit you let them drain you till 1/4 hp left and then use a repair kit. I survived a tornado volley afew times with mammoth and 50% Vulture and 50% armadillo; and wasn't using crisis or defender. Another thing is to avoid being targets by Scorpion or Shafts, if you position your tank properly with the map obstacles you can reduce getting killed during the match. Upclose Scorpion isn't that good, the reload is so long and if they enemy has protection it does matter bigtime.
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Nice to see Shaft AP arcade critical hits will AP; I felt sorry for Smoky autocannon users; fair to give it a buff. Tornado is good for juggernaut hunting, but that 25% delay in arcade shell makes it weak upclose...additional nerf, not sure...less rocket damage? I wish the Shaft Rapid fire reload was a reduced a little more, was a fun augment to use.
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Too bad there wasn't some new freeze aug along with that nice looking freeze skin; I know a freeze short range cryo cannon (like crusader but smaller) that shoots snowballs and when the snowball hits the enemy it does splash freeze. I thought of another idea a freeze mist that lingers for 15-30 secs on the map and enemy tanks passing thru it freeze up.
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Any info on this Striker Tandem? I assume it would be 2 missiles fired at once like twins, and salvo volley = 2 times 2 missiles. Ya, I wish they add some new freeze aug along with that new skin; but I doubt I will go that far.
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I just thought of an idea for Vampire Nanobots: Variable Vampire Nanobots: Partial Vampire coefficient (High to Low) Can adjust the heal rate vs self heal. So lets say you want to be able to heal more than 2hp per tick but then there is trade off with self heal to make it fair. Cause it would be nice to have the best of both worlds for healing yourself and others; even if healing others would be low still would be nice. But they would have to add a new widget or number box within the Garage Turret Augment section,. I don't think that would be hard to add. With all these new OP augs, Isida needs help.
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Ya, I saw TheDetective999 vid on youtube and tried that trick; it works and I tested it out. Like I was thinking a Fast Reload augment like Scout for Rail and Rapidfire for Shaft. Tornado is sure great for juggernaut hunting; the hopper with tornado is nice.
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I was fooling with this freevpn extension with chrome browser and I then tried to log into Tanki; Lostconnection error. But then I turned the VPN off and now I can login into Tanki. This might help some players out who can't login and never thought of this.
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Summary; I think he is saying to add Velocity Vectors to take into account the velocity of your tank plus the velocity of the magnum shell to combine the 2 velocity vectors to alter the magnum shell trajectory. This is an arcade tank game, not real life, someone else said they leave it to make the game simple for casual tanki players. With this new Magnum aim assist; you can now drive your tank and aim/shoot fairly good now.
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They need to add the option turn off Magnum Aim Assist; but I love it. I wish there was an option to turn SHAFT RED LASER LINE off; I guess they live it since shaft is so deadly and to give us a chance to hide from those deadly red lines.
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Well on 2 accounts I have Spear and Tornado, and only played a little so far and haven't fully tested yet. Spear only 4 rockets is like Swarm, but the rockets go faster so it might be good for longe range targets to weaken enemy; but Swarm you get 6 rockets more damage. Tornado 16 rockets good only for mid-long range, but a +25 % reload for arcade shells which sort of sucks. Too bad there wasn't a faster arcade reload aug for Scorpion, I like that option for fast reload cause there might be a chance ot survive close range battles.
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Are the servers down for anyone else? I can't PLAY right now; maybe its down cause they are figuring out who to give the Arcade minigame prizes to. Was working fine most of the weekend; except on thursday-friday couldn't get into the garage.
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I love this new Magnum Aim Assist; it sure makes range finding easier. One problem with long range it takes time to get the right power % to get those long range shots. They should in settings have an option to turn it off for magnum vets who don't need it; but I sure need it..heh
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Anyone else get that Scorpion EMP? I got it and tried it; it doesn't EMP that often, the Scorpion's fire rate is low so decreased critical chance I guess. Too bad it doesn't work like Scorpion Swarm EMP..... So this new Scorpion SPEAR is like a faster Swarm but fewer rockets? Someone above said why do the rockets not hit.... the target has to be fairly far away to hit the target.... if you want close-mid range.. SWARM works better.. Anyone else notice there is less Scorpions lately in games? I saw the same trend with Tesla.... I guess the nerf decreased Scorpion usage and players got bored of it.
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